• Member Since 19th Jan, 2015
  • offline last seen Last Wednesday

Meep the Changeling


Channeling insanity into entertaining tales since 2015-01-19.

More Blog Posts518

  • 24 weeks
    New Story out now!

    Hey everyone! Remember that thing I said I'd be doing a while back? Well... Here it is!

    TEvergreen Falls
    A group of mares in a remote Equestrian town uncover some of history's most ancient secrets.
    Meep the Changeling · 218k words  ·  30  0 · 476 views
    0 comments · 107 views
  • 32 weeks
    Hey guys! What's new?

    So, I haven't been here in a good long while. I got the writing itch a while back, specifically for ponies and my old Betaverse fics. I might have something in the pipeline. I've got a few questions I'd like to ask the general pony-reading audience if you don't mind. Just so I can see if my writing style should be tweaked a bit for the modern audience.

    Read More

    15 comments · 342 views
  • 104 weeks
    Stardrop's Lackluster Ending

    Hello everyone. I know I've been away for a while, but that's due to me deciding to finish stories before I post them to revise, edit, and alter them to give you all better stories to read. I don't feel free to do so when I post stories live. This results in me getting frustrated with how a story is shaping up and then dropping it. That wasn't a problem when I was younger, but it's become one as

    Read More

    17 comments · 774 views
  • 109 weeks
    Anyone know artists who do illistrations for stories?

    I'm low key working on a story which I intend to complete before posting. I'm enjoying being able to go back and improve, tweak, and change things to make the best possible version of the story, and it's nice to not feel like I am bound to a strict schedule of uploads.

    Read More

    4 comments · 298 views
  • 131 weeks
    A metatextual analisis of "The Bureau: XCOM Declassified" to show how it fits in the series timelines

    A lot of people like the rebooted XCOM series, and a lot of people also insist its lore is bad/nonexistent. This isn't true in my opinion, but is the product of the game that sets up the world for the series having been released a year after the first game in the series as a prequel, and also it sucks ass to play. The Bureau: XCOM Declassified is not a good game. At all. The story is really good,

    Read More

    18 comments · 459 views
Nov
2nd
2019

I've started a Let's Play / Machinima (Videogame "film") · 2:23am Nov 2nd, 2019

Hey guys! For a while I've been debating working with film, and now I am. The first episode of Project 111 will premier on Youtube at this link today at 8:00 PM GMT-9 : https://youtu.be/LeLxd-w-CQo

That's just over 1 hour and 45 minutes from writing this.

What is Project 111? Well, have you ever seen Freeman's Mind? It's a Lets Play in that same vein where the game is played through and I am in character as Laura, the Soul Survivor, at all times acting as her internal monologue. Unlike Freeman's Mind which is 100% comedy, I am going for a mix of lolz, drama, and seriousness like my normal storytelling here.

As for the specifics, Project 111 is the story of Fallout 4 (No wait, dont' go away, there's large twists!), retold with heavy modding (a lot of which is story based) to make the main quest much more interesting, and add much more big and grand things to DO in the Wasteland. Do not expect things to follow the story Bethesda layed out. As time goes on, we'll get more and more diverged from that untill, well... The old "end of game" is now a midpoint.

So, about those twists:

  1. I am using a custom mod to make my own story around what's there. It uses some old fandom ideas, but it's my own spin on things.
  2. I know enough Fallout Lore to convincingly roleplay a pre-war American (probably) so Laura should be authentic as a character.
  3. I fixed my mic issues and now sound like an actual human person :D
  4. The wasteland we will explore has been massively overhauled. It wouldn't be dead nothing after 200 years. We have greenery again, people have built their own damn settlements. The game has been overhauled into what it should have been all along by my, and several other testers, opinions.
  5. I have the mod list for what I am playing if you want to play through it yourself!
  6. There is ~60 hours of non-vanilla story to go through, not counting what I myself make. Places you have not seen, lovingly crafted by a dedicated team of reverent modmakers who wanted to make Fallout 4 a Fallout game. And they did it.
  7. I decided to roll with glitches and incorporate them into the story. There's 3 so far which are god damned hilarious.
  8. I've gone through the trouble to voice over twice. First while playing, then again aftewards in editing, so as to make timing work better for jokes and stuff.
  9. I personally find the voiced protagonist a source of humor when this happens. "Giant bugs... the hell?" "Yeah, me! What the hell."
  10. I'm using film making stuff like scripted events and Machinima tricks to add to the story. It's not jus tall watching an FPS. There are... other things to watch aside from Laura's PoV.

