• Member Since 28th May, 2015
  • offline last seen Sunday

Extradimensional Alien


25-year old fanfiction writer from Russia.

More Blog Posts76

  • 78 weeks
    No updates for more than a year, oh my...

    Erm... I live?

    *sees glares*

    OK, I am sorry. Really.

    So here is the stuff:

    1) I have found to my displeasure that I need to go back to drawing board for the Western Wastelands arc in the "Fallout: Equestria Girls" story. I can churn out a chapter or two without doing that, and then I will have to rethink a number of things.

    Read More

    15 comments · 711 views
  • 105 weeks
    Going on a vacation for 2 weeks

    Internet reception is not likely to be good, so I am basically offline; if I do happen to come around, it's not for long.

    Sorry everyone, was not able to update anything in time.

    1 comments · 230 views
  • 127 weeks
    Whelp

    I haven't seen "Forgotten Friendship" in full yet, but from what bits I saw on YouTube, my own headcanon got screwed (namely, that Sunset never got back to Equestria and never saw Princess Twilight and Princess Celestia until the events of Fallout: Equestria Girls).

    Expect some retcon. There won't be much, but Chapter 31 at least will have to be re-written a bit.

    Read More

    10 comments · 551 views
  • 139 weeks
    Bad news, people...

    No, I am not cancelling any of my WIP stories. It's other things.

    Read More

    13 comments · 821 views
  • 144 weeks
    It's my birthday, yeaaaaaaah!

    I am twenty-four now! :pinkiehappy:

    18 comments · 293 views
Sep
13th
2017

I am back! And I have some questions. · 10:28am Sep 13th, 2017

Some of you may be aware of this, but - I have returned! :pinkiehappy:

I still have several days of paid leave before I go back to work. Unfortunately, these days are marred by one nasty thing. My laptop was going crazy before I left, and after my return, I discovered that it went totally full retard, and after several attempts to fix the problems, I had to say "screw it" and totally wipe the system clean - which means it is going to take me some time to restore everything back to the working order. Stupid Windows 8.1, not that 10 is any better. If not for the fact that majority of software I use is Windows-oriented and Linux analogues do not work as well as I need, I would have tried some more user-friendly Linux build like Ubuntu long ago.

OK, enough about my computer woes.

I have not been able to focus my attention on it thanks to the fact that my job was totally hectic prior to the leave, but it is now - le gasp - two years that Fallout: Equestria Girls is up on FIMFiction now! :yay:

To those who maintain interest in the story - there are questions that I would like to know your opinion on. They are below the page break (if it works properly), if you are interested.



1) I have seen that the authors sometimes make blog posts on their novel-length stories that explain certain things on the lore of the universe they are writing. Since there are parts of the lore of Fallout: Equestria Girls that I have not shared yet, I am curious as to whether you would like to see blog posts explaining said parts (naturally, without spoilers). These can, for instance, refer to the nature of National Security Commissariat and Directorate of Intelligence, notable events of the Last War between UFE and TODC, or describe the more detailed background stories of some characters (again, without spoilers).

2) In case someone does not remember, unlike the original Fallout, the events of the story occur only seven years and a couple of months after the nuclear apocalypse. This means, while the collapse of society is quite possible and practically the whole industry is in tatters, there are still elements of more advanced technology that, as I envision it, can survive into the immediate future like in Fallout: Equestria Girls, but will be broken down further down the line when eighty or so years pass (between 2077 and 2161, when Fallout 1 takes place, 84 years pass).

I'd like to know - what do you think of the following pieces of advanced technology that can still be operational after 7 years after the apocalypse? I have several ideas on this matter (and encourage you to add your own as well):

1) Gun trucks or so-called technicals. Since I have already mentioned surviving "Grasshopper" scouting vehicles, and the Appletown arc showed Brotherhood of Steel having a truck and Appletown using a captured jeep with a machine gun, it is not impossible for Wastelanders to utilize surviving cars and outfit them with weapons, in my opinion. Bigger factions and even some independents have potential to have those, outfitted with weapons ranging from 7.62mm MGs to automatic grenade launchers.

