• Published 25th Dec 2020
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Harmony of Heroes: Ultimate Multiverse Explorers - Lucar



Several months after her adventures on Popstar, Sweetie Belle decides it's time to start new adventures in new universes

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Chapter 162: Crocy

Author's Note:

Chapter written by me and Cyrus Colter.

“... And regardless of who those three were, the fact that Ridley got away means we’re SOL on opening the statue,” Samus said as she and Sweetie Void made their way back to the elevator to Norfair.

“I can just tear it out from the ground, but first we should at least get the majority of your gear back. At least enough to where water won’t be a limiting factor,” the filly said in retort as she threw a soldier in green at a flying bucket bot. “Also, we should still check Ridley’s room for whatever’s absorbing Void Energy faster than I can use it.”

"Yes. Also, I found a console from which I got some interesting files. From now, I will know the names of the Subspace creatures we encounter."

"Great!"

Before exiting Kraid’s lair, they arrived at a metal door that was now flashing. Passing it, they arrived in a small, empty room that seemed to have nothing of interest except for Beetoms that were easily killed. Samus used her Visor and found a fragile part of the ceiling. She fired at it, revealing an Energy Tank. Sweetie Void flew up to grab it real quick and then the two departed the now empty room, climbing back up to the blue door above and passing through it and getting as far as the floor beneath the creepy head formation when a loud shrieking sounded off, as four of the patchwork shadows with glowing red eyes came out of the walls! Samus identified them as Floows. She was able to withstand the painful keening to blast one with a charged Spazer Shot, the energy tearing through it and causing it to disperse as Sweetie Void blasted the rest with her cannons, achieving a similar result.

Taking a moment to regather their composure and let Samus restore her suit's energy and heal using the energy drops, the two soon went to the elevator and rode it back down to Norfair, deciding to check the superheated room that Samus couldn’t go in initially. Seeing that they couldn’t readily move forward, Samus took a quick look around with the Scan Visor, allowing her to identify a section of ground that could be easily blasted open. Doing so and dropping down, the girls found themselves on a bridge above lava, surrounded by a horde of the fire breathing Subspace soldiers which were apparently called Primids. These red ones were specifically called Fire Primids.

"Nice to know the name of these soldier things," Sweetie said.

The closest ones immediately breathed fire at the two, and Sweetie quickly put up a magical shield. She then absorbed the heat and released it back as a wave of fire that sent the closest Primids flying in addition to burning them, giving the two some space. Thankfully, these Fire Primids weren’t invulnerable to fire even if they breathed it. Some of the Primids fell into the lava and burned to death even if they resisted it a bit.

Samus fired with her Spazer Beam, the wide range allowing her to deal damage to many enemies at once. Since they were on a bridge, the enemies were all assembled before her, the ones that had been at her sides having fallen into the lava, so she just had to fire in the crowd without thinking. Sweetie joined her with her cannons, firing dozens of beams of magic and fire at the enemies, rapidly eliminating them one after another.

Like all other Subspace beings, the Primids disintegrated into these shadow wisps upon dying, Shadow Bugs apparently, which themselves disintegrated into what Sweetie could feel was pure Void Energy which was then quickly absorbed away by whatever absorbed all the Void Energy in and around the planet. With her supply of energy limited because of that, Sweetie Void decided that she should absorb this Void Energy before it was absorbed away, replenishing her reserve a bit. It wasn’t perfect, it wasn’t a lot, and a lot of the energy still ended up absorbed away, but it was still better than nothing. She will have to remember to do that each time they kill a Subspace being.

To Samus and Sweetie’s surprise, the remaining Fire Primids gathered and breathed fire into a ball that grew to giant proportions before they sent it at the girls. Sweetie Void placed herself before Samus, covered her legs in energy, and smacked the ball up into the air before she jumped and slapped the ball back at the enemies like in volleyball. The ball exploded among the enemies, sending all of them flying, some of them right into the lava. The remaining Primids were badly hurt and rapidly killed.

“Alright, back on track,” Samus said as she and Sweetie turned their attention to the upper sections of the cavern room. With the filly providing a shield to ride on, the two found that the majority of the room was as it seemed, only finding a red missile door that they opened and passed through, entering the next room to be greeted by a swooping creature that looked like a Reo that Samus quickly identified as a Geruta that she took care of with a quick volley from her arm cannon. Surveying the room, the two saw that its layout would be tricky, consisting of a set of pillars that served as the path forward.

