Armed with swords, spells, snacks, and a bag of dice, five heroes test their mettle against brigands, monsters, and a necromancer's undead army in the saga of gaming night in Ponyville.
Apple Bloom wants to see her parents, the Cutie Mark Crusaders want their cutie marks, so they do the the only logical thing and try to raise the dead.
Life up to this point has been difficult for Night Shade. After spending almost two centuries as little more than a designated villan, he finds himself transported to a new word and facing an all new problem: How exactly do you make friends?
In an incredibly poorly thought out decision, the Fillydelphia school board hires a necromancer to be their new school librarian. They probably shouldn't have.
The day after Hearth's Warming, Snowfall Frost thinks back to her encounter with Applejack and decides that maybe she hasn't learned her lesson, not entirely. Maybe she needs a refresher.
Almost a year after Celestia's great crusade against necromancers concluded, Mortem discovers a rather large army outside his castle. Not wanting to cause an incident, he works towards a diplomatic solution.
Given the successful befriending of Discord, Princess Celestia deems that no longer will villains be defeated but instead reformed. Brought back from the dead and stripped of his powers, Sombra only wishes he could have stayed dead all along.
Two enemies wind up in Equestria due to a major mishap. Will they come to terms with this world? Most importantly, will they be able to put their old feud aside to survive?
Dark magic is a powerful and banned art believed to be long forgotten. Unbeknownst to the common Equestrian citizen, that art is very much alive and practiced in secret by less harmonious individuals.