A magical malfunction sees the Equestria Girls transported across worlds and dumped in one of the most unforgiving of places... the Capital Wasteland.
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Delays and such are fine, it gives more time to refine and correct past mistakes
Huh, Once again I see this story, and Lo, it has been added to my Fallout/Fallout Equestria collection. Yet, I feel troubled. For it is Fallout which means that such characters I've come to love from the Fallout Equestria world will not be there. Although I am certain that their counterparts shall be there. I am certain that I will not see Calamity, but there will be Jerico. I know that I will not find Ditzy Doo, but instead there will be Myria (Sp?). Our favorite Toaster Repair Pony will not be present, but the Lone Wanderer will be there. And althuogh I know that Elder Steelhooves will not present I rest assured that Elder Lyons will be.
All of this makes me want to open the pages, look into the book, and read. Yet I cannae help but worry that I will miss those characters whom I have developed such a strong connection to. Yes, I'd even miss Blackjack and Puppysmiles. Decisions, decisions, very well, I shall read, and hopefully it gives me a similar feeling to that of Fallout Equestria.
This chapter had more than I thought it would, which is great, though there are some grammatical errors here and there, and some of the emotional pacing felt just a tad rushed or hollow. Or maybe I’m just crazy, I don’t know.
Call me a bloodthirsty, paranoid cynic, but I think the best course of action may have been to just kill Vess right then and there. The fact that she's clearly a slimy opportunist, is possibly not from this world, much less truly human, and has learned about the conspiracy, possibly with the aid of reanimated lab rats, does not equate to a person one can trust or make deals with by any stretch.
Good on Sunset to tell Maddie's aunts that she's alive. She might have left out some key details, but perhaps that would be too much for them to take in at once, and is something only Maddie can tell them, if she wants to see them. This Devan fellow may have to be confronted at some point. Her decision to use Harnkess' recall code might have been a bit impulsive, though. I can't imagine the Railroad will appreciate this. I just hope Harkness comes around and finds it in his heart to fuck—er, forgive Sunset.
Applejack shouldn't feel weak; she actually survived her fight with Horrgian, for Pete's sake! That's a sure sign of her strength in and of itself. She'll probably feel better as soon as Rarity comes back. The implication of Adam's possible awakening or prelude to it tells me that the action is about to pick up again soon. I imagine one of the first things Adam will want to know when he comes too is where Fluttershy is and what's happened to her.
Fluttershy, meanwhile, is getting the help she needs from the Family, first by admitting that she's responsible for her actions, regardless of her unfortunate circumstances. Her senses also appear to be active even when in human form, or at least when her urges kick in. That has its advantages, but also its own inconveniences. Perhaps she can learn to suppress those, too, like Superman? Her thought of Adam when meditating are also sweet; that should make their eventual reunion all the more special for the two of them. Theirs isn't what I'd call a perfect love story, but it's still pretty damn adorable.
Also, Twilight and Rarity are swearing now, too? I guess the wasteland had to rub off on them as well sooner or later.
Ten more likes before the five hundred mark!
Another episode in the Enclave Civil war as this line seems to be approaching its climax. It's only a matter of time before a big move is made on the Exodus faction. It certainly seems Lily has underestimated how much of a threat Rainbow can be in closed quarters. But no one's really sure how much of a threat Lily is either. Her motivations seem understandable, but I'm expecting simple immortality isn't her full goal. It's usually immortality+ with types like her.
And Sunset's gets the details on Maddy's backstory, or at least a theory of it. It's not enough for a tragedy to kill her parents it had to be compounded by the cruelty of selfish men on top if it. No wonder she she wound up as she did.
And then Sunset's flirty romance with Harkness seems to be on the rocks. He did ask for the truth. And the thing about knowledge is, barring brain damage/surgery, there is no way to undo what you've learned. This was always one of the morally grey quest outcomes. Even now I'm not entirely sure which choice is 'correct' but such things only matter in hindsight. What's done is done. What matters is what Harkness does now that he knows. Regardless I don't see Sunset telling him as 'wrong' in any sense. It a decision to make and she made it.