Sweetie Void decided to simply use her magic to summon another shield for them to ride across the room, Samus taking care of another Geruta that tried to attack them.

“Platforming can be fun, but time consuming,” the filly said, thinking out loud more than anything.

“Speaking from experience?” the hunter replied half-cheekily, though still curious.

“My first adventure, I had to ride on Kirby across the wide gaps while he floated over them,” Sweetie explained with a chuckle. Samus had to stifle a laugh at that.

Reaching the other side, Sweetie and Samus spotted a green door below them. Landing in front of it, Samus shot a Super Missile at the door to open it, shaking the room on impact. However, as the girls passed through the door, the shaking continued for a bit, as the room in front of them filled with a small pool of lava on the floor, leaving only the raised pillars and platforms to stand on safely. Samus decided to jump her way across, dodging the jumping creatures in her path, known as Squeept and the spraying of the seahorse like creatures called Dragons while Sweetie flew across and took care of the enemies, including those wheels that seemed to expand and spit fire, which were known as Glires ("At least, we can guess its element from its name," Sweetie said). The filly went after those ones with a slight priority, seeing both them fade into those shadowy wisps and any chance to restock on Void Energy as a good one.

Making their way to the other side, the pair noticed what looked like solidified bubbles with a greenish tint surrounding the door. Passing through the door, the two entered a room that seemed…. covered in whatever this stuff was.

Sweetie wanted to ask what it was, but she preferred not to lose time. Who knew what the pirates were doing to the baby Metroid right now.

So they explored the room, or what they could explore of the room right now at least. The upper part of the room couldn’t be accessed from where they were. After defeating a waver, some kind of flying insectoid enemy inside what looked like a clam, they found two parts where the floor was fragile. One was two blocks between two dragon-like busts that Samus presented as Komas too, and the other was a metallic floor under where the Waver had been. They tested the passage under the blocks first, but they quickly found out that it was a one way passage for the Morph Ball so they decided to take it for last.

So they went for the fragile metallic floor which collapsed under their weight. They had to destroy more pieces of metallic floor as they descended to reach a small side room surrounded by metallic surfaces and purple stone with a Ripper II and some spikes. At the other side of the spikes was a Missile Expansion that Sweetie grabbed for Samus. Back in the main room, they tested the blue door above where they came from and found a room with a recharge station.

This left the passage under the block where they had to bomb some rocks and kill some Sovas blocking the way before reaching a room among purple rocks with two blue doors, including one in the floor.

Sweetie Void voiced a question, “Why are there doors in the ground of one floor and the ceiling of the one below it?”

“Because a majority of the Chozo either could fly or were excellent jumpers,” Samus clarified.

“Huh. Still kinda weird,” the filly replied

“I never fully understood the choice myself, honestly,” the hunter said as they tested the blue door facing them first and entered a cavern with another blue door at the opposite side which led, from what Samus’ map said, to the same blocked tunnel behind a room with a recharge station they entered earlier, so it was a dead end. Back in the cavern was a fragile ground that they destroyed, reaching a lower level of the cavern with a metal gate blocking the exit. With nowhere else to go, they returned to the room with the purple rocks and took the door in the floor.

They arrived in a shaft and quickly found a blue door to a small room with a nest of red beetle-like enemies called Gamets, allowing Samus to replenish her missiles. At the bottom of the shaft, after killing a few more red Subspace soldiers, they took another blue door to a cavern full of lava.

In this cavern, Sweetie decided to transport the both of them on her shield so they didn’t have to jump from stone pillar to stone pillar while avoiding bouncing red living fireballs named Multiviolas and chunks of lava thrown at them by what looked like living lava named Magdolites sitting in the lava. Samus took care of the Multiviolas while Sweetie killed the Magdolites who were more resistant.

Another shaft followed, with little blue living balls named Violas circling the stone ledges. They didn’t find much in this shaft however, a blue door at the opposite side of where they arrived, a passage to a metal gate that they couldn’t open from this side, and a yellow door at the bottom. So they passed the blue door.

Another cavern with lava rising. Not wanting to see if the lava will stop before reaching them like last time, Sweetie Void and Samus hurried up toward some kind of monster in the wall opposite of them named Fune which spat a blue fireball when they approached. They avoided the fireball and Sweetie killed it, allowing Samus to find a passage for the Morph Ball under it. At the other side of the passage, Samus identified a fragile part of the ceiling and fired at it, allowing the two to jump to the upper level. As they looked down, they saw the lava fill their previous location, then stop rising.

Samus sighed. “I hope to find a better suit so I won’t have to worry about lava anymore.”

