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With time ticking out, and no other options left to them, the rulers of Equestria turn to the lone human in Equestria to save them from Chrysalis' plot.


Warning, this story contains discussions of torture.

Chapters (1)
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This story is a sequel to Fallout: Equestria - Duck and Cover!


NOTE: Duck and Cover is not required reading for this story.

Atom Smasher is a special kind of pony. She lies, she cheats, she steals, she stockpiles explosives and relishes their liberal application, and she's one of the good guys. She earned the praise of the locals after becoming the accidental hero of the wastes around her home, but once the day is saved, being the hero is boring. She needs a new adventure.

One day, a letter arrives, inviting her to join her brother in San Palomino on a search for their missing dad.

She doesn't remember having a brother.

It is, however, just what the doctor ordered. Now, if only this desert wasn't so damn hot...


A more serious look at Atom Smasher from Duck and Cover. Also being written at a less breakneck pace. Original by Kkat, cover art by me! Editing by IsiahJacobs.

Chapters (24)
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This is a Fallout Equestria (primarily) and Terminator crossover.

As the war between Equestria and the zebras pressed on, many members of the Ministries conceived of desperate strategies to end it through magical and technological creations of questionable nature. One of these was Project Infiltrator, a top secret project of the Ministry of Awesome. It's goal: to create a super spy that was the perfect blend of pony and machine. But just as its first subject was ready, the megaspells dropped, destroying Equestria and creating the Wasteland.

190 years later, Crystal Eclair awakens in a world of ruin and violence, completely clueless as to what happened to Equestria and herself. Her confusion grows into horror as she discovers that she is no longer a pony, but now a cybernetic zebra. With no other choice left, she sets out to find answers to her predicament. How will she handle the truth if she finds it? Will she find friends who can help her in a world that trusts no one? And what if those who have done this to her are still out there, eager for her to serve a new sinister purpose?

PS. This is not a Prequel to Broken Steel despite what a couple of websites that link back to this story say.

(Chapters 1 to 12 Edited by Alycorn~(CF), New Editor Double R Forrest. New description credit to Double R Forrest )

Chapters (21)
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This story is a sequel to Fallout Equestria: Influx


The journey to find answers and to stop a madpony from unleashing an army of robots may have come to an end but now our heroes and some new ones have to live with the consequences and life in the wasteland.

Crystal and her family must content with life as wastelanders and Solaris learns what it is to be equine while protecting those that follower her.

(Chapters are now in chronological order)

Chapters (10)
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A suit of armour wakes up in the woods from a very long nap and has some issues. These involve some less than stable quadrupeds called ponies and one very specific one which we shall refer to as Luna.





Cover art from: https://www.artstation.com/andrewdoma

Featured basically whenever there's an update. Not sure as to why.

Chapters (38)
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It’s been four years since the Lightbringer walked the Wasteland, shaking the world to its very core. Now however, the forces of change have begun to stagnate. With the fall of the Enclave and Red Eye and division of the Steel Rangers, numerous factions have risen to take their places. Fighting to gain freed power and resources reaches from the streets of Fillydelphia and Manehattan, to the southern borders of the fledgling New Canterlot Republic, and even north into what remains of the Crystal Empire.

A chapter of Steel Rangers, turned on by their own kind and forsaken by Wastelanders, travel north into the icy wastes, following intelligence of a preserved Stable buried beneath the abandoned crystal city of Amor. However, the ponies of Stable 13 aren’t the shrinking violets usually found in the great underground shelters.

For forty years, parties of Stable 13’s dwellers have traveled the Wasteland, moving among the shadows as average merchants, mercenaries, and raiders. Keeping their true nature and origin secret as they gathered materials and equipment to keep their home intact. The Rangers would not be able to simply waltz into their abode without paying a steep price in blood.

In the end, few survive the battle and those that do are left to the frozen wastes to be hunted by a sadistic mercenary named Wintermail. She searches for information once thought long lost, held by a mare believed to be long dead. Now, a shadow of Old Equestria and a young star of the future must fight for survival and struggle to find a place in a world falling into the grips of chaos.

Will the wheels of change bring about a great new era or grind the Wasteland into oblivion?


Newly rewritten as of 1-7-18 See here.

