Happy Thursday everypony!
Novel here with something cool for you today. As I mentioned in our announcement for the Security Redoubt, there are actually two available player homes. Well, today, you get a peek at the second.
Now, I'm not going to show you everything. The Living Quarters for Stable 207 is huge and a bunch of screenshots just doesn't do it justice. But I just can't wait to show this off anymore! So let's sit down, sit back and enjoy the ride!
So! Bunch of XCOM stuff here!
First of all, here's a signal boost for Project Stardust! Do you want your own leather-bound copy of Arad's Stardust?
Well, now you can get it! Immerse yourself in the power of XCOM and MLP! (Maybe one day Ranger will get the same treatment? Nah)
Same fixes as in FiM 4.1. I've tested several animals that became "historical" (that is, killed citizens and got a name for it): they were butchered normally, with meat and glob-materials working as intended. I've added in the Witch, too.
I will definitely work on CKII now.
After seven playthroughs over 350 hours, I have given Elden Ring a single, solitary mod.
currently playing civ v as Canada in equestria with pony civs im completely blind so help me i guess
current year 3200 bc turn 20
current research trapping
city states met
1. verdane
2. emerald hill zone
current units 1 spear men 1 worker 1 warrior
resources 1 deer 2 food 1 production furs 1 f 1p 2 gold
bison 3f stone 2f 1p grassland 1f
civs met 0
current production 1 settler
cities 1
city name Ottawa