• Published 25th Dec 2020
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Harmony of Heroes: Ultimate Multiverse Explorers - Lucar



Several months after her adventures on Popstar, Sweetie Belle decides it's time to start new adventures in new universes

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Chapter 142: Isolated Isles: Forgo Dreams Part 2

The heroes arrived on the island made from Winter Horns, landing on the same plaza before a boulevard than the one they landed on the first time, and it was bursting with enemies awaiting them. Barely the heroes landed that a big battle started. Sweetie decided to split herself into several copies to make end the battle faster, and Phantom followed her example with Phantom copies of herself and everyone else. The number of enemies was just going up and up and they were only halfway through this new phase of the adventure. And the bridge with the big battle was just a bit ahead.

Speaking of. "Hey. Will a copy of that Gilgamesh guy also be there?" Link questioned.

"Yes, I think. There is no reason that it won't be the case," Sweetie Void said. "Not sure however if it will appear on this island or on the Redgar island. Maybe the two. But if it appears, leave me fight it."

As they advanced down the boulevard and fought more, they found four soul pieces by digging, and a fifth one in a side alley, behind a fence.

Krystal fired through another fence to it a bomb block, destroying iron blocks and revealing a passage in a wall with a sixth soul piece up some steps. At the top of the stairs, another soul piece was in one of the holes that littered the path, another was on an alcove along a wall at the right, and another one was on the iced walkways that followed. Shotzos and Gordos were present on the walkways, being annoying obstacles, especially on a path leading to two metal crates blocking a doorway through a fence. DK easily destroyed the crates, reaching the three soul pieces that were behind.

Those were the last pieces of the area, so the heroes flew away.

Next, they entered the metro, entering the long hallway full of holes and of falling icicles. The floor was covered in ice in lots of places, and many Mookies were present ready to use all these obstacles at their advantage. Many traffic barriers were also present, not helping the heroes. Some just decided to throw them into the holes to make place to advance.

A first soul piece was found boxed by barriers, and a second was found just after, on a catwalk, under a nail. This nail and two others had to be pounded to make a piece of wall rise. However, one of these nails was under falling icicles, and another was trapped in ice, forcing someone to use some fire to melt it. Once the piece of wall was risen, the heroes got a third soul piece.

Another piece of wall had to be moved out of the way by pounding three nails. One, of course, was dangerous to reach as it was above the freezing water, under falling icicles, and another was trapped in ice above crumbling blocks. Kirby decided to be the one dealing with them while the others fought the various enemies present or simply tried to advance in this hallway full of obstacles. Once the wall was moved, they got a fourth soul piece, quickly followed by a fifth piece a bit further ahead, where the hallway turned left, among falling pillars right out of the desert. Behind one of the falling pillars was a passage leading to some ice blocking a doorway. Behind this ice was a soul piece, and another piece was at the other side of a fence serving as a wall of the passage, forcing one of the flying heroes to fly to reach it.

Continuing down the hallway after the bend, they avoided more falling pillars (tricking them to fall on some of the enemies) and pounded another nail that made a bridge of blocks and a soul piece appear.

After that, they were able to leave the metro and flew to that section with all the houses submerged into water. Like the first time, they had to watch out sliping off the rofftops while fighting the strong winds, but now, there were maaaany more Gigatzos that the alicorns and the ghosts had to throw into the water.

"Ah'll turn into a popsicle if we remain here too long," Phantom Applejack said, the wind freezing her.

It was especially bad for Drako and Mothra who were weak to coldness. They remained close to Flamberge who was very warm.

"Let's hurry through here," Ness said.

A soul piece was collected almost right away, and a switch at the end of the first rooftop made a second one appear. After jumping on the second rooftop, Apple Death collected a third soul piece on a lone broken pillar in the middle of the water, and a fourth was found on a walkway at the left a bit ahead, before two Gigatzos that fired along the length of the roof. After these two Gigatzos, to the left, there was another soul piece between two more Gigatzos, then another inside a metal crate. Kirby inhaled the fake ice cone not far and used it to break open a pipe, expelling a powerful stream of water that would propel the heroes and allow them to reach the other end of a big gap - Tank was especially thankful for that - before they destroyed some metal crates and discovered three more soul pieces.

