• Member Since 3rd Dec, 2013
  • offline last seen Yesterday

Never2muchpinkie


Just your average brony who enjoys writing stories.

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3116054
Okie-dokie, hold your horses :twilightsmile:. There'll be plenty of time to go on and on about the thing... One day there'll come... dissection... The game's internals will be examined scrupulously...

"Undertale" can assure you of that: it underwent my studying its save files's structure... And later came decompilation. (Kudos to me, I managed to determine the meaning of most of the lines in the save files without any hints as to what was in the source code :yay: :twilightsmile:!)


Speaking of popularity: it may be best for some works to get the amount of recognition they do. As much, as we may wish for "Oneshot" to go viral... just look upon what's happened to "Undertale"... It's spawned myriads of alternative universes, insane fanons, even more insane cross-overs... And there rose shippers :pinkiecrazy:... Surely you don't want that to happen to sweet, innocent Niko, eh :pinkiecrazy:???

...Niko :fluttershysad:... My sweet child :fluttercry:!..

3115873 OOOOOHHHHH! :unsuresweetie: There are things I'd love to say, but can't without spoiling the basic nature of what Solstice is all about. If you knew you'd probably want to hop right back in.

Anyway, I wish Oneshot could have gotten the Undertale treatment. Oh, it has fans, naturally, especially since a huge name youtuber (Markiplier) played it, but it never got as much recognition despite that it has a lot of the same elements that made Undertale great. A child thrown into another world, upon which they can either be savior or destroyer based upon your choices, with great fourth wall breaking antics that made it more than just a game.

I think one of the reasons Oneshot isn't as popular can be attributed to it's lack of memorable characters. Not that there's no interesting characters, but it feels like you don't get to spend much time with personalities as developed as Mettaton, Toriel or Papyrus. Niko is really the only one that feels fully realized as a character, which makes that final choice hit so hard no matter which one you choose.

3115794
Yep, there were chances. I took mine. Niko trusted me... I think, he'd not considered the impact... He appeared hesitating -- not less so, than me! But in the end he didn't know what to do... I guess, he really wanted to go home... Just as much, as he wanted to save everyone! Still, he trusted me.

Whatever would happen next... is up to fanfic writers :rainbowlaugh:! (If it exists, there will be fanfiction of it. No exceptions :rainbowlaugh:.)

Also: I've not tried to mess with the save files yet... Can't know, if there exists this "Solstice" thing you speak of.

It's too early to dissect the game... Emotions... must calm down...

3115707 When I first played I made the hard choice of saving the world and putting the light bulb in. If Niko goes home, and his memories aren't erased, then it feels like he'd always have to live with sacrificing an entire world's worth of people solely to avoid his own discomfort at losing access to his own world. Though people suggested the world had started messing up before the sun went out, there was always a chance that the world might truly be saved.
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The new scenario is called Solstice mode. In order to access it you'd have to go into the Oneshot folder and delete your saved game progress, then start a new game. Just like in Undertale this wouldn't be considered a complete refresh, as subconscious memories remain. I think Niko blurts out your name before he's actually introduced to you, and other small things like that.

You also start with the author's book in your inventory, which reacts when entering the cave with Silver(the red haired one). If you use the book on the spot that has a black clover it will spawn a minecart that will get you deeper into the cave. From there you're officially in the Solstice route, and it's all smooth sailing from there, as unlike the genocide route from Undertale you can't leave that route midway. Everything will change and you'll experience a new story.

I have mixed feelings about the Solstice route. I don't really care for the story, for specific reasons I can't go into right now because of spoilers, but the ending is phenomenal and makes up for all of it.

3115078
Oi, 'thas been a week since the 31-st and 6 days since the 1-st. No more champagne, and the fireworks are through... (At the very least Christmas is nigh for the orthodox church :twilightsheepish:.)

A fine holiday it's been, eh? I was slightly concerned: did you see my comment?.. Ah, but New year is so... head-spinning!..

So, Niko. I don't know, how anyone could not see him a boy :rainbowhuh:... Although some in-game art might suggest just slight ambiguity... But mostly I had no doubts :ajsmug:. Even though I... felt like referring to him as to "my child" (very Toriel-like, no?..) instead of "my boi". Besides, "Niko" doesn't sound as a female name :rainbowhuh:.

For that matter, neither does "Frisk". But initially, before I played "Undertale" and only had a glimpse of Frisk passing Snowdin, I thought that was a girl. Then I learnt, the player might dub him/her any sex. So in fan-works I'll accept any Frisk, be that boy or girl. But for me personally Frisk's name doesn't sound female :unsuresweetie:...


So, the choices I made... :ajsleepy:... By far... I was just so certain it'd be a trip to the tower, saving the world and getting to go home... I was intent on saving the world, but upon learning the sad news I had to reconsider...

Indeed, I wanted my sweet child to be happy :fluttershysad:... But we were the saviours! Surely there was a work-around???

Darn, the hesitation!.. I didn't want to give up on the world :ajsleepy:... There could be a chance Niko's own world got corrupted, so returning might have been not an option... But... on the other hand... his mommy would be sad... as well as... Niko...

...

To cut the long story (I wrote in my journal) short... I decided -- but! sh-h-h! -- I decided, Niko should be happy... So I suggested him returning home... He... trusted my judgement... and... broke the light...

...Then he literally passed through the window's border and headed down into the task bar :rainbowderp:. And the game "crashed"... Without the saviour there could be no game...

At least I think Niko rejoined his family :fluttercry:... And, well... He left the confines of the game... Just imagine, how miserable the lives inside the game would be... The "light always shutting"
... And, even though the world was ended... I think, I liberated its inhabitants. So can they really complain? And Niko is happy. And, for that matter, so is the Entity.

It's just a real shame, though :ajsleepy:... I could have saved the world :ajsleepy:... Feels like a waste. Even though, I think... I did the right thing in the end.


So.

Another question I have to ask is if you got the free version or the paid version.

The download was free, but it had a file inside called "steamshim.exe". Assumingly, it was supposed to be downloaded via Steam, which in its turn would not have allowed a free download... So it would have been most likely the "paid" version. But I can't know for sure. Maybe, it was the "free" version that refused to work without Steam installed, so there was a shim?

In any case: if you could -- very carefully! -- hint at the things I may have not seen... Is it the plant lady? Or anything else?

Thank you, by the way, for your mindful spoiler policy! This game is best experienced during a blind run! No kidding :rainbowderp:!

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