“Well, we have to find one so you can move underwater. Maybe this same suit will allow you to go under lava,” Sweetie said.

“Yes. And I think that I know which suit it will be: the Gravity Suit. It gives free movement underwater and protects against lava.”

They were now in another shaft where they had to jump from ledge to ledge while dealing with more Funes before they reached a blue door and entered another cavern with lava, this time not rising. There were spikes under metallic walls hanging from the ceiling and Rippers with platforms on them (known as Trippers) as the only apparent means to traverse. In the middle of the room were metallic pillars, some of which had more spikes on them, and there was even a metallic gate opening and closing from the ceiling that would block her jump if she jumped at the wrong time.

This was one of those rooms. Yes, those rooms. Those rooms that would make Samus groan… if she was alone. Thankfully, she had Sweetie Void and her shield with her, so she simply let herself be transported from one end of the room to the other. She had to turn into her Morph Ball to pass the lower spikes, but reaching the end of the room was easy and stress free thanks to her filly friend.

After a blue door, they entered yet another shaft where they had to fight Fire Primids, Glires, Multiviolas, and Dragons with legs named Alcoons. The first blue door they encountered led to a large room that was, however, a total dead end from where they were. Besides encountering a Kago and one of these tanks with a green blob inside, an Armank, there was nothing. Samus didn’t have any difficulty fighting the Armank. As soon as Sweetie destroyed the arm and opened the tank, Samus fired a Super Missile at the green blob. Sweetie then finished it with a mega punch. They did find a piece of ceiling that could be destroyed at the end of the room, but it led to nothing. So they left the room and climbed the shaft until reaching a red door.

It led right back to the large room, but on a ledge further up. Before them, at the other side of a gap, was a metal gate. In between them, in the gap, were weird green platforms that moved up and down. A Fune was present under them, ready to spit fireballs over the platforms. But rather than doing some platforming, the girls used Sweetie’s shield again, Samus firing at the light above the metal gate to open it. Samus grabbed the Missile Expansion behind it, then looked beyond to spot a red door at the other side of another gap with spikes at the bottom. However, this gap didn’t have green platforms. Instead, there were blocks in the ceiling that Samus identified as grapple points, meaning that she would need the grapple to cross.

Since they weren’t able to reach the red door, they returned to the shaft and climbed to the top, fighting more Primids, Multiviolas, and Alcoons, finding a small passage that Samus couldn’t enter and a blue door. The presence of green bubbles indicated where the door led back to without even needing Samus’ map.

Back in the room with the bubbles, they climbed the small tunnel they were in to the top of the room, killed a Red Cacatac and a Waver, and used a Super Missile on the green door just in front. Still in a room with bubbles, they killed some Skrees as well as a robotic orb with spinning blades known as a Cymul, then identified some bubbles that could be destroyed in the ceiling and fired at them. Climbing the revealed passage and destroying more bubbles, they reached a blue door as well as a pipe out of which came Gamets which Samus killed to replenish her ammunition.

“What’s with these pipes that always spawn bugs?” the filly wondered.

“Scans indicate a nest that actually goes into the stone surrounding the pipe. The ones coming out are likely guards acting on protective instinct, with us essentially standing on their nest,” the hunter replied.

They passed the blue door and entered a tunnel with suspicious blocks in the floor. Samus scanned them and found out that they were fragile to the point that they would certainly collapse under their weight. So Samus ran as fast as she could while Sweetie flew, not minding any of the critters on the way. They passed more and more of these collapsing blocks as the tunnel went down and down and down again, the lowest level having lava, before they reached the end where the green bubbles returned.

Before Samus fired missiles at the red door, she spotted a suspicious hole in the ceiling and scanned in it, identifying a bubble that could be destroyed. She fired at it and revealed a Missile Expansion. Finally, they passed the red door and entered a small bubble room with a Chozo statue holding an orb. Samus fired at it and took the revealed upgrade which was a Speed Booster.

Before Samus could say a word, the room suddenly began to shake and lava began to rise under them, which they could see through some holes in the floor. They quickly left, but the lava in the tunnel was also rising, so they ran and flew. But now, Samus, after one or two seconds of gaining speed, was running much faster, leaving afterimages, so it wasn’t long before they reached the beginning of the tunnel and passed the door. Back in the previous room, Sweetie blocked the pipe so they wouldn't be disturbed by the Gamets.

She grinned at Samus. “So the Speed Booster allows you to run faster. Who would have guessed?”

