Darkness is brewing, and the fate of Equestria hangs in the balance. Reunite with friends, new and old, in this epic final installment in the Legends Never Die saga.
Izzy invites Discord over for Hearth’s Warming dinner with her friends in Maretime Bay following his attempt to destroy magic. Discord remembers the last time he had a group of friends and is unsure if he is worthy of a second chance…
An alternate ending to “The Roots of All Evil Pt 2.” What if that confrontation between Misty and Opaline in Zephyr Heights went differently? What if Misty was able to break through Opaline’s stubbornness for a moment and actually reform her…?
Sunny wants to get to know Spike better after their battle with Opaline, so she takes a trip to the Isle of Scaley for a simple conversation between friends. Unfortunately, Spike seems incapable of grasping this one simple fact about her….
The long-anticipated clash has finally arrived. The world’s magic has been destroyed and all hope is gone. With the fate of Equestria hanging in delicate balance, Misty must lead her friends in their final confrontation against Opaline….
(Takes place between "Mane Smelody" and "Nightmare on Mane Street".) Pipp tries to look for a way to make up for her hoof polish unintentionally hurting Mane Melody's reputation. She eventually gets the idea to do a special charity livestream.
A page from a magic books sends Zipp Storm into the past! She must recover the page with the help of Rainbow Dash and Smolder before Ponyville is turned upside down!
As Maretime Bay celebrates and Equestria enters the beginning of reunification, Queen Haven of Zephyr Heights wonders if she and her daughters are fugitives, or forgiven.
When magic returned to Equestria, it awoke Discord from a long slumber he entered to escape his sorrow and grief. He transforms Hitch into Fluttershy to fill the void in his heart. Can his friends save Hitch before they meet similar fates?