The holidays have come around again for Equestria. This time, Sunny has come up with the idea of doing a secret gift giver to avoid the hustle when it comes to shopping for presents. It seems like a good idea, except for one certain princess.
Sisters! Zipp and Pipp take their new step-sister aside for some fun away from their newly united parents. Just a little sun in the great outdoors! Why do I hear boss music?
Eager for more answers about Equestria's ancient history, Sunny Starscout uses one of her dad's maps to venture into a long-untouched forest in search of the past.
After Misty flees the sleepover, Zipp notices she's still in the garden outside the Crystal Brighthouse. Zipp ends up learning something unexpected about the strange newcomer -- and how she can help.
Peace in Maretime Bay will have to be disturbed for the return of a beloved antagonist, it is up to Sunny and her friends to defeat this newest foe of theirs in a little game.