Samus laughed. “Yes, who would.”

Sweetie Void began to think. “So, places where you need to run faster… Oh, right, there was that room at the start of Norfair.”

Samus nodded. “And one back in Brinstar. And remember that blocked tunnel that leads back to a recharge station? I think that the Speed Booster is what is needed to open the passage.”

“Oh, so we can use that tunnel as a shortcut to return to the start of Norfair!”

“Exactly.”

So they returned to the large bubble room, jumped down from the upper level to the lower one with the Komas, fought a small ambush of Primids and little robots with buckets known as Buckots ("Buckot, seriously?" asked Sweetie Void), then moved through the small passage again to return to the purple room, then took the blue door opposite of the passage’s exit. Back in the cavern with the metal gate in the lower level, they took the opposite blue door, finally returning to the blocked tunnel where Samus was able to confirm with a scan that the Speed Booster was needed. So she ran and rammed the wall at the end, destroying it. She ran through everything in the way until there was nothing left when she reached the other side of the tunnel.

With that, they were back in the recharge room, then in the shaft to the elevator back to Brinstar. From the shaft, they took what had been a green door, returning in the metallic room with the closing metal gates. Without losing time, Samus began to run, passing the first closing gate, then successfully passing the second gate, reaching the end of the room, Sweetie Void behind her.

Under them was a fragile piece of floor. However, after destroying the top part, the lower part revealed to need something Samus didn’t have yet to be destroyed. Above them was a fragile piece of ceiling that, once destroyed, revealed an upper level with a secret Morph passage back to the beginning of the room. This upper level also had a fragile ceiling, but they will need to walk on it to make it collapse.

So this left the blue door at the end of the room, which led to a room filled with lava. Trippers were present to transport them from platform to platform. However, when Samus tested one, the Tripper sank under her weight. So Samus let Sweetie transport her with her shield.

Passing the blue door at the end, they entered a shaft where the floor was a footbridge above lava, and they had to jump from footbridge to footbridge to reach the top while dealing with Funes. In front of the blue door at the top was a piece of floor that could be destroyed, revealing a hole back to the bottom of the shaft. Sweetie flew down into it and found a secret passage to a room. She told Samus about it, and Samus had to drop in her Morph Ball to enter the passage. Once in the room, they passed the blue door in it and entered another room with a Chozo statue holding an orb. Samus fired at the orb and grabbed the upgrade: the Ice Beam.

“Sweet. The Ice Beam. Now, I will be able to freeze enemies. I will even be able to use the frozen flying enemies as platforms to reach new heights.”

“If the enemies are frozen, how do they remain in the air?”

Samus shrugged.

Back in the shaft, instead of dropping down the hole and climbing back the shaft, Sweetie levitated Samus in her Morph Ball to the top. Here, they passed the blue door, entering another room filled with lava. In it, weird blobs that looked like viruses, Boyons, jumped out of the lava. Samus, wanting to test the Ice Beam, froze the first Boyon and jumped on it, then did the same with the second one and the third one. The third one was at the right height to allow Samus to enter a small passage for her Morph Ball.

The passage led to a twin room also filled with lava, but this one had a Ripper II on the lava. Samus froze it and used it to cross the lava. The blue door at the end led them right into a drop where they fell and landed on a floor that collapsed under them. This repeated until they fell back where there was the passage to the beginning of the room with the closing gates. From here, they returned in the shaft with the elevator to Brinstar.

“So, I guess that we did everything we could do for now in Norfair, right?” Sweetie asked.

“Seems like it. And I guess that we will have to explore around until we find the right path or upgrade to continue.”

So they returned to Brinstar, traversed the underwater glass tube, and backtracked all the way to the red shaft. Here, Samus could use the Ice Beam to freeze Rippers and use them as platforms to climb back to the jungle section of Brinstar. Instead, she let Sweetie transport her. But when they reached the door back to the jungle, instead of passing it, Samus used her Hi-Jump Boots to reach ledges above them, then used the Ice Beam on more Rippers near the top. When they reached the ceiling, Samus fired at a suspicious part of it, successfully destroying it. So they reached the top of the shaft where a blue door awaited them.

The new room was filled with thorns and strange big red flowers nicely named Samus Eaters ("I feel honored that they made such flowers" Samus said with sarcasm) out of which came flying insectoid enemies called Zebbos, in addition to Zeelas patrolling the ledges. It was a matter of killing all insects present before jumping to the next ledge until reaching the end of the room.