Applejacks a bit down in the dumps. Understandable, the only tangible asset she's been able to offer toward the groups survival has been her magical strength. To find out that's not enough has to be disheartening. But Twilight has the right of it. She's still strong, and the girls need her and not just for the strength, but because she's their friend and they care about her.
Also seems like Adam might be waking up. Wonder if things will go as canon or if there's been some manner of magical interference?
Fluttershy is doing the right thing here. She can't just blame her new existence on the FEV and pretend it's not her. She needs to take a hard look at herself and realize what she has become, even if she didn't choose it herself, this is what she is now. Only by getting a grasp on what she has become will she have the power to control who she will become. Question is, what will that be?
10447789
Trust me, you won't be disappointed.
When this over, they all will come out stronger. And a bit more on edge.
It’s logical if you’re able to control Deathclaw, some small rat should be no problem. Wonder if there’s could be others creatures control be her.
Well that right there pretty much sums up the chapter title.
That may very well be her guiding light. Hopefully she will be there with Lyons when Adam wakes up. I assume that Lyons will be there.
Curious but exactly how old is senator Lily? Unless that's a spoiler for things to come. Just wondering if it be alright if I referenced her or have a cameo in my story.
Look forward to future moments.
Just to clarify, how well known is the FEV?
Of course the BoS and the Enclave know about FEV, but do wastelanders in general know about the virus that created the Super Mutants?
Just thought it was weird that Vance seem to be so casually familiar of FEV that he recognizes that Fluttershy's change is out of the ordinary. Wouldn't he first be surprised that Super Mutants are created by a virus then shocked at how the virus's effect was so drastically different for Fluttershy? Again, is FEV general knowledge in the Capital Wasteland?
10449213
FEV is sort of general knowledge; a lot of wasteland scientists know about it (for example the nutcase who creates the fire ants around Grayditch) and a few know that it's the FEV that creates Super Mutants. The thing they don't know is the source of the Super Mutants in the Capital Wasteland until the Lone Wanderer tells the BoS.
10448705
I haven't given specific ages for Lily or Acheson yet, but here's a rundown;
Tara, Tabitha and Diane are 25.
Becky is 27.
Maddy and Claire are 15.
Acheson is 60+
Lily (who is explicitly mentioned as having been an established medic when the Enclave went to the Mariposa Military Base around 30 years before the fic) is pushing 70. She doesn't look it though, thanks to her own treatments she still looks like she's in her thirties
10449228
I forgot about that guy in Grayditch. Did Adam help the little boy there or did he bypass that town? The little boy had family in Rivet City just like Maddie. Or is Maddie being used as a substitute for that boy's quest?
10449255
That quest will most likely be covered in the upcoming spin-off
10449264
Spin-off? I hadn't heard about that.
Anything you can mention about it? Does it focus on Adam before reunited with the Rainbooms, or with their various counterparts, or other fallout characters indirectly affected by the Rainbooms?
10449313
It's going to be a series of small stories focusing mostly on various side characters and expanding on certain events mentioned in passing in the main story, beginning with seeing the arrival of the girls in Vault 101 from James' point of view.
10449233
Interesting
Thanks
10449519
No problem. Also, yes, you may certainly throw a reference or cameo into your fic if you wish.
10449547
Thank you
Now I just gotta get procrastinating to stop
Awesome need more soon just binge read all of this in a day lol
I'm glad that I gave this a chance, and I know that I've got a ton to catch up on. So, I'm not going to specifically point at anything because it may very well come about in a later chapter. But one thing that has been bugging me since they first arrived in the wastes is the idea that there is no magic in the Fallout Universe. There is magic, from a few different sources, but here's a short list.
