“That smells like electricity,” Amethyst observed.
With her mother, it's a familiar aroma.
In any case, that worked better than it had any right to, as is the case for many great dungeon bypasses. On to the lair of the beast. Maybe they'll get lucky and it'll turn out CodeSlyther collects motorcycle debris.
Labyrinths do not branch because they are MeditationTools; just follow the path. Mazes do.
Most mazes as a way of letting ponies very bad at navigation, have continuous walls; so now, if one places one's tale on a wall and walk, one will eventually find the exist. The best mazes have blocks of walls with crinkly interlocking edges between the blocks so that just following a wall leads back to the entrance, rather than to the center of the maze or the the exist. I have an anecdote:
Every year, a farmer grows a CornMaze every year, on the outskirts of town and charges to run the maze. Originally, the farmer cut the maze into 3 blocks (entrance, center with a prize for reaching the center, and exist. After CellPhones became common, about 1 person called emergency services daily for rescue.
The city told the farmer to either make the next maze next year have a continuous wall so that lost people could just follow the wall and end up either back at the entrance or the exist. The farmer complied:
Next year, about 1 person daily still called for rescue. ¡Some claustrophobic people, who are bad at navigating, will panic after a few minutes and call EmergencyServices, even if the walls are continuous!
Yeah, Amethyst would know all about that. I suppose some days Derpy comes home reeking of stray electricity.
In any case, that worked better than it had any right to, as is the case for many great dungeon bypasses. On to the lair of the beast. Maybe they'll get lucky and it'll turn out CodeSlyther collects motorcycle debris.
Heh, that would be an amazing twist (and gives me more credit for planning this travesty than I really deserve).
Back in the day when I played semi-regular D&D or Pathfinder, our group had a habit of easily defeating the 'bosses,' much to the DM's chagrin. With a few lucky rolls, we beat one before she even noticed us.
On the flipside, we usually got brutalized by chance encounters. Our druid nearly got killed by a tree she offended. :rainbowalaugh:
Labyrinths do not branch because they are MeditationTools; just follow the path. Mazes do.
That is true, although I think in common parlance the word often means something that's tangled and confusing, even if that's not the intent of the thing.
And it's arguable in this case that since the pattern on the floor is a circuit diagram (I don't remember if I made that obvious in the text, or just hinted at it) there is only one path, and everything else is not a path. Granted, if they can't read circuit diagrams that's not clear to them.
I can read circuit diagrams to a degree, although typically the ones I use in my day-to-day don't bother explaining what happens inside computers, it just marks them as mystery boxes.
With her mother, it's a familiar aroma.
In any case, that worked better than it had any right to, as is the case for many great dungeon bypasses. On to the lair of the beast. Maybe they'll get lucky and it'll turn out CodeSlyther collects motorcycle debris.
Labyrinths do not branch because they are MeditationTools; just follow the path. Mazes do.
Most mazes as a way of letting ponies very bad at navigation, have continuous walls; so now, if one places one's tale on a wall and walk, one will eventually find the exist. The best mazes have blocks of walls with crinkly interlocking edges between the blocks so that just following a wall leads back to the entrance, rather than to the center of the maze or the the exist. I have an anecdote:
Every year, a farmer grows a CornMaze every year, on the outskirts of town and charges to run the maze. Originally, the farmer cut the maze into 3 blocks (entrance, center with a prize for reaching the center, and exist. After CellPhones became common, about 1 person called emergency services daily for rescue.
The city told the farmer to either make the next maze next year have a continuous wall so that lost people could just follow the wall and end up either back at the entrance or the exist. The farmer complied:
Next year, about 1 person daily still called for rescue. ¡Some claustrophobic people, who are bad at navigating, will panic after a few minutes and call EmergencyServices, even if the walls are continuous!
11871248
Yeah, Amethyst would know all about that. I suppose some days Derpy comes home reeking of stray electricity.
Heh, that would be an amazing twist (and gives me more credit for planning this travesty than I really deserve).
Back in the day when I played semi-regular D&D or Pathfinder, our group had a habit of easily defeating the 'bosses,' much to the DM's chagrin. With a few lucky rolls, we beat one before she even noticed us.
On the flipside, we usually got brutalized by chance encounters. Our druid nearly got killed by a tree she offended. :rainbowalaugh:
11871592
That is true, although I think in common parlance the word often means something that's tangled and confusing, even if that's not the intent of the thing.
And it's arguable in this case that since the pattern on the floor is a circuit diagram (I don't remember if I made that obvious in the text, or just hinted at it) there is only one path, and everything else is not a path. Granted, if they can't read circuit diagrams that's not clear to them.
I can read circuit diagrams to a degree, although typically the ones I use in my day-to-day don't bother explaining what happens inside computers, it just marks them as mystery boxes.