• Member Since 24th Feb, 2015

iluvponies35


I still love ponies

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T

This story is a sequel to Hinterlands


Two years ago, bounty hunter Bitterroot turned a lich and her necromancer apprentice over to the authorities. Now, that apprentice, Amanita, has been released on good behavior. She has no more interest in necromancy. In fact, she asked Bitterroot to turn her in all those moons ago and helped capture her master. With nowhere for Amanita to go, Bitterroot takes her in until she can get her hooves under herself.

But all isn’t well in Canterlot. A killer is stalking the streets, striking with impunity and leaving no trace. The Royal Guard is befuddled. Bitterroot’s investigations have yielded nothing. And night is turning into a time of dread. Something needs to be done. If only the dead could speak. If only there was a moral necromancer around.

Amanita doesn’t want to admit it, but the part of her past she hates the most might be the most useful part right now. Just because ponies are dying doesn’t mean they need to stay that way. What she buried needs to be dug up again.

Her demons are rearing their ugly heads. It’s time to face them.


Reading the preceding story will provide some context for this, but isn't required. Cover art is modified from this image. Other entries in this series:

Chapters (16)
T

Beyond Equestria, the lands to the north are hostile and unforgiving. Ponies eke out a subsistence in uncontrollable weather, separated by mile after frigid mile of snow and mountains. A land where only the hardiest survive is no place for civilization.

Yet civilization encroaches from time to time. When a colossal bounty is placed on the head of a unicorn deep in the arts of necromancy, a motley crew of bounty hunters assembles and gives chase. It’s too good a chance to pass up. They’ll bring her to justice, no matter what stands in their way. Not her dark magic. Not the inhospitable environment.

And certainly not each other.


Other entries in this series:

Chapters (17)
T

Delta. A logging town in Equestria’s far west. With its pleasant (if insular) locals and slow, quiet atmosphere, every inch the small town you’d expect. Except that every few weeks, a predator is found dead and and covered in brutal injuries.

Ranger and single mother Swan Dive is sent to Delta to make sense of it all. But the more she uncovers, the less sense it all makes. The monster leaves no trace except for its own killings. The deaths don’t seem to serve any purpose. And the murders are all clustered around Delta. Swan’s going to have to keep her wits about her if she hopes to make any sense of these strange incidents.

Because there’s something in the forest. Something stalking Delta’s animals. Something deadly. Something bloodthirsty. Something the likes of which Swan has never seen before…


I read the Twilight series to learn from it. Long story short: it really sucks. But more than that, it has many, many ideas that are quite good, but very underutilized. This is my rewriting of Twilight, aiming to utilize those ideas and throw out the ideas that don’t work while still following the same basic plotline. Because even I can do better than that tripe.

Special thanks to Bugsydor for the title.

Chapters (28)
E

On Hearth’s Warming Eve, the reluctant Night Guard Pumpernickel has been assigned an escort mission in the northern part of Equestria that will take him away from his wife, friends and family for all of the night.

And he will remember it forever.

Based on the long standing tradition of the U.S. Air Force escorting Santa Claus on Christmas Eve to ensure his flight across North America is unhindered. Starting in 1955 by way of a wrong number, it has grown into an international program where the nations of the world unite in a spirit of peace and friendship for one night. You can track the jolly old reindeer by way of the Norad Tracks Santa website. Even though it does not show Equestria, all good little colts and fillies can be assured that Luna’s Night Guard are hard at work on this special night.

Editing assistance by TheMaskedFerret, and Tek

Merry Hearth’s Warming to all, and to all a Good Night.

Chapters (1)
T

1. Never hit the same house twice.
2. One room only.
3. No more than five minutes.
4. Run if you think you’ve been spotted, no matter what.
5. Leave empty-hoofed if you can’t find anything.

Those are the rules of burglary, as far as Warded Lock is concerned. She follows them religiously. They’re good rules. They’ve served her well. She’s made a lot of money following those rules. She hasn’t been caught yet.

But one wealth-redistribution excursion yields a mere pittance in stolen loot. Lock knows there’s more valuables deeper in the house, where her rules say she’s not supposed to go. She could get to them, if only she was willing to bend those rules. So she does and goes deeper into the house than she ought.

