Now...Where Were We? · 3:22am Jul 1st, 2016
SUCH POWER ••• SUCH FREEDOM ••• BEYOND ENTITY
I think it's about time I see where I stand. Come take a look with me?
Let's see, to start...
Fullmetal Pony is now back in-progress.
After a long time spent trying to get my act together, I think I have a good enough routine in place to comfortably work on the project again! I've dusted off my pocket notebook with all my thoughts, worked through basic summaries for the next several segments (and begun the first draft of 3.1), and have imported all my older resources to a newer computer. It's early days yet so I can't give an estimate on when I'll have an update ready to share, but I'm confident I can push through the rest of the backstory with a steady-ish pace.
In the meantime, I've worked on the game some more.
In the last week, I had a burst of inspiration to power through one of the most difficult scenes in my game project, Ikusa ~ Wartorn. The inspiration allowed me to try my hand at custom sprite work, which I think turned out rather well given the circumstances. The entire scene is right below...
...and, in addition to that, I also completed cleaning and scaling on a dungeon demo that chronologically follows the scene shown! It's been designed for public release alongside my project files (so hopefully nobody is dishonest with my hard work), so while it may be a risk, I think the people wanting an update for IK~W have been patient enough. Even if the whole game continues to take second priority to horse words, I can rest easier knowing that at least this was released for their enjoyment. If you've been interested in my long-term project, check out the latest dungeon here.
All this while I'm still unemployed...
Still true. I have been working a LOT on an updated resumé for 2016, as well as compiling a list of new employers. It's been a slow slough through application sites and new certificates (I've never bothered with lynda.com before now!), and I'm still genuinely anxious about my remaining savings, but it's one of the things I can't control. It sucks and I'm scared, but there's only so much I can do in a day.
Truth be told, I've found myself awake from two in the afternoon until five in the morning, splitting my time between resumé work, application work, Lynda studies, game programming, and finally getting back into writing.
It's...hard.
So yes, that's about where I am now. It's a little back from where I left off, but it's where I am. Time to start moving forward again.
~Leo
I know that feeling all too well.
4060000 It's a horrible thing, yeah? At least, in a situation like this. I need more hours in the day.
4060003 Only advice I can give is try eating better foods, exercise or simply forcing yourself to wake up and sleep at proper times.
Watching that first gif with the Mortal Kombat movie theme playing in the background. It kinda works.
Hope you get your situation sorted. Life comes before horse words.