They then entered another red shaft, the door closing behind them being yellow, and Samus identified right away a piece of ground that could be destroyed. But first, they explored up, killing Cacatacs, and found a blue door that led to a recharge station. Then was a green door to a room with thorns on the ceiling in which the floor could be destroyed by something that Samus didn’t have yet. They had to kill three Sidehoppers (big ones, not the small ones encountered until now) to unlock the door and leave. Back in the shaft, they then discovered a small passage to a blue room with a metal gate blocking the way. Finally, at the top of the shaft was an elevator back to Crateria. They decided not to take it and to explore down the shaft, starting by destroying the floor.

As they descended, they had to kill giant slugs named Zeros (Sweetie internally laughed at the feared Zero sharing his name with slugs) before reaching a green door to a metallic room with thorns and Samus Eaters thankfully containing nothing hostile this time. However, above the flowers were Boyons ready to jump if the girls approached. Sweetie destroyed them, opening the path for Samus to reach a Chozo statue holding an orb that Samus destroyed, giving her something that made her grin: the Power Bomb.

“Yes!” Samus pumped her arm. “The Power Bombs! Now we are talking!”

“Aah. The famous instruments of doom I heard so much about. I can’t wait to see them in action,” the filly said with a grin.

“And you won’t have to wait long. Scan indicates that this wall right here is weak to the Power Bombs. You should take your distance.”

“No need.” Sweetie put up a shield all around her. “Go on.”

So Samus curled into her Morph Ball and released a spherical bomb that remained for a second before it exploded in a huge explosion that covered a large part of the room, destroying the whole wall. This revealed a Missile Expansion.

“You weren’t kidding. These bombs pack a punch,” Sweetie said.

“And now, we will be able to open these yellow doors.”

So they returned in the shaft and Samus used a Power Bomb on the yellow door, unlocking it. However, instead of taking it, they climbed the shaft back to the room with the floor that could be destroyed. As Samus thought, it needed the Power Bomb, so she used one. Thankfully, the floor had little holes that allowed her to see where she needed to jump to to avoid falling into the thorns and the Samus Eaters that were below. Inside most of the flowers were Yapping Maws ready to drag them into the thorns, but there was one flower that didn’t have any worm. Instead, there was a hole leading to a Power Bomb Expansion.

“So soon after getting them. How lucky,” Samus said.

Back in the shaft, they decided to take the elevator back to Crateria. They arrived in a room with a yellow door in the ceiling and Samus used a Power Bomb on it before they jumped through it. After it, it was a short climb, fighting some critters and wheels spitting ice known as Glices before they reached a cavern with a blue door and a yellow door.

Samus pointed at the blue door. “The map says it leads back to the ships.”

So they took it first, traversed a tube, and exited. Now outside for the first time in a while, the acid storm now gone, Sweetie took a big breath of fresh air before they advanced only to meet a wall that could be destroyed. Instead of destroying it right away, Samus returned to the door, which was green on this side, opened it with a Super Missile, and returned in the tube. From the tube, Samus began to run while Sweetie kept the door open. Gaining enough momentum, Samus was able to activate the Speed Booster’s effect and ran into the wall, destroying it all in one go. Behind the wall were the ships.

Samus entered hers and recharged ammunition and energy.

“We can go,” she said once she was out.

They returned into the cavern and opened the yellow door with a Power Bomb only to find a room filled with water where Samus had to use the grapple to reach the other side. Sweetie still flew to get a Missile Expansion in the middle of the room. That was that done.

“So, where do we go, now?” Sweetie Void asked.

“I have a gut feeling that we should return to Norfair. I think that the next step of our journey is there.”

“Alright.”

With this, they returned to Brinstar and backtracked through the two red shafts. On the way, midway through the second shaft, Samus used a Power Bomb to destroy a piece of wall and open by the same occasion a yellow door hidden behind it. However, it led to a room filled with spikes in which Samus needed the grapple to continue.

Before long, they were back in Norfair, and in the elevator shaft, Samus used a Power Bomb to open the yellow door, entering Norfair’s map room, to both Sweetie and Samus’ relief. Now they will have a better idea of where to go.

Samus led Sweetie back to the room with the closing metal gates. At the end of the room, where the floor collapsed to reveal a part that could be destroyed by what revealed to be a Power Bomb, Samus destroyed it.