Fallout 3 - The Dark Heart of Blackhall. This story line deals with a spell book that is loosely based on the Necronomicon. Obadiah Blackhall has every intention of getting the book back. The reason is that the book controls the dead, dying, and those of weak minds and souls. It can only be destroyed at the Dunwich building which has a ritual site under it that is guarded by feral ghouls. Not as in there are feral ghouls that happen to be there, but instead that the feral ghouls are compelled to guard the site itself. The game even states that there is a feeling of unease and tension about the building, and that a strange energy can be felt from the book. This was one, not the only one, but one of the examples of magic in Fallout 3. Another also happens at Point Lookout, and specifically there it is with the natives. Not the mutants, but the actual natives.
They have rituals and ceremonies that all seem to border on magic. It could be written off as mass histeria, but it comes close to the feel of magic.
Fallout New Vegas - Honest Hearts. This isn't as obvious as Point Lookout, but in honest hearts one of the tribes that you come across is the Sorrows. The Sorrows themselves are very religious, at least in their belief of the father who lives in the caves. The caves themselves are booby trapped, and not part of the magic. But the 'magic' itself is when you begin the ritual to join the sorrows. As part of the ritual you are commanded to hunt down several Yao guai. The last of which the Sorrows say is possessed by the spirit of a girl that died. Now, this can be played off as hunting Yao Guai while tripping balls, but even then it doesn't explain everything. most of the Yao Guai aren't real that you slay, but the last one is, and the weapon made from it never breaks. It's something that seems to magically stays together and is always as powerful as it was. It can be modified, but honestly it won't just break with use.
Fallout 4 - The Musuem of Witchcraft. Okay this is either you believe in it, or you don't. But the musuem of witchcraft has a ton of weird things happening when you enter it that can't be explained by the deathclaw and the dying gunners. objects that fall for no reason, a few items that float for a moment, and none of it seems to be powered by any advanced technology.
The Cabot House - This is the big magical related. The cabbots are a family that has lived since the 1800's and they've managed to always be the same. The ceremonial headdress that their father came back with, the one he was wearing when he returned from an adventure in The Middle East I believe, is the source of their immortality. More specifically his son states that he originally thought that it was some kind of artifact, not of this world, but has begun to understand that simply isn't the case. After a hundred years of research he believes that it truly is something connected to a plain of reality that cannot be explained. He also knows that their long life has come from the entrapment of their father which has become increasingly violent and aggressive. It is his belief that that headdress longs for discord and chaos and that the wasteland is full of it. So, it wants out, and it wants to spread even more chaos with its immortal host.
He has found that a specific radioactive isotope that is able to harm his father. He then states that he feels the only way to protect his family, and end his father's suffering, is to flood his father's cage with that isotope and kill him. His father's blood is a fountain of youth, and his father had abilities such as telepathy, minor mind control, and telekenitic abilities. While the idea that it was an Alien civilization that produced the headdress, something that his son admits is still a posibility, he feels that it sometimes if everything else has been elimitated then only the improvable remains.
Fallout (The original) there is an area where the vault dweller is able to find a hidden place, something of a time portal, that also acts as a gate to the dead. If it is accessed then the character is able to see every major character that was killed form the game in this area. All of them have unique dialogue, and all of them tend to mention something along the lines of the player doesn't feel like he belongs there.
So yeah, there's magic in the fallout Universe. It's been in every release, more or less, although 3 really just tossed it out there and said, "Look, there's magic bitches, what do you think of that?!"
With that said, honestly I would almost bed that some of the 'blocked' areas of the Dunwich building could have more hidden secrets to it, such as possibly a portal to a mirror dimention. After reading Fallout Equestria my own headcanon was that there was a mystical portal from the Dunwich building to somewhere in the Fallout Equestria universe. If that was true, then damn, it'd be funny as hell to see Sunny and the game access it. I'm sure that she'd have a minor freakout at seeing the Equisterian Wasteland. I do wonder where the the Fallout Equestria's version of the Dunwich building would be, but regardless, it would be interesting.
Anyway, thanks for reading, be sure to tip your waitress, and remember, WWBD? (What would Blackjack Do?)
