News Archive

  • 185 weeks
    MSPiper’s “Autumnfall Change” [Royal Canterlot Library]

    You might want to keep a whiteboard handy for today’s story.


    Autumnfall Change
    [Sci-Fi][Slice of Life][Human] • 8,419 words

    Magic and technology may have pierced the void and blazed a path between the realms, but that was the simple part. Adjusting to the changes that follow can be far more daunting.

    Yet despite the complexities involved even in basic communication, Serendipity has found friends to talk to among humankind who can cheer her up when she’s down. And occasionally inspire her to bursts of ingenuity unhindered by such trifles as foresight.

    Read More

    6 comments · 9,203 views
  • 199 weeks
    TCC56's "Glow In The Dark, Shine In The Sun" [Royal Canterlot Library]

    A villain might just have a bright future in today's story.


    Glow In The Dark, Shine In The Sun
    [Equestria Girls] [Drama] [Slice of Life] • 27,035 words

    Despite all attempts, Cozy Glow still hasn't been shown a path to friendship. No pony has been able to get through to her, and she's only gotten worse with each attempt.

    Reluctant to return the filly to stone again, Princess Twilight has one last option. One pony she hasn't tried. Or in this case? One person.

    Sunset Shimmer.

    Can Sunset do what no pony has been able to?

    Read More

    10 comments · 9,388 views
  • 201 weeks
    The Red Parade's "never forever" [Royal Canterlot Library]

    Today's story never says never.


    never forever
    [Sad] [Slice of Life] • 1,478 words

    Lightning Dust will never be a Wonderbolt. When she left the Academy, she swore she'd never look back. When the Washouts disbanded, she swore she'd forget about them.

    Yet after all these years, against all odds, she finds herself here. At a Wonderbolts show. Just on the wrong side of the glass.

    Read More

    20 comments · 8,196 views
  • 206 weeks
    Freglz's "Nothing Left to Lose" [Royal Canterlot Library]

    Don't lose out on today's story.


    Nothing Left to Lose
    [Drama] [Sad] • 6,367 words

    Some things can't be changed.

    Starlight believes otherwise.

    FROM THE CURATORS: One might be forgiven for thinking that after nine years of MLP (and fanfic), there's nothing left to explore on such well-trodden ground as changeling redemption — but there are still stories on the topic which are worthy of turning heads.  "Though the show seems to have moved past it as a possibility, the question of whether and how Queen Chrysalis could be reformed alongside the other changelings still lingers in the fandom's consciousness," Present Perfect said in his nomination. "In comes Freglz, with a solidly reasoned story that combines the finales of seasons 5 and 6 and isn't afraid to let the question hang."

    Read More

    26 comments · 7,601 views
  • 208 weeks
    Somber's "Broken Record" [Royal Canterlot Library]

    Today's story puts all the pieces together.

    (Ed. note: Some content warnings apply to this interview, regarding current world circumstances and mentions of suicidal ideation.)


    Broken Record
    [Drama] [Slice of Life] • 7,970 words

    There has never been an athlete like Rainbow Dash. The sprints. The marathons. The land speed record. She held them all.

    Until she didn't.

    Until she had only one left... and met the pony that might take it from her...

    Read More

    11 comments · 5,397 views
  • 210 weeks
    jakkid166's "Detective jakkid166 in everything" [Royal Canterlot Library]

    Missing out on today's story would be a crime.


    Detective jakkid166 in everything
    [Comedy] [Human] • 15,616 words

    "Every pony thing evre made would be better if it had me in it."
    - me

    I, Detective jakkid166, will be prepared to make every pony fanficion, video, and game better by me being in it. All you favorite pony content, except it has ME! And even I could be in some episodes of the show except cause the charaters are idiot I'm good at my job.

    The ultimate Detective jakkid166 adventures collection, as he goes into EVERYTHING to make it good.

    Read More

    171 comments · 9,667 views
  • 212 weeks
    Mannulus' "Sassy Saddles Meets Sasquatch" [Royal Canterlot Library]

    Today's story is a rare find.