Downsides:

  1. I am new to editing.
  2. I am new to After Effects.
  3. I learn by doing.
  4. I'm making each episode about the length of an hour TV special ~40 minutes.

That said, I think you guys will enjoy someone taking the piss out of Bethesda by playing the game as close to how the orgional Creators would ahve done their story as can be managed with existing mods and my own talents.

EDIT:

I am open to advice on working with film. If you have advice, instead of just saying "X is bad" and making me a sad bug, please say "X could use work, here is a tutorial for how to do X better in <relevant program>". I have audacity, Adobe Premier, and Adobe After Effects.

Comments ( 14 )

Sounds interesting :moustache:

(No wait, dont' go away, there's large twists!)

Too late. I'm off like a prom dress when the date is Errol Flynn

Honestly though... And meeps, love ya babe and it does sound interesting and I wish you well and success on the project, but the modern iterations of Fallout are abject shit. Now if this was a New Vegas mod or one done old school style then I'd definitely take a look



Or is this person going to break the fourth wall to give that toss pot a punch to the balls for charging a hundred bucks for a subscription? Then you'd really have something:yay:

5149666

Now if this was a New Vegas mod or one done old school style then I'd definitely take a look

Not a chance. I hate generic western movie wearing Fallout's skin. Bad story, bad lore, boring characters, bad factions, pointless kneecapping of the setting, an undoing of everything I did in Fallout 1 and 2... New Vegas is insulting.

Or is this person going to break the fourth wall to give that toss pot a punch to the balls for charging a hundred bucks for a subscription? Then you'd really have something

AH, politics. You'd be wise to just ignore those in all forms and from all sources. Politics is inherently evil my friend. Keep out of it. I don't care about that crap at all. All I care about is taking what I already have and making it better for the sake of just that, having better things than I do now.

5149700

Not a chance. I hate generic western movie wearing Fallout's skin. Bad story, bad lore, boring characters, bad factions, pointless kneecapping of the setting, an undoing of everything I did in Fallout 1 and 2... New Vegas is insulting.

Eh, I liked it.

AH, politics. You'd be wise to just ignore those in all forms and from all sources. Politics is inherently evil my friend. Keep out of it. I don't care about that crap at all.

I.... what. No, Bethesda is charging a hundred bucks for a... huh?:rainbowhuh: I agree with the politics notion though. Its a necessary evil at best, and I hope we come to a time and place where we can give that whole pyramid scheme the heave ho.

I described it via Commander Hurricane thusly (Graphic people. Hurricane was a stallion of deep passion and decidedly articulate phraseology along with being classy as hell.)

"Imagine, my dear mare, your sitting at home at dinner with your herd, and theres a knock at the door, and opening it, you let in an old stallion and a scab covered tavern wench. After giving the stallion a bag of bits, he instructs said whore to lay across your dinner table and across your meal, and climbing atop her, he begins to rutt her in his half hearted old codger way. And as he does so he begins drooling and muttering about mother and liking this special time together and ever few thrusts he looks into your foals horrified gaze and screeches in a flurry of desperate thrusts "ITS FOR THE GREATER GOOD, ITS FOR THE GREATER GOOD!"

But, yeah, I feel about 4 the way you feel about New Vegas, and I wasn't a big fan of 3 to start. And Tactics... Oh God, TACTICS:raritycry:

5149703

Eh, I liked it.

Yeah, fucking everyone did, and now I have to hear about it all the fucking time when I want to talk about one of my favorite series ever. I'm seemingly the only person who hates it more than fucking 76. You do understand that it takes a huge shit allllllll over the lore right? Like, the BIGGEST shit possible. It UNDOES the player's heroics from a prior game!
It IGNORES basic facts about the setting which mean that as of when it takes place, several enemy types SHOULD NO LONGER EXIST ANYWHERE!

I.... what. No, Bethesda is charging a hundred bucks for a... huh?:rainbowhuh:

Yeah, and so fucking what? Bad company does dumb thing. Yawn. Meganews there. That has ZERO baring on the PAST Fallout content and titles. None whatsoever. They are not charging us 100 bucks to play older titles. They are charging people 100 bucks to play some crap I dont even conciser cannon because it cares only slightly more about cannon than New Vegas did.

And Tactics... Oh God, TACTICS

... Tatics is best Fallout. No other game allows you to actually fix the apocalypse as an ending. No other game created a living breathing world better. Fight me if you will.

5149709

Fight me if you will.

Nah. I like you and that seems a silly thing to get in a tiff over.

Here's the thing: I agree with you, but can appreciate New Vegas for what it was trying to do. The problem is that most people didn't even play the first two games, which is where the real sin lies.

