One day, during a gaming session, a young man finds himself in... Equestria? The land of ponies? What's more, is something else came over, something strange.
Beset by the pressures of her coming-of-age, Sweetie Belle has secretly been turning to video games for relief from her insecurities. But when her unparalleled gaming talent earns her a cutie mark she never asked for, her life is thrown upside-down.
The Lone Wanderer and the Courier meet in the most unexpected manner, in the most unexpected place, where they meet the most unexpected, colorful people. (May or may not include Evil Toasters, Solar Goddesses, Ponies, and Madness.)
If you could have one wish, one nearly godlike wish, but you had to track down and document mythical and dangerous creatures for some 'Tome', would you do it? I did and now I'm paying the price.
Two beings from different universes simultaneously attempt to push the barriers of modern magic. (Un)fortunately for both of them this opens a vortex linking both universes temporarily. The other heroes in the guild rushed to help their comrade...
It's all up to us. There's no one else who can possibly help. We have to survive here and somehow get back to Earth. It's up to us eight, and I couldn't be more afraid.
While staying in the palace in Canterlot, Fluttershy's curiosity gets the better of her and she ends up in everyone's favorite game of mining, building and crafting.
After an odd gift from a friend, Fluttershy's one-time binge turns into a morbid addiction. Can her friends help her? Or does she even want their help?
Not even Equestria is safe from the devious plans of Criminal Masterminds.....Innocent ponies are being framed for crimes they didn't commit....and it's up to a certain lawyer to prove their innocence!
After bringing life back to Castanet, Kasey has grown depressed. He is all alone, no one to love him. No son or daughter to care for. Just himself, his crops and his cattle.
A U.S. Marine is somehow sent to Equestria after a special operation involving a high value target goes wrong. He finds himself alone, wondering just how he will get home, if he can get home.
This is a story of what happens when inhabitants of Equestria are shown a wasteland of decay, depravity, sadness and death. A S.T.A.L.K.E.R crossover. An experienced stalker and wanderer is teleported far, far away into a land of happiness and joy.
By this time, Charles Snippy has learned not to question "Zee Captain," and has learned to ignore the delusional "Master of the Universe." As it so happens, some of his antics are about to make much more sense...
Captain Jack Sparrow, almost a living legend. In the aftermath of his venture to the Fountain of Youth, Jack finds himself with one last chance to make a name for himself at the edge of the map.
When the Pirate Queen of the Griffonian Sea's daughter is kidnapped, it is up to the Pirate Queen Greda herself and her crew of trusted friends to rescue her.
Light and Darkness are easy to distinguish. Many think issues are either Good or Bad. I used to think that way as well. Since then, I've learnt that nothing is simply Black or White.
Light-years from home and unable to return the Bearers of the Elements of Harmony struggle to make a new life for themselves in the Third Imperium. Will they ever make it past the IISS's interdiction and make it back to Equestria?