MLP/Warhammer 40K crossover, part 2. Twilight is charged with driving the Iron Warriors from Equestria and their world. But the Tau aren't out of the fight yet.
MLP/Warhammer 40K crossover, part 3. As relations between Equestria and 38th Company wax and wane, the Tau warriors of the Sept Lamman put the final phase of their plan into action.
MLP/Warhammer 40K crossover. Chaos Space Marines from the piratical 38th Company have engaged Tau forces around a planet rich with alien life, magic, and... friendship? I guess? Weird.
MLP/Warhammer 40K crossover, part 4. The Tau have left, but now a new threat threatens to overrun Equestria and its home planet. This time, though, hope lay with the darker powers...
The Iron Warriors have seized the planet. Mostly. Peace has returned to Equestria. Kind of. Now all the 38th Company has to do is return to its normal course of operations... or so they hope.
MLP/Warhammer 40K crossover, part 5. The pieces are placed. The battle lines have been drawn. The 38th Company and Equestria fight relentlessly against the alien menace (the other one, that is), but the odds are hardly in their favor.
Equinought Squadron finally takes to the stars to aid the Iron Warriors in the Long War against the hated Imperium. But there are many more dangers to be found in the void than the weapons of mere mortals...
Having long grown utterly bored with the destiny the gods had decreed for him, Ganondorf decided to take matters into his own hands and escape to a new dimension where he could be free. Even if that would mean turning into a pastel colored pony.
Equestria and Earth have met in the town of Brightly BC. Will the fires of friendship be enough to keep the small, isolated town safe? Or will demands from both worlds tear it apart?
The Crusaders have finished their first semester at Hogwarts with the second about to start. The Weasley twins may be taking bets on how many professors take up heavy drinking by the end of the year.
Providence is an odd thing. Friar Jacques de Charrette, warrior monk of the Hospitallers, will learn this the hard way as a vision leads him to Equestria, where he and his newfound friends will face a diabolical threat.
This is the story of the efforts of a group of stranded Humans to find equilibrium, balance, and a promise of tomorrow in a world seemingly out to get them.
A new jumpgate is discovered, or rather a very old and decayed one that had been brought back online. House Hawkwood sends a bold explorer through to discover what riches await on the other end. He did not expect equines to be the result.