5149711 I cannot appreciate it at all because I'm that weirdo who dosn't play games for gameplay. I play for story. Why? because only games can put you into a story as a character. it's the unique thing the medium can do and it's a crime we dont primarily do that with it but instead create what amounts to panels with buttons to press that make lights flash in amusing patterns.

Problems with New Vegas that cannot be ignored:

1. The NCR is a crumbling pile of stupid.

Thanks, Obsidian! The nation I forged in 2186 has done fuck all for 95 years. It's still a bunch of primitive screwheads pretending to be politicians and pretending to run a nation. Have they built infrastructure? No. Have they forged a civilization? No. They've had almost 100 years to make a nation state and have manged to be a big bloated, corrupt, Democracy that is overreaching for more territory, stretching itself too thin to be effective at anything.
They have had 95 fucking years, in a world surrounded by stray bit of super advanced technology literately just laying around to be picked up and used, to get America back on its feet and working again. Have they? NO! Quite the opposite! Their group is 1 dead president away from fucking collapsing! Prewar America was founded by a bunch of religious kooks who didn't even know what Electricity was, and in 95 years with limited resources in hostile terrain, without any ability to pay their army for the first few years, through famine and plague, they had spread from one coastline all the way across a fucking continent, joined the two coasts with a railroad, telegraphs, and built brand new cities that were not made of scrap metal found laying around.
They did that. While having to invent everything FROM SCRATCH! And set everything up FROM SCRATCH! The NCR has had 95 years in a world where you can't go for a walk without tripping over a robot and a laser rifle, and that walk takes you through a mostly intact old query, factory, and airstrip, to make something worth a damn, and they have FAILED!
FUCK, YOU, OBSIDIAN! I want to go back to Fallout 2 and just murder everyone in Shady Sands now.

2. The Master's Super Mutants STILL EXIST!

Proof that no one fucking reads up on settings before creating more story for them, is that we still encounter Super Mutants. Okay, sure, we did in 3. At least they were connected to Vault-Tec and do appear and behave differently from the Master's mutants.
New Vegas... MADE THE MASTERS ARMY SURVIVE! They undid everything we did in Fallout 1, Thanks, Obsidian! Thanks for taking that victory for good away from me.
And Marcus, Marcus is still alive. HOW?! The surviving mutants were hunted down to near extinction by the time of Fallout 2. It's been 95 years! Super mutant cells undergo cellular division at a greatly increased rate. Mitosis occurs at a rate 15% quicker than that found in pure strain humans. Their not aging is a ret-con! Marcus should have died 15% faster than he would have if he wern't mutated if no on ekilled him, and he should have been fucking purged with the rest of the Greenskins because West Coast mutants are SUPOSED TO BE EXTINCT!

3. Ghouls still exist.

Okay, sure, some still people Ghouls should still be around, but in fallout 1 and 2 ghouls were RARE! Why? Because they are pathetic! Monsters prey on them all the time. Humans purge them. They are fragile, they will break their own legs if they run, that was a FUCKING GAME MECHANIC! Ghouls also need to eat, there's not enough food for them in pre-war places to last 200 FUCKING years! So the ferals in old pre-war buildings should have left to find food, or starved and DIED!
But NOOOOOO! They are still around in hoards so thick I probably killed literally 2000 of them playing threw New Vegas alone. But that's partially Bethesda's fault too. Because they refused to invent new monsters and mutants for no reason.

4. The enemy of New Vegas is just Romans.

Super. Fucking. Lazy. GG, Obsidian. You used generic Romans and made them look like cosplayers who had a 30 dollar costume budge challenge to look like Romans. Oh and they are anti-technology but still use guns and energy cell powered melee weapons. GG. The Zulu proved that primitive weapons beat guns when there's 25,000 tribals vs a few hundred civilized soldiers. You don't need to give the tribals tech so they can win ESPECIALLY not if that fucks with the lore you made IN THE VERY GAME YOUR WORKING ON!

5. New Vegas is a single Quest from Van Beruan's notes stretched into an entire game, and it FEELS like that.

The story is very very very very short and inconsequential in nature, and ends with a "choose your own clishe played out cowboy movie ending". Without ALL of the expansion packs, the storyline is total crap. With them, it's barely tolerable.

6. A game in an exploration focused adventure franchise forces you to play the first 2/3rds linearly.

Unless you're lucky as fuck, you have to follow the fucking horse shoe path of OP monsters and invisible walls until an arbitrary point in a story that is impossible to get invested in because only a fucking idiot would go "This man shot me in the head for mail I was carrying. I'ma go to him now." Even if you DO manage to break free of the quest hallway... What is there to explore? What is there to see?
Nothing. Just desert sands and office buildings. The only interesting places are the REPCON launch site and the strip itself. Everything else is... generic wasteland crap you'd get in any post-apock story.

