Equestria is ash, horrors lurk in every shadow, and danger looms around every corner. Yet after cataclysm, Applejack and Applebloom survive, and try to save their home.
After numerous failed attempts to follow even the simplest of tasks, Opaline sends Misty out for one last mission, if she is to return unsuccessful then chances of getting her cutie mark will be forfeit, and she will be banished from the castle.
After over one thousand years of banishment, the three sirens have been freed and taken over the kingdom of the Hippogriffs. With all resistance broken and shattered, they look to spread their voice and song further abroad. Zebrica calls.
It has been well over a thousand years since their so-called 'banishment'. Their unjust imprisonment, confinement in pure darkness. But the show must go on, for all the world is a stage, and they knew that with time, their final act would await.
(Based on a fan comic.) Sprout runs away from Maretime Bay and makes an unusual "friend". Said friend convinces Sprout to turn on his other friends. When things look bleak for Sunny and the gang, some unexpected faces show up to help.
An Earthbound crossover of sorts. The return of an ancient evil starts a weird and crazy adventure for Rainbow Dash and her friends all around Equestria and beyond!
Luster Dawn is sent up to the northern sector of the galaxy to intercept the evil aliens that threaten to bring all of Equestria to its knees with a doomsday weapon.
After narrowly evading capture by the enemies pursuing Princess Twilight and her new friends, she does whatever it takes to help her friends survive and head back to Equestria to defend her homeland from the alien invasion.
Fleeing from The Storm’s tyranny, the last pegasus, Eos Typhoon, leads a ragtag group of survivors on a lonely quest, a mythical land called Equestria.
What if Cadance hadn't stepped in and stopped Twilight from thinking about breaking the laws of physics and causality to spare Spike a little embarrassment at the Equestria Games? Nothing good.