2) Armoured personnel carriers. If some of them survive the nuclear attack and there is enough fuel (some of them were converted to nuclear fuel, some were not), then a person who has driving skills can theoretically drive one (after some practice). Models that use 12.7mm machine guns as ammunition can be resupplied relatively easily, while the models with 20mm autocannons will be more problematic to resupply - but also would be more devastating. APCs would be limited to the biggest factions like Cleaners, Enclave or Brotherhood of Steel.

3) Tanks. Specialized tank crews can in theory survive the apocalypse, and tanks have anti-WMD protection as well, so the problem would be more with fuel, ammunition and actually knowing how to drive a tank than with finding a workable one (difficult, but not impossible). Although, given that they would be practically a game breaker, if they were to be involved, then only in last stages of the story.

4) Power battlesuits. If there is power armour and Liberty Primes in Fallout, I see it possible that a power battlesuit, which is something of a middle link between them, can exist, albeit in very limited numbers and as prototypes.

5) Mobile aerial fortress. Kkat already described something like this in Fallout: Equestria and there is Prydwen in Fallout 4 as well, so I think it would be possible to have one - but I have not even tried to devise a plotline involving one yet. This is just for your information.

Your thoughts will be greatly appreciated. Thanks! :twilightsmile:

Stay tuned, hopefully I will be able to update something soon.

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Comments ( 9 )

Also after only 7 years it may be very possible that things like satellite networks are, at least for the most part, still up and running since they use solar panels, and it's unlikely that any have suffered any major form of orbital decay. So that's something you may want to include.

Also maybe possibly things like planes and helicopters, if a bunch of mechanics and engineers survived, and there is still fuel left maybe a few would still be out there, though not many since most people can't fly those things. But then again it wouldn't be a very good story if you could just fly over your problems, but Manye you could work them in, IDK.

I will suggest some other things if I can think of some more.

Also I would love it if you posted blogs on the lore of the world you created, they'd be very interesting.

4667104

Also after only 7 years it may be very possible that things like satellite networks are, at least for the most part, still up and running since they use solar panels, and it's unlikely that any have suffered any major form of orbital decay. So that's something you may want to include.

I'll think on it, but I'll have to tread carefully - as I envision it, both sides developed contingencies to take down enemy satellites. Something may still be up and running, for instance nuclear attack warning system and maybe a comm sat, but not much.

I may need to research if there's publicly available data on how sides may attack enemy satellites in modern warfare.

Also maybe possibly things like planes and helicopters, if a bunch of mechanics and engineers survived, and there is still fuel left maybe a few would still be out there, though not many since most people can't fly those things. But then again it wouldn't be a very good story if you could just fly over your problems, but Manye you could work them in, IDK.

I am not sure about planes; while it is possible to have a B-29 flying in New Vegas, I am not sure it would be feasible. As I envisioned it, air force bases would be all targeted.

Vertibirds can be used, but I am not sure about any other types of choppers. Maybe a strike helicopter can be squeezed in.

Also I would love it if you posted blogs on the lore of the world you created, they'd be very interesting.

Thanks! :twilightsmile:

Wonderful seeing that you're back.
Getting some information about the lore in Fallout: Equestria Girls through blog posts would be amazing. If you would be able to find the time for it, I'm pretty sure alot of the readers would appreciate it alot :twilightsmile:

As for the previously mentioned planes, sure, military craft would likely be out of commission. But as long as engines can run, simple aircraft can be built from not much more than a few poles and some sturdy tarp. Hell, in WWII, the Japanese zeros were made mostly from bamboo and rice paper if I recall correctly. (I could be wrong on that. Might look it up.) At the very least, strap a propeller to a weed eater and attach it to a hang glider, and you have a bit of transport for one to two people.

