Celestia and the Sphinx have known each other for what seems like eternity, so it's hard to change anything between them. Unfortunately, a petulant little adventurer decided to push her luck...
A human, named Marcus, is challenged by a sphinx to a game of riddles. If he wins, then he may leave. But if he loses, then the sphinx decides his fate.
Daring Do had of course heard of the Curse of the Sphinx, but if her adventures had taught her one thing, curses do not exist. She might change her mind.
Immortality has a way connecting individuals, no matter the circumstances. Whether they be made of magic in a world devoid of it, or banished from a world suffused with it, they would find each other, and perhaps a way back to their original power.
Daring Do had of course heard of the Curse of the Sphinx, but if her adventures had taught her one thing, curses do not exist. She might change her mind.
Celestia and the Sphinx have known each other for what seems like eternity, so it's hard to change anything between them. Unfortunately, a petulant little adventurer decided to push her luck...
While Flurry Heart and her friends are vacationing in Southern Equestria, they meet Somnambula who is studying clues leading to a mysterious temple where she finds an old friend.
A human, named Marcus, is challenged by a sphinx to a game of riddles. If he wins, then he may leave. But if he loses, then the sphinx decides his fate.
Daring Do had of course heard of the Curse of the Sphinx, but if her adventures had taught her one thing, curses do not exist. She might change her mind.