    Sassy Saddles Meets Sasquatch
    [Comedy] [Random] • 5,886 words

    The legend is known throughout Equestria, but there are few who believe. Those who claim to have seen the beast are dismissed as crackpots and madponies. Those who bring evidence before the world are dismissed as histrionic deceivers. There are those who have seen, however -- those who know -- and they will forever cry out their warning from the back seats of filthy, old train cars, even to those who dismiss them, who revile them, who ignore their warnings unto their own mortal peril.

    "The sasquatch is real!" they will cry forevermore, even as nopony believes.

    But from this day forward, Sassy Saddles will believe.

    Read More

    16 comments · 6,241 views
  • 214 weeks
    SheetGhost’s “Moonlight Vigil” [Royal Canterlot Library]

    Take a closer look into tonight’s story.


    Moonlight Vigil
    [Tragedy] • 3,755 words

    Bitter from her defeat and exile, the Mare in the Moon watches Equestria move on without her.

    Read More

    1 comments · 4,882 views
  • 216 weeks
    Unwhole Hole's "The Murder of Elrod Jameson" [Royal Canterlot Library]

    Today's story is some killer noir.

    [Adult story embed hidden]

    The Murder of Elrod Jameson
    [Dark] [Mystery] [Sci-Fi] [Human] • 234,343 words

    [Note: This story contains scenes of blood and gore, sexuality, and a depiction of rape.]

    Elrod Jameson: a resident of SteelPoint Level Six, Bridgeport, Connecticut. A minor, pointless, and irrelevant man... who witnessed something he was not supposed to.

    Narrowly avoiding his own murder, he desperately searches for help. When no living being will help him, he turns to the next best thing: a pony.

    Read More

    14 comments · 5,371 views
  • 218 weeks
    Grimm's "Don't Open the Door" [Royal Canterlot Library]

    Today's story lingers like the curling mist in a dark forest.


    Don't Open the Door
    [Dark][Horror] • 13,654 words

    After an expedition into the Everfree Forest ends in disaster, Applejack and Rainbow Dash take refuge in an abandoned cabin until morning.

    This is probably a poor decision, but it's only one night, after all. How bad could it be?

    FROM THE CURATORS: "I don't care much for horror stories," AugieDog mused. "But this one does so much right, I found myself really impressed." Present Perfect thought it was "simply one of the best horror stories I've ever read," and Soge agreed "one-hundred percent" that "this is pitch-perfect horror from beginning to end."

    Read More

    8 comments · 4,689 views
Jul
10th
2014

Author Interview » CCC's "Games" [Royal Canterlot Library] · 7:05pm Jul 10th, 2014

Are you starting to feel restless? Do you need more from your ponies than the typical tales you see repeated in the show? As the protagonist of today's story will tell you, you're not alone.

Games
[Slice-of-Life] • 13,391 words

Twilight asks Discord for a game of chess. Discord agrees - in order to make a point.

And in order to ask Twilight to complete one simple task.

FROM THE CURATORS: This story starts with an idea that's oddly rare in the fandom — Discord is an embarrassingly intelligent being who has no inherent stake in chaos, he's merely driven to extremes by boredom — and then it ups the stakes by taking that idea to a logical extreme, deconstructing his defeats and posing Twilight the challenge that drives the remainder of the story. "This is a marvelous take on Discord, up there with Diary of a Pliant Tyrant. I would go so far as to call him sympathetic," Present Perfect said.

But it earned its feature for more than its excellent Discord character study. "The series of encounters with the Mane Six feels remarkably authentic," Horizon said. Chris added, "There was a logical reason for him to visit each of them in turn, and none of their appearances felt gratuitous. Also, I liked how short those chapters were — I didn't need more than a taste of each."

And the story sealed the deal by closing strong. "My biggest worry in the opening chapters was that the author was going to hit me with something expectedly unexpected and I wasn't going to be able to buy that a real, workable solution had been found," Bradel said. "But the ending was a solid payoff for the setup … and the author nicely foreshadowed it." Horizon agreed: "The ample foreshadowing all points in one direction, but the delightful epilogue turns it from obvious to clever."

Read on for our author interview, in which CCC discusses subtle surprises, earned endings, and Earth's Equestria.


Give us the standard biography.