Kirby let go of the cone, and Apple Death collected one last soul piece in the air before the exit door.

At the other side of the door was the bridge.

And it was bursting with big enemies. Buffahorns, Balloon-Meisters, Orabiroos, Big Kabus, and so on, but also Bonkers, Gigant Edge, Mr. Frosties, and Fleurinas. They weren't as numerous as the enemies had been on the original bridge, thankfully, but they still were much harder to fight, especially now that they had perfect teamwork. The battles that resulted were the most violent ones since the beginning of this adventure.

And it also showed the difference between heroes. Most could fight a Bonkers without too much problems as long as the Bonkers was alone. Others dealt with a Bonkers or two in a few seconds like Ness. And then, there were beings like Sweetie Void or Phantom who fought the enemies in groups. Bonkers and others like them were no more a nuisance than Awoofys.

Despite the intense battles, the heroes didn't forget their objective and quickly found a soul piece on a piece of the bridge where it was broken in two. Then, they got another piece after defeating a black-misted Awoofy (who really stood out among all these big enemies). A third piece was behind a wall of iron blocks destroyed by a switch at the first pillar of the bridge. A fourth piece was before another place where the bridge was broken in two, pieces forming platforms to cross (the pieces were frozen and the wind was strong here, making it hard to traverse for most of the heroes).

Toward the end of the bridge was where the biggest battle took place. No Gilgamesh, thank Void, but the heroes instead had to fight a huge number of large enemies coming wave after wave while collecting orange star pieces transported by the freezing wind. Once all the star pieces were collected, a treasure chest containing three soul pieces appeared.

Done with the bridge, they flew to the next step, which revealed to be a river channel with two boats moving down it. Many Gordos and Gordo Bars could be seen ahead, and it became clear that, if they had been alone, Kirby, Sweetie Void, and Bandana Dee would have been forced to jump from boat to boat back and forth to avoid the obstacles while collecting the soul pieces.

They weren't alone. So they continued to fly along the river and collected the soul pieces on the way while some like Fox and Ness dealt with the few enemies present from a distance, mostly Bronto Burts, Balloon-Meisters, and Gnawcodiles in the seconde half. Toward the end, Sweetie Void actually had to blow some wind on a windmill to open a gate and reach three last soul pieces.

Finally, they flew to the cathedral on the mountain where they knew that a copy of Dedede awaited them.

They skipped the stairs and landed right before the entrance.

As they traversed the bridge to the octogonal platform, they saw the Dedede copy's back, and six Primal Awoofys were beside him.

Like for the other copies, this Dedede mostly was purple, cyan, and magenta, but as he turned around and roared, he revealed to have teal skin and had the same ringed eyes than the Gorimondo copy.

The six Primal Awoofys were quickly eliminated, and the heroes surrounded Phantom Dedede, with Sweetie Void and Kirby placing themselves right before him.

They were so many that, to be careful, Sweetie placed a shield around the arena, not too tall so the flying heroes could easily fly over it. This way, no risk that someone will fall into the pit surrounding it.

Sweetie Void was the first to attack, trying to punch Phantom Dedede who blocked her with his hammer with some difficulty. Using this occasion, others charge at Phantom Dedede from all directions, only for Phantom Dedede to jump high before he readied his hammer and dropped back. He violently smashed the floor with his weapon, sending a powerful shockwave all over the arena, pushing everything like a moving wall. Some heroes like Sweetie Void and Galacta Knight were able to create breaches in the shockwave, allowing a few to avoid it, but most of the others who couldn't fly had no choice but to take it, finding themselves sent against the shield surrounding the arena. A rare few were able to jump above it despite its size and speed.

Galacta Knight, Meta Knight, and Kirby charged at Phantom Dedede from three different directions. Phantom Dedede blocked Galacta Knight while he inhaled Kirby who wasn't able to get away in time. Meta Knight successfully landed several slashes but was then hit by Phantom Dedede spitting Kirby at him.