As for technicals, same thing applies. As long as engines are operational, and ammunition can be found, they can exist. Same with APC's and tanks, however wether or not anyone can operate them depends on how thoroughly their respective militaries equipped them for anti-theft. Barring that, anyone can eventually figure out how to operate one after fumbling around with the controls for a while. As for tanks being "game breakers", I'm pretty sure both fallout and Fo:E have quite a few things that make tanks look like Tonka toys. And even in the real world, we have shoulder fire rocket launchers that can completely obliterate even our current model tanks. One such rocket actually is aimed above the tank in case it's behind cover, it detonated directly above it focusing the blast downwards, and it not only launched the turret several yards away, but blew a hole clean through the tank to the ground. I suppose I'm just saying that while tanks can be nice, when up against someone who just happened to raid the right military compound beforehand, they may as well be paper.

4667452

Thanks for the comment! :twilightsmile:

4668048

As for the previously mentioned planes, sure, military craft would likely be out of commission. But as long as engines can run, simple aircraft can be built from not much more than a few poles and some sturdy tarp. Hell, in WWII, the Japanese zeros were made mostly from bamboo and rice paper if I recall correctly. (I could be wrong on that. Might look it up.) At the very least, strap a propeller to a weed eater and attach it to a hang glider, and you have a bit of transport for one to two people.

Interesting, thanks for the thought. Theoretically useful, but a problem I envision is that such hand-made aircraft would be extremely vulnerable even to small arms fire while attracting a lot of attention. Something like agricultural planes like An-2 "Colt" may be less vulnerable but still easily brought down by high-caliber machine guns, and I am not sure how feasible it is to converse one such plane into something of a CAS plane (especially since it's not designed as such) in a post-apocalyptic scenario. That, and as I envisioned it, majority of aircraft still utilize old-fashioned fossil aircraft fuel which is even harder to get than car petrol - TODC was very careful to target air force bases during their attack as well.

Same with APC's and tanks, however wether or not anyone can operate them depends on how thoroughly their respective militaries equipped them for anti-theft.

Hmmm, I'll think on the anti-theft angle, but TBH I never heard of such things on modern tanks or APCs.

As for tanks being "game breakers", I'm pretty sure both fallout and Fo:E have quite a few things that make tanks look like Tonka toys. 

I'll require some research. Liberty Prime is obvious, though, and maybe Prydwen too.

And even in the real world, we have shoulder fire rocket launchers that can completely obliterate even our current model tanks. One such rocket actually is aimed above the tank in case it's behind cover, it detonated directly above it focusing the blast downwards, and it not only launched the turret several yards away, but blew a hole clean through the tank to the ground. I suppose I'm just saying that while tanks can be nice, when up against someone who just happened to raid the right military compound beforehand, they may as well be paper.

Yep, I thought of that. But since I envision the FoEQG world as more advanced than ours for the purposes of the story, there are also some factors relevant to the story:

1) The advances in armour technology allowed to make the armour on flanks, the top, the bottom and the back of a tank nearly as strong as the modern-era IRL front armour while mostly maintaining the same armour segments' placement (i.e. front armour is till the strongest, but even the back and the top armour can withstand at least one hit from a standard TODC RPG launcher). UFE also has a heavy tank model that boasts almost equally heavy armour on all sides.
2) Newer tank models also boast an omnidirectional anti-missile laser defense (laser weapons do exist in Fallout, lol). The first model is merely a turret that fires lasers at an incoming missile, causing its detonation, while the newer one is integrated into the tank and consists of five arrays facing in all directions (front, sides, back and upwards).

Add the fact that anti-tank weapons and ammunition are mostly prohibitively expensive and rarely met, and a tank becomes a grave threat. And it would count as more dangerous than a MANTICORE warbot, which is the toughest opponent Twilight and Co. have faced so far. Re-read Chapter 19 which depicts the fight against it, then re-read what I wrote, and weep :pinkiecrazy::trollestia:

Thanks for your thoughts :twilightsmile:

4669100
Okay, sure. Tanks are tough. But they all have one common enemy; hidden pits or land mines to take out their mobility. I still wouldnt call them game breakers. Honestly I'd prefer going against one of them than the manticore, just based on the manticores "flexibility". At the very least, a tank would be easier to escape from and evade.