They dropped to a room below where they had to fight their way through many critters and Primids as well as what looked like puppets hanging from strings armed with very sharp claws, Puppits ("They didn't search far for this one..." Sweetie commented). The strings were hanging from nothing, as if an invisible entity controlled the Puppits. Sweetie stopped the Puppits and the small Desgeegas from approaching while Samus used a Power Bomb to deal damage to everything in a large radius, hurting and killing a lot of enemies. It was very easy to eliminate the rest.

Taking the blue door at the end of the room, they entered a shaft where Samus identified right away a piece of wall that could be destroyed. Firing at it revealed a Missile Expansion. The ledges, however, collapsed right under Samus’ weight, making her drop along with the Sovas present, so Sweetie was the one grabbing the Missile Expansion. Once at the bottom of the shaft, Sweetie gave the Missile Expansion to Samus before they passed the blue door.

Next was a long tunnel filled with red Space Pirate and Multiviolas. Samus simply ran until the Speed Booster kicked and ran her way through the enemies who exploded in a gorish way when she rammed them. Sweetie decided to kill any pirate that wasn’t killed by Samus. The less pirates were alive the better. Samus also ran her way through rocks blocking the way and over a bridge that collapsed after her before she ended in a shaft with a green door in the floor and a blue door in front of them.

Samus’ map said that the blue door led back to the two levels cavern with lava at the bottom and a metal gate blocking the path at the lower level, as well as the shaft before the room with lava rising, and climbing the shaft led back to the elevator shaft. So the way forward was the green door. But before that, she opened a blue door above that led to what she had guessed was a recharge station. Finally, she opened the green door with a Super Missile.

And both Samus and Sweetie dropped in a cavern, right in front of a creature that looked like a mix of Ridley and Kraid, smaller than both prior mentioned, but still large enough to block off the cavern behind it. Its head tilted as it stared at the pair while they kept weapons ready. Seeing that it wasn’t attacking, Samus scanned the creature, as it continued to stare at them.

After a few more moments, Samus let out an aggravated sigh as she lowered her cannon, causing Sweetie Void to turn to her in confusion.

“It’s a mineral eating creature called a Crocomire, and this one has been heavily experimented on, likely to weaponize it. It’s bigger, tougher, and deadlier than normal Crocomires. As you can see, they look intimidating, but according to the scan data, they only attack in retaliation, meaning the space pirates likely tried to override that part of them, but couldn’t and just left this guy here,” the hunter explained.

“Oh,” Sweetie said as she turned back to the creature, whose attention had turned to one of Sweetie’s cannons, looking at it like it was a toy. Floating the cylinder off to the side, Samus and Sweetie saw the Crocomire’s head follow it.

Sweetie Void then tossed the whip section behind her, grabbing Samus and turning the two intangible as the large reptilian creature charged for the cylinder like a dog after a stick, barreling through a wall of spikes that had been behind the girls without harm as it nearly crushed the device trying to grab it. The Crocomire then shuffled back over to Sweetie Void and dropped the cannon, looking at her with a playful spark in its eight eyes as it panted with its tongue out.

Samus deadpanned at the dog-like behavior of the creature while Sweetie took the cannon section (reinforcing it with her magic, this time) and tossed back toward the other end of the cavern, the creature shoving Samus into the wall to get at it.

Sweetie smiled as the creature once more returned the cannon, then she proclaimed, “I’m keeping you,” as she gave it a hug.


Rarity Void hummed a song as she worked on a dress, her best work this month so far, for a mare from Manehattan that was very influential (and rich). She couldn’t wait to see the sumptuous, marvelous thing finished.

Suddenly, she heard screaming from outside and she sighed, wondering what was happening this time. A stampede of some creatures from the Everfree Forest? A monster attack? The Flower Sisters being overly dramatic?

As Rarity left her boutique, she immediately saw the reason, and it seemed that the answer was: a monster attack. Right before her was a horrifying giant red lizard with eight eyes and two very long arms. Some of its scales looked as if they melted.

The lizard looked right at her, and she was about to scream when it opened its mouth and dropped a piece of paper before her. Holding her scream at this, Rarity carefully levitated the piece of paper while keeping an eye on the lizard, then read.

Hi Rarity! I present to you my new pet! Say hello to Crocy the Crocomire! Don’t worry, he may look scary, but he is a good boy. He eats minerals, so you don’t have to worry about him eating Opalescence. So I hope he won’t be a problem. I will take good care of him.

Sweetie Void.

Rarity looked bemusedly at the letter, then at the Crocomire, Crocy, and sighed, rubbing between her eyes with a hoof.

“Sweetie… What will I do with you?” She sighed again and looked at Crocy. “I guess that I will have to introduce you to everyone.”

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