Almost forgot. I do hope that we see Twig, Ben, and Scarlett in this. I say that because Nuka Break was more or less made canon thanks to the inclusion of the special add on weapon, the Nuka Breaker to Fallout New Vegas. I don't know if we would see them, but if so, oh, that would just make me giggle. I know that Twig would possibly be one of the friendliest people that they've ran across in the wastes.
Bitch wants to die.
10452318
You are aware that is a trip that would either make Fluttershy go irreversibly feral by the time they are 1/4th of the way there or kill them all before then?
10453448
It's possible, sure, but since we know that the 'mods' in the creation club are considered canon we know that Wally Mack made it to the Common Wealth on his own. He made it from the Capital Wasteland. Also, depending on how you play Fallout 4 there is some dialogue that you can unlock that tells you that the Lone Wanderer, aka Adam, also ventured through the Common Wealth. Added to that is Moira Brown's Journal that was a collectable folks could get with the game. In the journal Moria said that she kept in contact with the Lone Wander, and she knew that he had headed off toward the Common Wealth.
There's absolutely no doubt in my mind that Adam made it there, in the canon universe. Now that said, by the game's standards, and by the story's standards Adam is something of a badass. But going with Wally Mack again, he wasn't much more than a bully. He was strong, but not unnaturally so. So for him to make it to the Common Wealth means that he must have found a way. It's exceptionally likely he traveled with a caravan to get there.
So, could the girls make it? Sure. Now the issue with Fluttershy going feral, yeah, that's a pretty bad problem. But then again they were given an invitation to the Institute. Granted, the Institue is fairly evil, and right now Father is running things. (Spoiler: If you haven't played Fallout 4, watched the various videos over gameplay, or heard about it passing then the following is a major spoiler for the plotline of the game)
Being that Father is Shawn, and the Lone Survivor is still taking a frozen nap, well I could see someone visiting. After all they know that the Institute creates realistic androids, and biological research would be part of that. But I could see it being exceptionally dangerous for them to travel there with Flutters. Likely it would need to be someone who would be willing to meet with Doctor Zimmerman and discuss what knowledge the Institute has of FEV, and how to cure it.
10452318
I'm afraid that wouldn't work out so well. The journey to the Commonwealth itself would be long and hazardous, and even if that could be solved with a Vertibird, that would have to wait until well after the Enclave-Brotherhood war is over. Then there's tracking down Virgil in the Glowing Sea and all the subsequent steps required to get inside the Institute and obtain the retrovirus sample anyway. Plus, Virgil likely lacks the resources to create another sample. Their best bet would be to develop their own cure based on the Vault 87 strain, and maybe acquire some of Fluttershy's original DNA. All the Rainbooms had their blood tested in Vault 101, so perhaps there are still a few samples from her that haven't been destroyed or contaminated. She also has a counterpart named Flutter, so that could work, too.
10455737
Yeah... But bear in mind both Wally Mack and MacCready, who does appear in Fallout 4 VANILLA WITHOUT MODS, would have a good bit more experience in the wastelands than the Rainbooms.
10456163
At this point in time the Rainbooms have far more knowledge of the Wasteland than Wally Mack does. Currently Wally is in the Vault, being the unrepentant bully that he's always been. MacCready has far more knowledge than they do, but then he's basically raised himself, lived on his own, and has mastered the necessary skills needed to survive in the Wasteland. So his making it to the Commonwealth makes quite a bit of sense. Not to mention I love the reason he went to search. He needed to find a cure for his son, and the cure he talks about is actually a virus that the Government developed and released at Point Lookout. Seriously, play Fallout 3, go to Point Lookout, go to the beach, and look at the tents set up. I like to refer to them as the FEMA tents. Inside of one of them is an operating terminal that describes, in detail, the symptoms of the virus. Then play Fallout 4 and listen to MacCready describe what is wrong with his son. It's the same virus.
