A human, named Marcus, is challenged by a sphinx to a game of riddles. If he wins, then he may leave. But if he loses, then the sphinx decides his fate.
Daring Do had of course heard of the Curse of the Sphinx, but if her adventures had taught her one thing, curses do not exist. She might change her mind.
While Flurry Heart and her friends are vacationing in Southern Equestria, they meet Somnambula who is studying clues leading to a mysterious temple where she finds an old friend.
Prince Hisan, now pharaoh, is plagued by a mysterious affliction that torments him nightly. Ever hopeful, Somnambula ventures forth to seek the help of Princess Luna, for she is now a shining light in dark places. But lights CAN be extinguished…
Celestia and the Sphinx have known each other for what seems like eternity, so it's hard to change anything between them. Unfortunately, a petulant little adventurer decided to push her luck...
In the faraway land of Sphigypt, tensions grow and war draws near between two old rivals. Meanwhile, one griffon finds himself involved in a dangerous plot. When the lives of thousands are at stake, can an individual action be enough?
Immortality has a way connecting individuals, no matter the circumstances. Whether they be made of magic in a world devoid of it, or banished from a world suffused with it, they would find each other, and perhaps a way back to their original power.