The undead are about to go from legend to reality. Can Hitch figure out what Zipp is now. Why do her eyes glow?
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Total Words: 8,312,777
Estimated Reading: 3 weeks
The undead are about to go from legend to reality. Can Hitch figure out what Zipp is now. Why do her eyes glow?
(This story is a spiritual successor of sorts to "Potty Training Tales". Rated Teen to be safe.)
With Opaline defeated and Allura no longer a threat, certain long delayed things can be resumed once again. For Hitch, that means working on getting Sparky fully potty trained, a task made difficult by the lack of dragon compatible toilets in Maretime Bay.
By chance, Misty ends up overhearing about this, and begins questioning what potty training was like for Hitch, and for all of her friends. Unable to let go of this curiosity, she decides to ask her friends directly and see what they can remember.
In addition, Misty makes plans to visit her father in Bridlewood to ask him about her own training. And in the process, she'll reveal something about her time with Opaline she's never shared with anyone before.
After Queen Haven was informed by Zipp & Pipp of the annual Ponycon that was happening in Bridlewood, Sprout was assigned the task of taking care of Cloudpuff, but after being neglectful for the 3 day weekend, Cloudpuff starts to feel sick through a lack of food and water, Sprout must face the consequences of his actions.
This fanfiction story is a parody of "I Was A Teenage Gary" from the Nickelodeon cartoon, (Nicktoon) SpongeBob SquarePants.
This story is a crossover, and it features the House Robots from the late 90’s and early 00’s British TV show, Robot Wars.
This is a small G5 anthology series in which the robots visit Alphabittle’s Crystal tea room in Bridlewood, either to chat with others or something else.
The stories will feature small descriptions at the top, showcasing a video of the house robots in the current story, and my desired voice actors for them, most of which are the Cast members from another more recent BBC show, The Goes Wrong Show. It’s a really funny show I would really recommend!
This story is a sequel to G5 Adventures in The Great Mouse Detective
A few weeks after returning from their last Unity Quest in London, the ponies have been preparing for the Nightmare Night party in Zephyr Heights, but when the big night finally arrives, they are summoned away to the mortal world on Halloween night, where the Mane 6 reunite with their Mystery Incorporated friends for a night of spookiness and fun.
The Amazing Krudsky, a failed carnival magician, steals the light magic from Fairy Princess Willow, it's up to the Mane 6, Shaggy and Scooby to stop him, or else the mortal world will be turned into Halloween monsters for all eternity!
Our heroes board the Grim Reaper Railroad into a fantastical Halloween realm where they encounter real monsters, flying brooms, talking jack o'lanterns and magic fairies, all in a quest to reach the Goblin King's castle to retrieve the Goblin Scepter before midnight, with help from some brand-new friends, including Mystique Blaze, a young earth pony who has the supernatural ability to control fire.
But will the Mane 6, Shaggy and Scooby succeed in their plans to save their friends and the mortal world they know and love? Or will Krudsky succeed in his dark schemes of world domination?
Get ready for the ride of your afterlives as you stay tuned for this monstrous, music-filled Halloween adventure, filled with the true meaning of courage and friendship!
(S2E7 of G5 Adventures)
This story is a sequel to G5 Adventures in Scooby-Doo on Zombie Island
After Opaline's reveal, and hearing of how Misty worked for her for the past several months, the Mane 5 and Misty are called back to Warnerstock, where they reunite with the Animaniacs cast for a new adventure. Determined to help some of the Mane 5 and Sparky regain their trust in her, Misty wants to help the Warners uncover the truth about a mysterious crystal in their castle, which gives them magical powers over nature and some abilities of all three pony kinds. But Opaline wants to claim Warnerstock and its magic sources for herself, so our heroes must ban together once again to save the worlds they love... all while recovering some secrets about the past.
(This is my first fan-made story not based on an actual movie, so wish me luck!)
(S1E3 of G5 Adventures, and part two of my two-part, intertwined stories)
The Gen 5 Mane Six find a secret entrance under the Brighthouse that leads to a secret subterranean world under Maretime Bay. It’s where they meet new sea creature friends called Nessies. Together with Happy Ness, Queen of Happy Land, and a bevy of delightful sea creatures they embark on a series of amazing adventures.
Crossover of My Little Pony: Generation 5 and Happy Ness: The Secret of the Loch
(Note: This story is an inspiration to ShopperBrony90 since it was his idea of crossovers that inspired me to make this, so give credit to him.)
A normal everyday in Maretime bay always comes with it's own rush of excitement, but something's off about this day when a new pony comes to the attention of the Mane 5. With him comes a new exciting adventure of friendship and a new anomaly to solve!
When Alphabittle sleeps in one morning after an exhausting midnight of cleaning up his tea shop from a party, his daughter, Misty, comes in to wake him up and give him a fun day of play. But with how tired and sleepy he is, Misty wonders if that’s such a good idea after all. Characters belong to Hasbro. Art by Macy Rodger.
This story is a sequel to G5 Adventures in Hocus Pocus
Opaline's power has risen to its highest height, and while our pony heroes are arranging a feast for their friends and loved ones for Harvest and Hugs Day, the Unity Crystals send them on one more quest in order to defeat her in the most unlikely place possible... the Himalayas.
Unfortunately, they have to do part of this separated.
Misty and Sunny get separated from their friends and join Shaggy and Scooby-Doo on on their way to join Fred, Daphne, Velma and the rest of their pony pals in Paris when they're waylaid by an ambitious hunter out to snare the abominable snowman. Figuring Shaggy and Scooby, as charter members of Mystery, Inc., can find their way to a monster, the hunter pursues the legendary Yeti from one angle while a research scientist and his assistant try to get to the creature from another.
Terribly inscrutable about the snowman is the High Lama of Shangri-La, who has his own reasons for keeping a sacred shrine to the Yeti.
When the gang and the Mane 6 are finally reunited, they can't seem to shake the beast as it spreads its icy terror, causing them to hightail it through ancient monasteries, underground caverns and outrace an avalanche to crack the mystery behind the chilling creature and defeat Opaline before both of them put our heroes on ice and in the flames... forever!
(G5 Adventures season 1 finale)