• Member Since 9th Jul, 2012
  • offline last seen May 5th, 2019

MythrilMoth


LOOOOOOOOOOOOONG LOOOOOOOOOOOOONG MAAAAAAAAAAAAAAAN!

More Blog Posts3908

Jun
19th
2018

Moth Plays Rogue Galaxy: Hunter's Log 0001 (Rosa, Salgin) · 4:16am Jun 19th, 2018

On the desert planet Rosa, a boy named Jaster Rogue has a fateful encounter with an interstellar bounty hunter known as Desert Claw.

So...here we go again. A brand new Let's Play series.

Rogue Galaxy was Level-5's third and final major international release for the PlayStation 2 (not including Dragon Quest VIII, which Level-5 developed for Square Enix). As with most late-life major game projects, Rogue Galaxy really pushed the PS2 hardware to the limit of what it's capable of. Stylish, sleek, with beautiful rendered cutscenes and smooth in-engine graphics, plus a ton of voice acting and a talented cast of well-known voiceover artists, Rogue Galaxy is a labor of love and a work of art. Among the voice cast for the English version of the game: Will Friedle, Steve Blum, Ben Diskin, Kari Wahlgren, Crispin Freeman, David Sobolov, and Yuri Lowenthal--just to name a few. Their performances, along with yet another amazing score by Tomohito Nishiura, really bring this vibrant, epic game to life on a grand, galactic scale.

Plotwise, it's cliche as hell. It cribs shit from all over the place--Star Wars, Star Ocean, Trigun, Cowboy Bebop, you name it, Rogue Galaxy rips it off somewhere along the line. But that's not the point of this game. The point of THIS game is to be a pleasant sensory experience and a challenging action RPG with tons of stuff to see and do, a rich and elaborate sidequest system, and basically all the bells and whistles a mid-00s RPG needed to have. While everything in this game's plot is a massive cliche and you'll recognize homages to everything from Star Wars to Cowboy Bebop, rest assured that all the cliches and homages are actually part of the game's charm.

The game's battle system is chaotic as hell and takes some time to get used to. The "Revelation Flow" is similar to Final Fantasy XII's License Board. The two games also have similar Hunt sidequests. The weird thing is, FF12 and Rogue Galaxy were developed in two entirely different houses at the same time. It's weird for them to have so many things in common, but there it is.

Among the other things present in this game are the bug catching and battling game Insectron and the Factory, which is sort of a stripped-down Georama system used to fabricate new weapons and items. And, of course, there's a weapon upgrading system. Because Level-5 LOVE weapon upgrading systems.

Of course, all of this and more will be addressed in future installments. For now, enjoy this first tentative dip into Level-5's love letter to Star Wars and space cowboy anime.

>>END OF LOG

Comments ( 3 )

Oh sweet, I've been playing this game myself off and on for the last couple of weeks.

Ah, yes, this brings back all kinds of good memories... ^_^

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