• Member Since 17th Nov, 2012
  • offline last seen 9 hours ago

awesomesauce4


A scientist who occasionally writes fiction. Does anyone ever read these things?

More Blog Posts72

  • 309 weeks
    A quick clarification

    I felt like I should explain why the final chapter will take a week more to get out, even though it's been written already.

    For starters, I briefly considered putting out the last two together, but I felt that the final chapter of my oldest story deserved a little more hype than that - and you lot seem to like it, despite my terrible scheduling!

    Read More

    3 comments · 508 views
  • 313 weeks
    Updated document for S1 Analysis

    Seeing as this site doesn't allow one to upload Word documents directly, here's a link to a Dropbox file:

    https://www.dropbox.com/s/c1ld4hj7u0jdovu/MLPFIM%20Notes.docx?dl=0

    2 comments · 338 views
  • 314 weeks
    Crystal Heart 3D Model

    I got bored tonight and decided to mathematically reconstruct a 3D model of the Crystal Heart as of S6E1 ("The Crystalling - Pt. 1"). It's 3D printable, scaled to 'actual size' (near as anyone can tell, at any rate), and took me about 2 hours to make, mainly because I had to calculate a bunch of lengths and angles using 2D projection. Enjoy!

    Read More

    0 comments · 290 views
  • 325 weeks
    A "Brief" Guide to Equestria

    I started work on this because I was very bored. Basically, it's a running reference guide of all the technology, materials, societocultural aspects, and other various notes I could make on the world of MLP: FIM.

    Read More

    4 comments · 425 views
  • 341 weeks
    [Hello again!]

    [Hello all! It's been quite a while, has it not?]

    [Anyway, I've been adding a few things to the universe, and I may have gotten just a little bit carried away, and... well, to put it bluntly, there's a lot more story than there was in the old version.]

    Read More

    0 comments · 453 views
Jul
26th
2017

You Don't Belong: The Game - BETA OUT, RETITLED · 2:49pm Jul 26th, 2017

First, a few important updates:
-You Don't Belong has now been renamed 'Misplaced'.

-The beta is out! Grab it here (it's a big file... might want to grab a snack while you download it.) There are three 'official' endings, and two 'unofficial' ones, depending on what choices you make (that crystal's pretty important...)
Also, you might spot a certain somepony in the room with you if you're lucky!

-Please let me know what you think of this game! I've already received a ton of feedback from the alpha testers, but I would definitely like to know if you spot any glitches, thematic inconsistencies, or things you just plain don't like.

One last thing:
-A lot of playtesters told me that the controls aren't quite clear enough, so here's the lowdown:
-WASD to move around in the overworld, arrow keys to move around in a battle scene.
-Enter to select or interact with stuff, Shift to go back.
-Q opens your menu.
-E drops an item.
-Mouse1 is used for attacking.

Good luck!

Report awesomesauce4 · 491 views · Story: [Misplaced] ·
Comments ( 8 )

I received this error while playing the game. This happened right after I released Nightmare Moon. It appeared randomly while I was talking to Nightmare Moon.

imageupload.co.uk/images/2017/07/27/misplacedNightmareMoonError.png

Comment posted by awesomesauce4 deleted Jul 27th, 2017

4614178
Oh dear. I hope nobody else is getting this.
Are you able to get past that point, or is that making you unable to progress?

4614297

The game just crashed, unfortunately. I haven't replayed the game yet to see if it would happen again. I will try that path again tonight.

4614297

I have been able to get past that point every other time I have attempted that route. It might have been just a random bug. The only other issue I have come across is this random graphical glitch that appears sometimes.

imageupload.co.uk/images/2017/07/28/VisualGlitchMisplaced.png

4615628
It might well be - the strangest thing about GameMaker is that bugs can appear in exported versions that never did in the project version.

Also, that's not quite a glitch...

-Tutorial: Spamming enter continues to give the dialogue from each fight option during enemy turn
-Enemy Health bar is awkwardly placed, requires you to glance away from the battlefield and enemy to check, and only appears for a brief time, pushing players to do so.
-Dieing to Cerberus before battle and loading without a save brought me back to the character creation but old character existed on screen and could move around, vanished upon continuing through character creation screen.
-RUN option during Cerb battle crashes game
-Running from NMM and then ignoring her results in a game over via neutral ending, kinda anticlimatic? not really sure if the rest if even in the beta, this also results in an auto save, incredibly annoying, forcing the player to go through the tutorial yet again. to try something else
-After rescuing NMM, an interactive body remains in the cage. interactions cause the "She's not responding" dialogue.
-in the run with the glitch above, still got neutral ending, despite Petting cerb and rescuing NMM
-Attack doesn't play well with my touchpad, not sure if you can even do anything about that :\
-Quit should have a confirm dialogue, i can easily see someone accidentally hitting it, because I did.

Probably not gonna play any more right now, dont wanna go through the tutorial for the 6th time.
Edit: If you try to run from cerberus via actually running without entering the battle screen you just instantly die. I only just realized that might not be intentional

4616903
Have you encountered any of these glitches multiple times? I've received several reports of game-crashing bugs that only pop up once, and then never again. Presumably something went awry in between the GameMaker version and the export, because none of these ever occurred in the GM version even after several hundred trial runs during production.

-Ignoring NMM resulting in a Neutral ending is on purpose, though. Running away from someone doesn't really count as sparing their life, especially as you're condemning her to continued occupation in Tartarus.

About half of the other ones you noted were glitches and aesthetic bugs I'm somewhat aware of. They've been patched as soon as I hear about them, but I'm not sure I want to go about updating the beta just yet until I figure out what's causing all the less predictable glitches.

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