10455745
Oh, I have absolutely no doubt that Virgil wouldn't be able to make another sample. But, what he does have is experience. Virgil studied the FEV, confirmed, for fifteen years inside of the Institute, and then he studied it even longer after he became a Super Mutant. It was his studying of it that allowed him to make a 'mutated strain' of the Forced Evolution Virus that allowed him to maintain his intellect. Unlike the few random Super Mutants that happens to win the lottery and not become violent idiots his sanity and intelligence was kept by design.
According to Fallout Lore there is no one that has studied the FEV more than he has. He's admited that he has plans on creating cures for the other strains out there, but that it will take time. Even after he's been 'cured' there's still mutated aspects to him. The biggest of which is that he no longer suffers ill effects of radiation. Now, all of this said, Do I honestly think that it's a viable answer? Yes and no. For one, going to the Institute is going to require either a lot of foot travel, or a Verdibird.
Two, while I am certain that Elder Lyons would attempt a peaceful solution, if possible, between the Institute and the Brotherhood of Steel I'm fairly sure that Paladin Henry Casdin (Brotherhood Outcasts) would want to destroy the Institute because they represent what happens when technology is left in the wrong hands. Now, do I see the outcasts going to the Commonwealth? Potentially, but likely it would be after realizing that the Capital Wasteland was lost to them.
Likely the best option, of what could be considered both worlds, would be for word to be sent to Zimmerman. The situation explained, and him being asked if he, or the institute, could possibly help. At that point I could see the institute potentially doing the following. I could see them deciding that it would be worth helping the girls by gathering Dr. Virgil's notes over FEV, his findings on potential cures, and sending them with a synth or potentially with Conrad Kellogg who most likely would be backed up by a few First generation Synths or a courser (Sp?). Now, why would the institute be interested in this?
The Institute doesn't do anything for purely altruistic reasons. Everything they do is for some kind of gain. Mostly it is to study something new, or develop something they believe will help them create a new society that is fit to rebuild the wasteland into a truly functioning and well developed society. In this case I could see them doing this to develop diplomatic relations with the Rainbooms in order to study their magic. I could see them desperately wanting to develop that magic into a way of creating pure food, clean energy, weapons that would never have to be recharged or changed. In essence I could see them doing it for what they believe would be the gain they would receive.
Now, there's no doubt in my mind that Kellogg could make the trek. He's been all over the wasteland. He traveled from the NCR in California, to the Mojave (talked about briefly in his memories), to the Capital Wasteland. He finally ventured and settled in the Commonwealth. This was all before the enhancements that was given to him. So, could he make the trek, absolutely, would he do it? Yes, if the Institute told him that his mission was to take this information to a contact he'd do it. He'd bitch about it, but he would do it, and woe to those that got in his way.
Now that said, the important part. Would Virgil's notes make any difference? This I'm about fifty-fifty on. Dr, Brian Virgil was put i charge of the FEV research, and specifically he was attempting to find ways of creating an FEV strain that wouldn't hinder rational thought, allow for the mutation, and then could be 'cured' while still retaining all of the benefits from the virus itself. The reason the research ended was because they felt that the virus had limited uses, wouldn't fully release the potential needed, and even though there was some limited, and mild, success with Edgar Swann it was deemed that the strain that Dr. Virgil developed was too unstable. Of course Dr. Virgil corrected this, as seen by his own transformation. So, why is it a fifty-fifty? In truth Dr. Virgil's research is highly specialized. It certainly covers the generalities of the FEV, but it dives deeper into this very specific strain.
I believe the research could potentially give Twilight, or any of their medical professional friends (including Dr. Lee) more insight, but I doubt that it would actually be a true cure all. Instead it could be seen a major push in the right direction. Which in truth it's likely that it will get there without his help. The difference is that I think that his notes would speed up the process quite a bit. but, then that's just my thoughts.
10456228
....you are really optimistic.....
Painfully so....