All the heroes then entered the fray as they began to attack Phantom Dedede one after another, the ones hit by the shockwave having quickly recovered. But Phantom Dedede revealed to be very fast, blocking or avoiding about half of the attacks while sending some of the heroes flying with some good hits from the hammers or some punches, or even headbutts, and he hit HARD. Sweetie Void already had to heal more than a few cracked skulls, if she didn't have to get others out of the ice when Phantom Dedede froze them with his ice power.

Whenever he had the occasion, Phantom Dedede even threw Gordos from under his coat, the Gordos bouncing around being very annoying obstacles that hurt a lot with their spikes. Thankfully, the heroes quickly discovered that they could hit the Gordos to send them back at Phantom Dedede. Sweetie Void then levitated them out of the arena so they weren't a nuisance anymore.

Phantom Dedede roared, and a dozen Primal Awoofys popped out of nowhere all over the arena, immediately attacking the nearest heroes, forcing them to stop attacking Phantom Dedede to defend themselves.

While this happened, Phantom Dedede threw dozens of hammers and Gordos high in the air, making them rain all over the arena. The hammers were cloaked in ice, so when they reached the ground, they exploded and spread some ice spikes in a small area. The Gordos bounced randomly on the ground. With the heroes' number, it wasn't easy to move around to avoid all of them.

Thankfully, it quickly ended, and Dedede, the real one, even inhaled one of the Gordos and spat it at his copy like a cannon, hitting him right in the face.

At this, Phantom Dedede jumped above the shield surrounding the arena and landed on one of the ledges on the walls. However, instead of grabbing a broken pillar like the real Dedede did, he grabbed a Gordo Bar just as big. Sweetie Void quickly gathered her ten cannons into a single staff out of which came a giant sword. When Phantom Dedede jumped back on the arena and began to swing around, sending ice spikes at each swings, Sweetie Void clashed her big sword with his Gordo Bar. This made her a perfect distraction to allow the others to continue attacking without having to worry about being hit by that thing full of painful spikes. Sweetie didn't even give him time to smash the Gordo Bar on the ground to spread ice in large areas or even the whole arena, which would get many of the heroes.

Marx then finished Phantom Dedede with his mouth beam. The copy dropped and faded, leaving behind five soul pieces. Thanks to Sweetie Void, this second part of the fight was less painful than it could have been.

"It feels good!" Marx exclaimed.

"I'm warning you, if you do the same to me, I'll clobber you!" Dedede said. "You know I can!"

Marx glared at him.


The Wasteland Island.

They landed at the beginning of the vast desert they landed on the first time, and like the first time, sand was in the air, making it hard to see far. They still immediately spotted a first soul piece just above a Balloon-Meister in the middle of a pool. But because of the vastness of the area, they really had to explore to find all the others, not helped by the huge number of enemies present everywhere.

They arrived at the first puddle of poison where the second soul piece revealed to be hidden inside the platform the most at the right, meaning that the heroes had to dig it out. The third was easier to get, in the air before some falling pillars, on the path of a scissor-lift. At the second puddle of poison, three more soul pieces were guarded by two Fleurinas and many other enemies, and another piece was hidden inside a pile of sand on a platform just beside.

The heroes arrived at the shipwreck where some climbed on the boat and found another soul piece inside a pile of sand. Meanwhile, the others traversed another puddle of poison that Kirby and Sweetie Void cleaned with water before they found a last soul piece inside a metal crate.

The heroes then flew to the oasis hotel in the middle of the desert, to its last area to be more specific, where they had had to climb several level while dealing with Poison Croakoms. The frogs were also present here, ready to spit poison from the upper level, but Kirby quickly dealt with them. Flying heroes also dealt with other enemies in the upper levels, especially Glunks who were numrous, allowing their comrades to climb more or less in peace while searching for the soul pieces.

A first piece appeared after activating three red switches. The second piece was atop a lamppost against a wall at the end of the first level, not far of the ladder to the second level. The third piece was in a nook on the second level, behind crates, just after the first ladder. A black-misted Glunk possessed the fourth piece, on the third level.

The three last piece forced the heroes to think a bit. It turned out that they had to water some flowers all over the third level to make them appear. They only found out because Kirby, being the nice guy that he was, decided to water the flowers that looked like they were thirsty.