Though human myself, I grew up within a fairly short distance of Equestria (not that Equestria — the other one, the one that shows up on Google Maps). I’m barely bilingual (my English is good, but my Afrikaans is rather poor), fairly good at most things mathematical, and earn my living writing software.

In my free time, I enjoy both reading and writing. There is little as good as a well-crafted story.

How did you come up with your handle/penname?

My handle is, quite simply, my initials.

Who's your favorite pony?

A difficult question.

I think that the pony I have the most in common with is Twilight Sparkle — we share a strong appreciation for books and knowledge, though she's a lot more organised (and neater) than I am. Pinkie is just a lot of fun, while Rainbow Dash has a lot of action hero in her. Trixie's great and powerful ego also makes her really memorable and great to see in an episode.

It's very hard to decide, but I think my favourite is probably one of those four; because I like them all for such different reasons, it's hard to rank them.

What's your favorite episode?

Another difficult question. I like the episodes that involve the ponies dealing with a major villain (Sombra, Chrysalis, Tirek, Discord's first appearance, Nightmare Moon), but I also like a lot of the episodes that don't — "Pinkie Apple Pie" was one that I really enjoyed, for example.

What I don't like is episodes which contain a lot of contrived coincidences.

What do you get from the show?

It's fun to watch. And the setting is broad enough, and well-formed enough, that I can send my imagination wandering out into it on occasion.

It's also very well-written.

What do you want from life?

A continual supply of good stories to read, and more time to write.

Why do you write?

Because it's fun, mainly.

What advice do you have for the authors out there?

That the best way to get past writer's block is to write — just write anything. And that it's perfectly allowable to end a story by having the hero pull a spear off the wall and stab the villain through the heart, but only if the spear has been there since act one.

And finally, if you want to learn how to write well, learn from those who already know how — find a large number of well-written stories (your local library should be able to help) and read them.

"Games" gives an interesting spin on Discord's psychology, painting him as near-omniscient and sociopathically bored as a result. How did you come to this characterization?

It started from a consideration of his first appearance. (I think the consideration was triggered by a comment someone made on some story somewhere — unfortunately, I don't remember who or where). Discord didn't need to hide the Elements in Twilight's book; he could have just dumped them in the ocean. Or into an active volcano. He didn't need to leave the Bearers alive, or even on the same continent (or, depending on exactly how powerful he is, even on the same planet). His entire plan was ridiculously convoluted, and involved attacking the Elements in what seems to have been the most difficult way imaginable.

The first question was, if he could have won so easily and so simply, then why didn't he?

The follow-up question to that was, what if winning was never what he was after?

That second question led to the first chapter of "Games," which was originally planned as a one-shot – but shortly after writing it, I realised that there was a longer story to be told there, and expanded it to its present form.

This story was written during the break between Season 3 and Season 4. Has Discord's portrayal in Season 4 had any effect on how you view his character now?

In the season premiere? No; it's clear by the end of the episode that Discord was aware of exactly what was going on all along, and that he was more of an interested spectator than an active participant in the attempt to find a solution. He only nudged Twilight when not doing so would have led to the protagonists clearly losing.

In "Three's A Crowd"? Again, no; a Discord who's bored enough to try to pull that trick on Twilight fits in quite nicely, I think, with my story; even if he was surprised by the Tatzlwurm.

But "Twilight's Kingdom" is a different story. Discord seems to have genuinely failed to consider the possibility of Tirek turning on him; which is, I think, a blind spot big enough to make the official Discord substantially less near-omniscient than my portrayal in "Games." (Aside from that one point, though, the rest of the episode matches up pretty well; he was the first character to figure out the keys, after all).

Mind you, the "Games" Discord would still have teamed up with Tirek, but for different reasons; throwing him back into Tartarus personally would simply have been far too predictable an ending.

For a story about unpredictability, the structure of "Games" is very predictable — each of the Mane Six and Spike get a turn at trying to surprise Discord. Why did you decide to give each character a crack at the problem?

I have a certain idea of what makes a good story; and part of what makes a good story is that the protagonists shouldn't stroll too easily into their happy ending. There needs to be a point in the story where the protagonists look into the future, and see the possibility of failure; a point when the characters can say something along the lines of 'Nothing can save us now!' and the reader can, in all honesty, agree with that sentiment.