10456258
Optimistic? To a degree. In truth I just stepped back and looked at it similar to how I have played the Fallout Series. Which more times than not I've usually ended up joining the Brotherhood of Steel. Although I prefer Lyon's Brotherhood to Maxon's. That said, when I've played, and when I've joined the Institute I played as a character that did things that benefited the Institute. If I helped someone it was because I felt that it would benefit the Institute in the long run. If I destroyed something, or an organization, it was because I felt that they were in the way of the Institute.
So, going with that mentality it wasn't that much of a stretch for me to think that the Institute would want to study magic. They would want to set up some kind of relationship with those that produce it, and possibly attempt to tempt them into joining them at their location. Do I think that the Institute would even have the slightest intention of helping them get home? No.
I think that they would want to keep those girls basically forever, and I could see them giving them cybernetic implants that would let them live forever, and keep them from aging. I think that if they helped the girls it would be for the long game, and the long game would be to get them into the institute, study them, develop new synths from them, develop relyable magic from them, and never release them.
10456286
I meant about them surviving the trip to the Commonwealth without a vertibird.....
10456410
Oh, that. Again, the potential way around it would be for the Institute to send a representative. Which for that kind of trip, and potentially brining them back, would be Kellogg. Even in the regular game he was a tough son of a bitch to kill. Although I doubt that he and Adam would really get along. After all he's more or less a raider that became a merc.
10457221
I'm leaving this conversation.
10457221
Actually one last comment:
If the Rainbooms were to get to the Commonwealth, I do agree that it is highly probable that the Institute would at least attempt to cure Fluttershy, if only to ensure the safety of the human members of research teams.
However, I don't see them being incredibly agreeable to allowing them to find a way home, as you said, unless it benefitted themselves long term, again as you said.
I legitimately can't tell if Lily is Cinch, Chrysalis, or some version of Luna/Nightmare Moon. Or heck, maybe even a reverse Celestia, since she raises the dead instead of representing pure life.
10912168
It's a MTG reference to Liliana Vess. Just like Chandra is one.
still thing the author is a pedophile for having sunset, a 17 years old girl have feelings for a 35 years old dude.
still fucking disgusting.
11662733
Okay, I've let a lot of recent comments slide because I prefer to let people simply read on and see how things turn out, but when you start throwing around insults like that, that's throwing it too far. For a start, I've mentioned in a few comments before that all of the Rainbooms are all considered to be 18 for this fic, but even considering that, yes, it's not exactly unheard of for teenagers to crush on adults, especially when said teenager is traumatised which, in case you hadn't noticed, Sunset absolutely is by the time she's reached Rivet City. Next, you'll notice that it's all one-sided on Sunset's part. Has Harkness said a couple of things that were inappropriate? Absolutely. However, he hasn't acted on anything, and while he is certainly an idiot, and possible a creep (I'm deliberately leaving that ambiguous), he's not an outright predator. Again, this is all from Sunset's point of view, so whatever feelings exist between the two of them are, for all the readers know, one-sided, which was intentional. Sunset makes a lot of mistakes in this story, some of which are a lot bigger than crushing on an older man, and they're not portrayed in a positive light, but the whole point is that she is able to learn and grow because (or in spite) of them. The Fallout world is not a nice one, and that's not just a feeble attempt at a defence; let's not forget that one of the quests in Rivet City during Fallout 3 literally asks you to acquire pheromones for a sixteen year old girl so that she can sexually assault a boy, thereby getting him thrown out of the Church that he is devoted to so she can marry him, and the game portrays it as there being nothing wrong with this?! That is creepy. If you're going to call someone a paedophile, shout it at whoever came up with that twisted crap, not an author who is trying to portray the thought processes and struggles of a traumatised eighteen year old while deliberately avoiding having anything actually occur.
11662816
Word
the sunset flirting thing is a bit icky, but its pretty obvious thats its more a coping mechanism for her MASSIVE MENTAL TRAUMAS than anything else. i just hope the trauma eases up a bit, a least on her personally. spread the pain out to the team a bit more, ya know?