"That's Kirby for you," Sweetie Void said. "He's too precious."

"I wanted to water them too," Elfilin admitted.

"You are precious too," Sweetie Void added.

They next flew to the mall partially buried in the sand, but now, some of the floor was covered in poison that Kirby immediately cleaned.

Entering the staff only section, they found a vending machine. Kirby remembered what he had had to do in this mall, so he inhaled the vending machine while the others destroyed some metal crates, finding a soul piece. Returning in the public section of the mall, many Rabiroos awaited them along with more poison covering the floor. Since Kirby was busy with the vending machine, Tank was the one cleaning it. Beside the poison was a wall with a rectangle-shaped hole for the vending machine, and there was also a bench with a soul piece. Kirby entered the hole, destroying the wall so everyone could continued through the staff section.

After a Squishy and Mumbies ambush, they traversed the gap on the spinning platform, passing beside a circle-shaped hole in the wall, and they returned in the public section where Jeff destroyed a bomb block to destroy a wall of iron blocks, revealing a ring for Kirby. He used the ring to enter the circle hole in the staff section and destroy the wall, revealing three soul pieces. Meanwhile, Sweetie Void and Tank cleaned all the poison present.

Sweetie remarked that the poison replaced the spikes that had been here in the original mall. With it cleaned, it made it much easier to traverse.

A triangle-shaped hole was present behind a Gordo Bar that Sweetie moved with her magic so, when Kirby found and inhaled a cone in the lower level of the mall, he could enter it and destroy the wall without problem, revealing three more soul pieces. Before that, the heroes found another piece in the lower level behind some Balloon-Meisters and dealt with a Tortuilding.

Finally, they passed a doorway, returned in the staff only section, found a last soul piece on a table, and reached the door behind the grid which was certainly the mall's exit. The problem was that the only way to reach it was a vent behind some lockers, too small for many of the heroes.

So Sweetie Void destroyed the grid, and everyone could reach the door.

At the other side, they found themselves at the exit of the tunnel before the high cliffs of the canyon at the end of the desert. The giant metal doors opened and they advanced on the cliffs, starting by destroying a bomb block that materialized some blocks to form steps and reach a ladder to climb the first cliff. A second bomb block formed a small bridge to the next cliff with a soul piece, but they had to be careful of the strong wind here. A third bomb block, and more blocks forming steps to climb, but they were single blocks this time, so the heroes had to be careful while jumping or climbing on them. A fourth bomb block formed a longer, narrow bridge traversing an area with strong winds. Bouncys also appeared to be annoying obstacles.

After traversing the bridge, the heroes had to let themselves fall, and they spotted a soul piece on some crumbling blocks alongside the cliff. While Apple Death went to grab it, the heroes destroyed a small bomb block forming another bridge in strong winds that pushed back. At a dead end of the bridge, protected by a Gordo Bar, was a soul piece. They then reached a ladder that didn't go all the way to the top of the cliff, so they had to jump on another ladder while being careful of a Gordo moving up and down between them.

After another ladder, the heroes reached a scissor-lift. Not minding it, Meta Knight pressed a switch, destroying some iron blocks and revealing a soul piece. Just after, down a ladder, was a black-misted Jabhog releasing another soul piece, and then a narrow staircase made of crumbling blocks, forcing the heroes to go again one at a time.

"These cliffs are always so annoying to traverse. So little place to move," DK complained.

"We are almost at the end. Hold on a bit longer," Fox said.

"We should avoid forming large groups like that in future adventures like that one," Poo said. "While it's useful to fight enemies, it becomes a hindrance when there is so much... platforming to do."

Sweetie Void whined. "But it's always more fun to adventure with friends, and the more the merrier."

"But depending of the situation, like this one, large groups won't be recommended," Meta Knight said.

Sweetie pouted.

A bomb block was present further ahead, on a cracked piece of cliff just before a falling pillar. When the heroes approached it, the pillar didn't fall, and neither when they destroyed the block which formed a passage made of blocks leading to the pillar. At the end of the passage appeared three soul pieces. The pillar fell only when the pieces were grabbed. Thankfully, the heroes saw it coming and were already out of the way, Apple Death being the one who went to grab them, and she didn't have to worry about the pillar before she could phase through it. The pillar destroyed the cracked piece of cliff, leaving behind more of the passage made of blocks, so these blocks could be used to traverse the newly formed gap.