And then, having reached the nadir of despair, they need to be saved ... by something that's been present in the story from the very start.

(You'll see this same basic structure in a lot of very good stories; classics like Lord of the Rings, which hits its nadir when Frodo puts on the Ring at Mount Doom; Star Wars, when the Emperor reveals that not only is the second Death Star fully operational, but the shield station on the moon is far too well guarded for the small expedition sent down there; even some of the MLP episodes share this structure, such as "Return of Harmony," at the moment when Twilight turns grey. Every film, every story where the hero, beaten, battered, but unbowed, stands against something that he must fight but thinks he cannot defeat, and then somehow defeats it anyway, all follow this basic structure. It's a good structure.)

In this case, in order to reach the point of failure, each main character needed to have a turn to solve the problem – or else any character who failed could avoid despair by putting their faith in those who had not yet failed.

And, by having the characters take explicit turns, I could bring the reader step by step to the edge of that precipice, making it clear at every stage exactly how many steps remained, until he stood at the very brink and could get a good look at the depths below.

Mind you, looking over it afterwards, I do think that it might have gone on through repeated failures a little too often. If I were writing a similar story in an original universe, I think I'd probably want to have fewer protagonists.

Because it emphasizes that surprising Discord is nigh-impossible, "Games" had to walk a fine line to avoid leaving readers dissatisfied with the surprise that eventually results. What made you choose to end the story as you did, and were there any strategies you used to manage reader expectations leading up to that point?

I do prefer a happy ending; had “Games” ended with an unsurprised Discord, it would quite simply not have satisfied me. Therefore, there had to be a surprise; and for the reasons mentioned above, it had to be at the end of the week, after all of the main characters had tried and failed at the same task.

On the other hand, while the viewpoint was following Discord around, I did have to include hints as to what the final solution would be; I could avoid explicitly going to the trouble of introducing the characters responsible, as they are an established part of the universe, but I did have to provide some obscure hints as to what they were up to.

After Pinkie's chapter, which was most certainly not my best work, I followed a strategy of providing exactly one hint as to the immediate solution per chapter; and the ultimate solution was, I felt, a fairly straightforward conclusion to draw from the immediate surprise. I had a note, written down, describing what each pony's hint would be, and more or less worked from that.

Some of the hints were more obscure than others; I tried to leave the less obscure hints for the later chapters, while the more obscure hints (like Fluttershy's missing birdseed) came in the earlier chapters.

What's the one thing you'd like readers to take away from reading "Games"?

A feeling of satisfaction — that they are glad to have read it.

Is there anything else you’d like to add?

Not really. I think your questions have been quite comprehensive.

You can read Games at FIMFiction.net.

Report PresentPerfect · 2,074 views ·
Comments ( 3 )

Equestria is a real place? I'm moving there right now!

I think the greatest weakness of this story was that, while they were trying to surprise Discord throughout, they failed to surprise the reader much - the structure was not very pretty and was kind of repetitive, with each trying and failing in turn. There's a reason most fairy tales use three brothers, and that's because repeating something three times - twice, and then the third is a deviation - is better than repeating something six or seven times. The middle of the story drags a bit, and while there is payoff - and they set up for the payoff over the course of the story - the story does little to surprise the reader.

Maybe that was intentional on the part of the author, to reinforce Discord's boredom, but I don't think it is generally a good idea to do things this way; there's a reason people hated Endless Eight in the anime, and it wasn't because the premise wasn't cool, but because it went on too long.

Of course, the author noticed this themselves.

I think what could have made this work a lot better would have been them teaming up to try and surprise Discord, or simply making each day's tasks more interesting and deviate more for the reader. More humor might have helped, but it could have just been each day had two ponies trying, and then of course have Spike thrown in at the end as the obvious "I'll save the day" and then it not being him who actually does it.

CCC

2272522

It is nothing like the show. It's just a fairly ordinary suburban area. Cars, houses, shopping malls... that sort of thing. Absolutely no libraries built into trees.

Just to give you fair warning. Mind you, it's a nice suburban area...

Login or register to comment