Sunny Starscout's ongoing search for Equestria's ancient past sends her up to the northern arctic, where it is written that a city protected by love once stood.
Eager for more answers about Equestria's ancient history, Sunny Starscout uses one of her dad's maps to venture into a long-untouched forest in search of the past.
After Misty flees the sleepover, Zipp notices she's still in the garden outside the Crystal Brighthouse. Zipp ends up learning something unexpected about the strange newcomer -- and how she can help.
It was preposterous, of course. Every detail in Sunny's notes went against the possibility of a pony being able to live and survive on the inhospitable summit of Mount Everhoof. But the sightings won't stop rolling in...
After rescuing Princess Flurry Heart from a frigid limbo with the help of the Crystal Heart, Sunny wonders where to go from here with the first alicorn Equestria has seen in centuries.
"Most ponies just call me Trixie..." An unusual unicorn arrives on Sunny's doorstep, representing an organization sworn to aid the return of magic... and its new Princess...
On a quest to unravel an ancient mystery, one which ties all ponies of Equestria together, Sunny Starscout and her friends make an awe-inspiring discovery...
Peace in Maretime Bay will have to be disturbed for the return of a beloved antagonist, it is up to Sunny and her friends to defeat this newest foe of theirs in a little game.
Sunny invites Hitch out to go see Poniator 2: Judgement Neigh, and Hitch begins to wonder if this longtime friendship is beginning to turn into something more.
Sleep usually means a lot of things; Sleep is what helps one regenerate lost energy. Sleep can relieve stress, letting the body unwind and go into a maximum level of relaxation. But for Zipp, it does not seem to be the case.