Once again, there’s enough G5 material in the hopper for two weeks of contemporary card blogs. Let’s begin with the Tell Your Tale backlog. Rest assured that I’ll have plenty to say about the comics next week.
Roses are RED.
Violets are BLU.
Where is the spy?
Right Behind You.
So, this is a rather interesting circumstance. My math on Tell Your Tale releases was off, and I can (and will) in fact do the penultimate TYT blog this week…but there’s a catch.
Ah, December. My other favorite month, and a host to a variety of special occasions and holidays. Lots of planning, excitement, anticipation, and a little bit of stress on the side. Well, these days, seems like the little bit of stress is a little more than it has been. Thanks, beer-bug </s>.
The summer of G5 continues with another batch of Tell Your Tale (though given the comic backlog, I’ll won’t get to the next G4 content until the end of September. There’s a climate change joke in there somewhere.) Let’s dive in.
It’s back to Maretime Bay to see what madness has developed since last I looked, and just how badly the continuity’s been snarled.
Oh boy…
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THOSE NIGHT'S AT FREDBEARS - A FNAF-inspired game that takes place in the first original pizzeria establishment of the FNAF lore!
When the lights go out and the doors close
After the animatronic shows
At the hour of midnight, this place is filled with fright
It's a monster's delight
Darkness fills the hallways and the rooms
These are the Shadowbolts. The one with silver-blue hair and orange-ish glasses is my next waifu.