There's a caste in the Dusk Elf (ex-Diomedian Pony) creature (I won't make goblins, because fuck them) with 22 tentacles. 6 for moving around, 6 for grasping, 6 ending in claws and 4 on the face. They've got 7 castes in all (male, female, Succubus, Incubus, Lasher, Eldritch [this one] and Demonic), three have varying amounts of tentacles. No, you have NOT seen enough hentai.
I've tried to make up a selection of castes for the rest of the entity creatures, too.
Now to tackle the error log.
...so I've been playing Shadowrun: Hong Kong lately.
Seeing as Dwarf Fortress is also Crimes Against Nature Simulator, the inspiration is, predictably, forcing me to add this lovely face to the mods:
Along with some fixes and stuff.
Here: www.bay12forums.com/smf/index.php?topic=157841
I'll apply the improvements (mostly it's the fix for the meat-making tissues, which had to be made because something's been screwed up in the game's butchering logic) to My Little Fortress, soon-ish. Then I'll go forward with the Crusader Kings mod.
GTA V PS3 Mods, just follow the instructions and watch the video at the top of the page.
WARNING!!! ::--->>> You cannot play in public lobbies (online) while you have the mod. The only way I could deactivate it was to wipe the PS3 completely and start over. USE AT YOUR OWN RISK!!!
For real. I think.
Of course, I'll have to go through everything and change things around again come 25th... well, have to get working anyway.
Apparently, something has screwed up with the butchering. It wasn't on my end, but I've had to do a lot of shaking up in the body detail plans, to have all the meat/glob-generating tissue materials (muscles, organs, fat) added inside each creature (like they are in the vanilla DF files), instead of the more effecient model where these materials were called from a non-existant template creature.
Continue tesing.
Because I don't want to deal with the hassle of running a game 24/7, I'm not keeping track of anything. Anything.
I will do basic inventory management for the sake of sanity, but I'll only post what the inventory's contents are during inactive periods in the roleplay.
Ask me about your inventories and it'll all be replaced by some random object. Maybe.
...well, the first attempt to test was a bust, but it allowed me to catch some things. Namely, that there were a couple of duplicate bodypart tokens (don't know how that occured), and that I'd forgotten about the part where I needed to fix up the equipment for non-pony use (and, as a result, the dorfs would walk around wearing peytrals and caparisons... woops). So that's fixed. Continue testing.
I finally beat Diablo 2 Resurrected on Normal last night, and after two hours on Nightmare difficulty, my worst fears from Path of Exile were realized; just like in that game, my build hit a wall because I don't plan for synergies 30 levels ago. Plus there's a 40% penalty to all resistances for Nightmare, because apparently that's supposed to be more fun, and certainly doesn't erase 15 hours of grinding points into resistances. Then throw in experience loss on death to really hammer home the