While Fluttershy and Rarity are shopping in Canterlot, the former shares a look with a beatiful snow-white mare passing through. A look that ends up leading to more.
For Twilight, the increased lifespan that came with princesshood had forced her to outlive her friends, but thanks to Rarity, she will learn that centuries could be lived in but a single day.
As Marecelona springs to life under the night sky, a mare in a red coat slips through the crowds, searching for the source of a beat that only she can hear.
Rainbow Dash returns as the Mare with the Rainbow Mane as she is pitted against Applejack in a series of four games designed by their friends testing more than just their physical ability.
Applejack receives a urgent letter from her cousin, Braeburn, to come to Appaloosa for something important. She rushes over, bring her friends with her, only to find something they weren't expecting. Especially when Soarin is in Breaburn's house.
Applejack is going on a delivery to Fillydelphia that'll take her two days to complete... longer if a mysterious pony dressed in black finds a way to stop her in transit.
Applejack has been crushing on Rainbow Dash for quite some time, and since Sweet Apple Acres is hosting a small Hearth's Warming party for her friends, she decides to make her move.
After Rarity finds Twilight's fake crown, Twilight realises that decorating the Hearth's Warming Eve tree is a rather difficult task when Rarity is too busy pretending she's a princess to do any decorating.
Flash Sentry felt guilty for the cruel things he said to Twilight during the Battle of the Bands competition. He must apologize to Twilight before she returns to Equestria!
Rainbow Dash comes to her marefriend Applejack with a rather embarrassing problem: her house has been missing for the past week and she wants her help to find it.
A nervous stallion goes all in by asking the shy mare he likes. He only hopes the assassin's costume he gave her helps him make this Nightmare Night something spectacular.