Formerly Preread/Edited by:
ClickClackTheBrony

Cover Art by Hoodwinked Tales

High Honors to Kkat
However, I still feel like expressing special thanks to:
Somber - FO:E Project Horizons
NCMares - Night Mares
The Price of Loyalty crew
Alaxsxaq - The Wanderer of the North
Christian Cerda - My Little Portal
And two years ago me that reveled in edge like it was no one's business

Chapters (10)
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Equestria's a big place. Big enough for history to forget about the little wars that raged across every mile of the wasteland. Wedged between New Appleloosa and Fillydelphia, Pinewood Valley is always drenched in bandit blood as gangs vie for territory, wealth, and power.

One bandit, a zebra named Phisa, has just been betrayed for the last time. She was close to the top, only for everything to come crashing down in a heartbeat. On the run and out for revenge, she must assemble her own rag-tag group of outcasts to fight back against her old allies and claim her place as the toughest, most feared bandit in the Pinewood.

Cover art done by the fantastic icekatze!

Chapters (14)
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Ragar the Ageless has seen many things in his non-life. He has seen fields of cotton candy, the wails of the soon-to-be-dead chanting in chorus. Once he even saw a unicorn. Well, there are a lot of those in Equestria, so maybe that one was less noteworthy. But still, he's seen a lot. Now he wants others to see him in all his glorious evil. The only issue is he's not so good at it.

** EDIT **

Well crap, featured with every chapter. I feel all special and stuff. So let me give you all some love. You're all wonderful people, trees or whatever internet capable folks have been reading.

Dang, look at all those likes. I'm feeling the love. Thank all of you for enjoying my wonderful trip through insane necromancy.

Many Thanks to Locke_Jaw for his wonderful artwork that is my new cover.

Chapters (24)
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One small change can alter everything you know. One small change, no matter how seemingly insignificant, can change the entire course of history for the better or worse.

Enter Maripony, the Enclave soaring overhead as a monstrous entity screams its death throes, it and the Enclave force annihilated by the Stable Dweller. Very few Enclave escaped that day and lived to see their final fall.

But what if a single officer, in another timeline, had their sky carriage malfunction, thus causing them to miss the departure? Small, insignificant. An officer who had very little to add to the story of the Lightbringer, who was to die a meaningless death in a balefire blast. But if they survived...?

War Never Changes. But the world has.

And Littlepip is dead.

A collaboration with Twilight is the BEST and BioQuillFiction.
Fallout Equestria is by Kkat.
This story may include spoilers of Project Horizons, Pink Eyes, Murky Number Seven and War Does Change.
You can find the wiki page here.
Featured on: 28/01/2019

Prequel stories:
1) Divergence
2) Desolation
3) Oppression

Chapters (11)
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(Death, Violence, & Gore Tags are for some D&D Scenes. i.e. fighting monsters and the like)

After the events of Friendship Games, though before Legend of Everfree, news about Canterlot High becoming "superior" to Crystal Prep has reached other schools and new students have transferred. So, when a new student comes to Canterlot, the girls discover that he's started a Dungeons & Dragons Club. In order to help him feel welcome, they join in. However, magic seeps into the game and soon begins reflecting the events across town. How do you try dealing with magic when everything is left to dice and chance?

Every time dice would be rolled in the game; I simulate those rolls in real life. That way, even I don't know what exactly is going to happen next.

(Chapters 1-4 edited by Circuit Breaker)
(4/30/2019) First time being featured! So cool and thank you to everyone who helped get it back there the many times since!



Since I'm rolling and more or less 'playing' a game of D&D along with this story, I need notes and character sheets to play it. And since I have all of these things I figured "why not share them with anyone who wants to check them out?"

The link above is a Google Docs folder with character sheets of all the Mane Seven's characters, plus a few other character sheets for later in the story. It also has some bonus documents I've thrown in as well.

As time goes on I'll be adding to it. Maybe cut chapters I have stashed away or other things. I'm trying to add some music playlists too for each of the Mane Seven's characters. It's something my friends do for their characters in our games and I've always wanted to test that.

Check out the Welcome Document before wandering through it. It tells you how to avoid looking at documents before they become relevant to the story. That is if you want to avoid spoilers. Hope you enjoy it!

Chapters (46)