Then Lock stumbles on a horrifying secret.

The job is instantly derailed.

And everything goes straight to Tartarus.


Has an audio drama created by My name is R.

Chapters (5)
T

The problem with being an explorer in this day and age is that unexplored lands are few and far between. Almost everything's been charted, catalogued, analyzed, and what have you. But that's an almost; there are still those rare, blank spots in the maps, inexplicable, untouched by hooves, unsurveyed. One of those corners is Needle Vale in the far north. Supposedly cursed, yet everyone who's gone in has come back out. It has more stories about it than Celestia herself, yet every single adventuring group that's gone in has found nothing. Thanks to a nonstop snowstorm that's been blowing for centuries, no one's even been able to map it out.

Daring Do thinks there are too many stories about it to be a coincidence. Something is inside there. The source of the legends and of the snowstorm. And no one has a will quite as strong as Daring's (or so she tells herself). With a small team at her back, Daring makes a decision: she will go into Needle Vale, she will withstand the storm, and she will discover what’s going on in there.

But, as Daring is about to find out, there's a reason no one’s been able to pin down what's going on in that valley. Not everything that lies in the dark corners of the earth should be studied.


Loosely inspired by Annihilation. Has a dramatic reading done by Quinch.

Chapters (13)
T

A mailmare. A treasure hunter. A botanist. A historian. A rambler. A retired guard.

Six travelers in a frozen forest in the middle of nowhere. None of them knows any of the others. These six people find themselves driven together into the only lodge for miles when a freak storm descends upon the land. But all they have to do is wait out the blizzard, and they can be on their way. Simple, right?

If only. As the storm rages with no sign of stopping, they gradually get to know each other more and more. They don't always like what they learn. And when your world has been reduced to a small common room, the tiniest of annoyances can simmer, fester, and boil over...

Chapters (13)
E

You wouldn’t expect a small town to be the site of a terrible accident. But here we are.

Ponies think they know magic. So when two travelers run into Rocky Point in the middle of the night, scared out of their minds by something magic apparently can’t explain, the town needs answers. Enter Trench Digger, a government agent from Manehattan tasked with investigating the situation. She’ll get to the bottom of things and unravel the mystery of just what happened on that night.

Not that she’ll share her findings with the town, mind.


Inspired by Control.

Chapters (1)
T

Trains are the fastest way to move something across Equestria, no matter how big. A heavy stone sarcophagus, for instance, one brimming with dark magic. The Royal Guard just launched a raid to retrieve it from the hooves of sinister cultists.

Now, the survivors of that raid are stuffed in a train crossing the wilderness. Just them, the skeleton crew, and the sarcophagus. Guarding it until they can get reinforcements at the next station ought to be easy. After all, there’s nothing else alive for miles. Right?

Wrong. There’s something on board with them. Something after the sarcophagus. Something that doesn’t care what stands in its way.

Chapters (1)
E
Source

This story is a sequel to Princess Celestia The Changeling Queen: Stories Behind the Mask


At the Royal Wedding, Chrysalis and the Changelings were revealed to all of Equestria.

But another mask was torn away that day. A mask born for a thousand years. A mask created on one promise. A mask, that has become synonymous, fused, to its bearer.

A mask that when ripped off, causes Twilight, her friends and Luna to question everything they ever knew about the one pony, one very important pony.

At the Royal Wedding, the meaning of the phrase 'Princess Celestia' changes forever.

NOTE: Chrysalis is NOT Celestia!!! That'd be impossible to pull off.

Credits to: Plainoasis for the design of the cover art
Note 2: Original cover art here: https://angelea-phoenix.deviantart.com/art/Contest-entry-Changeling-Celestia-337023552

Pre-read/edited by Zervziel,
Blankscape,
FinalFan,
Courage Fire
Aurora Borealis

Side Stories to this can be found: here.

An audio-reading on youtube up to Chapter 21 is up by StraightToThePoint Studios. I'm aware there are others but this is the nearest complete one: [embed]https://youtu.be/X3eMW673CSY[/embed]

There are also 2 print versions of Princess Celestia:The Changeling Queen. Nonexistent Publications run and Ministry of Image's run.

Contribute to the TV Tropes Page (thanks to Babs_Seed72 for getting it up)

Chapters (33)