When they reached the large structure at the end, they had a problem. After Apple Death got the last soul piece against it, they destroyed the bomb block at its foot which only materialized three blocks forming a platform, and these blocks could only be reached by jumping on the fossilized coral just beside. For the lighter heroes, it wasn't a problem, but for the heavier...

Phantom had no choice but to materialize a staircase so everyone could reach the blocks. They then climbed the ladder and passed through the door at the top, entering the next section.

They found themselves inside a dark tunnel. Immediately, they turned on all the lights they had. They quickly found lamps that they had to light with fire. They weren't needed with the lights they had, but it was still nice. The lights revealed many spike pits all over the path, forcing them to advance slowly. Not long after the first lamp, at the left, was the first soul piece.

Needless to say that many enemies tried to use the darkness to their advantage, in vain.

Further ahead, they got a second soul piece sitting on a lamp in the middle of a spike pit. Then, reaching a large bottomless pit with moving platforms, they had to press a switch to open a gate and reach three more soul pieces.

Before long, they reached what seemed to be the end of the tunnel, with many burning logs. Extinguishing the fire and destroying them revealed three more pieces, and another piece was on a bridge of crumbling blocks at the left.

Finally, they left the tunnel through a hole in the ceiling and flew to Sillydillo's den.

Like with the original Sillydillo, the den was empty when they arrived in the large room at the end. They advanced. There was a boom. They turned around, and here he was, green shell, pink fur, ringed eyes.

Immediately, Phantom Sillydillo grabbed a bunch of hand-crafted dolls out of nowhere and threw them in the air. Some of the heroes fired at the dolls midair, making them explode, revealing them to be bombs.

As the heroes began to attack, Phantom Sillydillo tanked the hits and grabbed a cage before he violently swung it down in the blink of an eye, trapping Flamberge inside.

"Hey! Let me out!"

Sillydillo obviously didn't listen and began to shake the cage while swinging it around to hit the others. Sweetie Void quickly destroyed the cage, releasing Flamberge, then punched Sillydillo on the muzzle, making him spin. The heroes used this to attack with everything they had.

Sillydillo quickly recovered and jumped, smashing his body hard on the ground and making it collapse with everyone on it. They landed in the room below, and Sillydillo curled into a ball. Before most of the heroes could react, Sillydillo rolled at a speed that took everyone off guard, striking many of the heroes like pins, and he somehow managed to avoid crashing into the wall, brusquely stopping himself. To make it worse, explosive dolls were expelled away from him all over the room. Depending of where they flew (at high velocity), they exploding on heroes flying or not, exploded on the walls, or exploded on the ceiling of the room above, or flew out through the large opening in one of the walls. The ones exploding on the ceiling caused boulders and stalactites to fall.

It was pure chaos, and Sillydillo turned around and resumed rolling, striking more heroes at a speed that felt like the one of sound, still avoiding crashing into the wall. The heroes who weren't hit attacked him while he was immobile, preparing themselves for when he would restart rolling again. Phantom had the idea of materializing a big metal wall on Sillydillo's path, but in a split second, Sillydillo stopped himself and he didn't crash into it! At least, this immobilised him for a few seconds, allowing the others to land some hits, and this stopped Sillydillo from striking the others. But then, Sillydillo jumped above the metal wall Phantom created and did a Homing Attack right on her. Phantom barely teleported away in time, only for Sillydillo to do a second Homing Attack right after the first one, as if he bounced in the air, still targeting her. Not expecting that, Phantom wasn't able to avoid this attack.

At least, while he was in the air, Sillydillo was easy target.

When he landed, Sillydillo screeched and summoned a freaking sandstorm, limiting the visibility. He then pulled out of nowhere the fake female armadillo and began to dance randomly with it all over the room, and because of the sandstorm, it was hard to see where he was going. And he was moving fast! And all the while, more explosive dolls were thrown everywhere. This continued for a while. Many of the heroes had to be healed. And the ones using projectiles never stopped attacking while the others waited for Sillydillo to stop dancing so they could approach.