5149721
Agree entirely with the last point.

Same here, and a Fallout fan as well, and I agree with all your points, and I still liked New Vegas. Yes, it was a glitchy buggy lore puked upon mess but it was still an attempt, and one that excelled in many areas that 3 fell flat in and 4 barely half assed.

And that was sort of the point with the NCR. It was just same shit different day and a large part of why things like slavers and raiders exist.

The Master's Super Mutants STILL EXIST!

I wouldn't call it exist or even surviving. They were barely hanging on and were more a nuisance then an actual threat by the Vegas storyline

5. New Vegas is a single Quest from Van Beruan's notes stretched into an entire game, and it FEELS like that.

True enough.

But it was still an effort. It was a passion project from people who truly wanted to work in the fallout verse but were constrained by Bethesda's shitty rules and lore abortions. They were a punch drunk boxer taking on the Muhammad Ali of lore, and did their best.

I think Obsidian should take another crack at it. Certainly can't do worse the Bethesda at this point

5149731

. Yes, it was a glitchy buggy lore puked upon mess but it was still an attempt

I"m not sure why you think that matters. "I tried!" isn't... like so what? Either you achieve your objective or you fail. No points awarded for trying.
If that was true, I'd have had a very very very different childhood and much better relationships with my family. Results matter, intentions don't. That's just a hard truth of life.

I wouldn't call it exist or even surviving. They were barely hanging on

They are not 100% exterminated with 0 total surviving members after 95 years of purges and shit, so no, invalid defense of the game's actions. The things I did for the wasteland are still undone.

But it was still an effort. It was a passion project from people who truly wanted to work in the fallout verse

And they failed. They failed so hard their pile of crap is worse than 76. It's ALMOST worse than Brotherhood of Steel, but at least they didn't put IRL advertisements in it so that's something.

5149735
And that's where I think the rub is in this discussion: They didn't fail. Yes, they didn't do the game you may have wanted them to, and yes, they flubbed it at times, but a failure?

They set out to make, and hopefully sell, a Fallout game, and they did. We can quibble about the details, and theres a lot to quibble over, to an obnoxious and near disc tossing degree, but I had fun with it, and its stuck with me, especially when compared to 3 and 4.

And they certainly didn't fail worse then 76, because that was just a cynical ploy to milk bottle top the dumb magpies away from the Call of Duty tin foil shop.

5149744

They set out to make, and hopefully sell, a Fallout game, and they did.

No they did not. They made a shitty fucking cowboys and Indians game wearing a Fallout hat.

And they certainly didn't fail worse then 76

Yes they did, because at least 76's story dosn't compleatly undo prior hero's achievements. I dont care about gameplay. I care exclusively about story and the setting as an actual living breathing place. Lore > everything not-lore.

5149756
Well, I liked it. Sure, it wasn't perfect, but I certainly had fun.

Guess we'll just have to agree to disagree on this one my dear Meep's:fluttershysad:

5150153
I have to agree with you when speaking of FO 76, but I've played well over 2200 hours worth of FO4 and still enjoy it. With and without mods. The previous three Fallouts I don't much care for, even though I have played FO3 to conclusion, and did the same for FO Los Vegas. FO 76 is an abortion of a game, even though I like the idea, it's implementation is total crap.

Now if you transported FO to space, you'd get the new game on the market... The Outer Worlds. Looks like a fun game, and I plan to get it sometime soon.

And don't go giving Meep a bad time. Her heavily modded play through is rather entertaining to an old Fallout hand like me. I like her 'take' on things, and the story she's trying to make happen. I await every episode of it with an-tici-pation. (hehe... Rocky Horror reference!) :)

5155887
Well, one must remember that they had a pretty high bar to shoot for, and you weren't going to get the same feeling regardless. I can't help feeling if they had the whole experience would have felt to cluttered for most given the current mental state of most gamers. Simply put, most, or at least a large portion, of said gamers have relatively short attention spans and quickly get bored with such things.


Of course, on the other hand, we have something like Death Stranding, which on face is Slog: The Video game, a experience about as fulfilling as eating ones own snot game wise about all the glories of being a UPS minus the sexy duds, but has a surprisingly deep, and more surprising coherent (given the creator Hideo holy fuck balloons no I don't give a toss how the Fulton Recovery System Works Kojima) story. Of course that also very much has the personal love project stamped over the whole thing, but that's neither here nor there

I think thats where me and Meeps disagree. But friends will do that. And I'm not picking on her, I simply disagree as I said

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