This week's game streams: · 12:27am Feb 18th, 2020
Monday 2-17 (in about half an hour): KSP Hard Mode (Landing on the Mun)
Wednesday 2-19: KSP Hard Mode (Minmus? Space Station? IDK)
Saturday, 2-22: XCOM Long War (St. Johns Bug Hunt)
All beginning 7 PM Central time: http://twitch.tv/redneckgaijin
Hard mode as in hard landing, or hard mode as in very difficult? (The size of the crater indicates the difference)
5205222 Hard difficulty level in career mode: dead kerbals don't respawn, there's no quicksaves or revert-to-launch function, and missions pay off only 60% of their usual science, money and reputation bonuses, while penalties for failure run 120%.
The explosions aren't any bigger. They just have more consequences.
5205521 *sniff*
Wait, do they have a Bigger Explosions mode?
5205534 I'm sure there's a mod. There are mods for warships and the like, so why not?
But considering I made three attempts last night to launch a trio of satellites to high Kerbin / Munar orbit and, out of the nine total sats, got ONE to its designated orbit, after much flopping and rolling and waste of SRBs, I think I did my job for providing explosions and mayhem.
5205628 "Um, guys? The downrange observers say they love the fireworks show, but can we please start launching satellites?"