Eventually, Sillydillo did stop dancing, and everyone was able to attack him while he threw the still spinning fake female at the heroes. Then he threw another fake female, and a third one, and the three fakes moved around. Thankfully, they weren't moving as fast so they were easy to dodge. However, Sillydillo quickly resumed dancing with a new fake, and the process started all over.

Until Sillydillo finally dropped and faded after receiving one too many attack in the storm of attacks he was tanking, leaving behind five soul pieces.

"Wow. This Sillydillo was surprisingly harder to fight than Dedede," Sweetie Void said.


The Redgar Island.

Like in the original, Gigatzos were everywhere, firing at the sky. In addition of that, the heroes were assaulted by countless Bronto Burts and Clockers. The heroes were able to fight through and to land at the same place beside the suspended roadway than in the original. And like in the original, a HUUUUGE number of enemies were present. Not just small enemies. Big ones too like Bonkers and company.

The resulting battle was the most difficult and intense yet. But by now, the heroes had perfected their teamwork and were almost as effective as the psychic constructs.

After advancing a bit and passed under the roadway, they reached a first major obstacle: the path was covered in lava. No space was left. This left the water users no choice but to intervene to clean everywhere while still battling the Bronto Burts and Mumbies, and the Bernards firing from some wooden platforms. On the way, they got the first soul piece, then a second perched atop a rock spire in the middle of the lava, then a third one circling another rock spire, then a fourth one moving back and forth between falling lava balls.

Finally, they reached the end of the path covered in lava, but now, they reached a large gap. Phantom materialized a bridge that the heroes quickly crossed while Apple Death opened a chest atop a wooden tower and obtained three soul pieces, then they climbed some steps partially covered in lava before reaching a door, getting a last soul piece floating off at the right.

Passing the door, the heroes reached the big tower that they had to climb with a path that spiraled around it. And they already could see many Gigatzos all over it. They were absolutely everywhere. And of course, they quickly found out that some of the path was covered in lava.

Cleaning the lava, throwing the Gigatzos, fighting the many enemies present, the heroes climbed. One first soul piece was found at the foot, on a puddle of lava, and right above it, hiding under the upper level, was a second one. A switch further up destroyed some iron blocks above a Gigatzo and revealed a third piece. A fourth piece was down a ladder hanging off the edge of the walkway just after. Apple Death then phased through bars to get three more pieces almost right away. Finally, they climbed the ladder to the top of the tower after a small pathway made of crumbling blocks above lava (that was cleaned) and they destroyed a black-misted Totenga in the middle of a group of them, getting the last piece of the tower.

Flying away from the tower, they next entered the power plant, passing through a hole in the roof to land directly at the beginning of the section with the conveyor belts and the crushers moving up and down on them. Everything was faster than in the original power plant. The conveyor belts were especially so fast that it was impossible to advance on them, even by running.

Then, Kirby used an upgrade of the Crash Ability: the Time Crash ability. Making sure that it didn't affect his friends, the explosion caused time itself to slow down. Thanks to that, the heroes were able to go on the conveyor belts, and they pretty much didn't have to worry about the crushers anymore, same for the Gigatzos, and the enemies. Whenever time was starting to return to normal, Kirby reused the Ability. However, each use seemed to tire Kirby a bit, so they had to hurry up. Sweetie was ready to use the Ability herself if needed.

Almost right at the beginning of the first conveyor belt was a bomb block that made a soul piece appear under the second crusher. With the crusher slowed down, that was alright. Another soul piece was inside a star block in a corner, and a third piece was in another corner further ahead, under a crusher. Not long after was a red switch that one of the heroes had to maintain to keep a gate open, allowing the others to reach three soul pieces. Another piece was under the large crusher further ahead, and three more were above the exit door.

Finally, they left the power plant, allowing Kirby to stop using the Ability and rest.

Outside, they climbed stairs and reached the arena where they fought Clawroline for the second time originally. Thankfully, instead if fighting Phantom Clawroline again, they were welcomed by a very large number of enemies appearing out of nowhere wave after wave, including black-misted enemies that released soul pieces. Five pieces were collected this way through a long battle that lasted many minutes.

