I'm Starting to Realize Why Fallout: Equestria Stories are So Long · 2:57am Nov 24th, 2019
As in the games, the experience is one of being constantly distracted by interesting sidequests, nested goals, and shinies.
Stay on task, Horatio. (sauce)
As in the games, the experience is one of being constantly distracted by interesting sidequests, nested goals, and shinies.
Stay on task, Horatio. (sauce)
Which is odd, because, you know, the characters all suffer. Sure, I'm not fond of character death, but that just means ponies get tortured and mangled instead (though not very in this case because it has to stay T for the contest).
But... It's very dramatic. And full of action! And I've read mountains of military history, so I can include lots of interesting/gruesome details that have nothing to do with my actual lived experience!
Double boxed.
I shall take this as a sign I am improving as a writer.
Like I said: thank you. Old horse furry. Very happy.
Some will say the worst part of writing is the beginning. Others the end. Others the middle, and middles are in fact massive bastards. A middle needs to bridge the beginning and the end without getting off-topic or lost in the weeds, and it's hard.
But even so the middle isn't the worst part for me. The worst part is the bit in between projects.
This is some next level fanfic:
(Mayfair. The Newspaper-Boy holds a copy of the late edition, ink smudging onto his fingertips. Passers-by slow as they read the splashed headline.)
THE NEWSPAPER-BOY: Extra! Extra! The hairy-handed gent who ran amuck in Kent has lately been overheard in Mayfair! Extra Extra!
A PASSERBY: (admonishingly) Yeh bett’r stay away fr’m h’m. He’ll rip yer lungs out.