Once the enemies stopped coming, the heroes could reach the roller coaster. Like the first time, Kirby inhaled the seat and started off followed by the others on a flying platform. On the way, while avoiding Gordos, Gordo Bars, Gigatzos, and lava balls by tilting left and right, Kirby had to collect five green star pieces. It was very stressful because there were many obstacles and the roller seat was very fast most of the time. Kirby often barely had time to react.

The last green star piece was at the end of the roller coaster, before the gate that the collected pieces opened, allowing the heroes to obtain three more soul pieces.

They weren't done yet. Hidden in a small side area was a black-misted Noddy that possessed a last soul piece. Only then did they fly away to the next section.

They flew into the entrance of an underground facility and landed on an elevator that moved down. A long ride later and they reached a pipe spewing water before large doors. The doors opened and revealed a Gigant Edge ambush on mud. Tank worked to clean the mud while the others fought the enemies. A first line of Gigant Edges had their shields up, and a second line was protected behind them, slamming their swords on the ground and sending shockwaves at the heroes.

The heroes started the fight with Ness and Poo using PK Thunder on the shield users, opening them and allowing the others to defeat them easily. after that, the other Gigant Edges were easily eliminated. One of the Gigant Edges released a soul piece. Further ahead was a large round hole in the ground. Kirby recognized the shape and filled himself with water from the pipe before he moved to the hole and jumped in it, destroying the ground around it and revealing another soul piece

Then came a second set of giant doors, this time with a ring before them. Kirby inhaled the ring before the doors opened, revealing a Bonkers ambush. The Bonkers were as quickly eliminated as the Gigant Edges, one of them released a soul piece, and Kirby used the ring to enter a circle-shaped hole in a wall atop some steps made of crumbling blocks at the right. He had to jump to reach the hole and destroy the wall, revealing a soul piece.

Then came a third set of giant doors with a vending machine before them that Kirby inhaled. This time, the doors opened to reveal a Frosty and Fleurina ambush. Like before, one of the enemies released a soul piece, however, Kirby couldn't reach the following rectangle-shaped hole right away. The hole was too high to reach. He first had to jump on a moving platform and wait that the platform moved above the hole. He then had to jump from the platform into the hole. Once it was done, he destroyed the wall and revealed another soul piece.

The heroes had to use the moving platforms to reach a ladder and climb to the pathway at the top. From it, they had to jump to the back on a Big Red Tortuilding where more enemies awaited them. Not all the heroes could do the jump however and the Tortuilding wasn't large enough for all of them, so Phantom materialized a platform above the Tortuilding on which some of the heroes remained.

So a limited number of the heroes jumped on the Tortuilding and fought the enemies on it, including a black-misted Awoofy and a black-misted Jabhog that released two more soul pieces. Once all the enemies were defeated, Sweetie Void moved everyone on the platform made by Phantom and punched through the building on the Tortuilding's back. She punched the Tortuilding itself and made it release three last soul pieces.

The heroes landed on the platform that had been under the Tortuilding one after another and followed a bridge made of blocks that appeared, leading them to a ladder that they climbed to reach a long walkway.

The walkway led right to the arena surrounded by lava on which a second Phantom Dedede was standing, his back turned.

"We are almost at the end," Zapp said.

"Yeah... But I have a bad feeling," Ness said.

"Oh... The psychic kid has a bad feeling... Not good..." Dedede said.

When the heroes approached, the Phantom Dedede turned around and revealed his mask and his two hammers.

But suddenly, a Meta Knight with jade-colored skin and a salmon pink mask landed at Phantom Dedede's left.

And then, Gilgamesh with a black face, cyan armor, and various shades of purple clothes landed at Phantom Dedede's right.

Sweetie Void glared at the three enemies, but especially at the Phantom Gilgamesh.

"Dibs on Gilgamesh!" she shouted before she teleported beside Phantom Gilgamesh and teleported away with him.

Thus leaving the heroes to deal with Phantom Forgo Dedede and Phantom Meta Knight.

Author's Note:

The Phantom bosses are basically raid bosses in this story.

The next chapter will be FULL of action. So MUCH action.

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