Oh, and just how hard would it be to find ammunition for tanks! At this point, it's possible that 2 out of 3 tanks out there would essentially be bluffs. Not a bluff I'd be willing to call, but a bluff none the less.

4669641

Okay, sure. Tanks are tough. But they all have one common enemy; hidden pits or land mines to take out their mobility.

Pits or anti-tank (standard Fallout ones don't count) mines that one does not have easy access to. If given enough time, a group may create a pit, but AFAIK tank drivers are trained to be able to cross those.

I still wouldnt call them game breakers. Honestly I'd prefer going against one of them than the manticore, just based on the manticores "flexibility". At the very least, a tank would be easier to escape from and evade.

MANTICORE warbots would be somewhat more flexible. But no one is stupid enough to fight with tanks in the city (or so conventional wisdom says). Now about open field, though... can ya outrun a tank that can go up to 60 kph?

Oh, and just how hard would it be to find ammunition for tanks! At this point, it's possible that 2 out of 3 tanks out there would essentially be bluffs. Not a bluff I'd be willing to call, but a bluff none the less.

Well, ya never know... :pinkiecrazy::trollestia:

4679038

can ya outrun a tank that can go up to 60 kph?

Can ya outrun a manticore?
(Honestly, can you? I have no idea how fast they are. :twilightsheepish: )

tank drivers are trained to be able to cross those.

Unless we're talking B.O.S. here, isn't the training most wastlanders here will have be the equivilant of "hold my beer and watch this shit!"?
Well, probably more than THAT, but unless the driver himself was a tank operator during the war, there would probably be very little training backing them up.
And as for the mines, I don't think it would take TOO much of a pop to at the least destroy the treads. 7 years of harsh conditions and lack of PROPER maintenance will also likely weaken them a bit. Lucky stick of dynamite ought to do. I say lucky, because honestly at my skill level, I'd hate to be close enough to actually be able to toss it in place with skill. Of course there's always the whole "hide in a ditch and stick it as it passes" strategy, but that's probably a last resort thing. Especially since it'll only take out the tracks.

*sigh*
Then again, I'm probably thinking of the older models. Just dump a batch of F.E.V. down the hatch. :pinkiecrazy:

Lol, sorry. I have absolutely no idea why I'm arguing this. If you want to use them, but are worried about them being an endgame item, just have twilight and company spot and exploit a weakness that arose from poor maintenance or something. If not, the wasteland is already a pretty deadly place anyway. Either way you go, I'm sure it'll be a good read. Has been so far, and without a single tank. :pinkiehappy:

4679085

Can ya outrun a manticore?
(Honestly, can you? I have no idea how fast they are. :twilightsheepish: )

In an open field - no. In urban combat, especially if there is enough debris around - possible. MANTICORE warbot is not very good with debris-cluttered ground.

Unless we're talking B.O.S. here, isn't the training most wastelanders here will have be the equivalent of "hold my beer and watch this shit!"?
Well, probably more than THAT, but unless the driver himself was a tank operator during the war, there would probably be very little training backing them up.

Well, we're basically talking Brotherhood of Steel here. Although it is unknown if they have a tank or not. Some people say they do. Some (Canterlot Wastelands News) say they don't. And I say NO SPOILERS! :trollestia:

And as for the mines, I don't think it would take TOO much of a pop to at the least destroy the treads. 7 years of harsh conditions and lack of PROPER maintenance will also likely weaken them a bit.

Honestly, I always thought tanks are tougher than that. If you watch Victory Day Parade in Moscow of 2015, you can see T-34 and other WW2 era stuff there. And it still works!

Of course, maintenance is an issue, but if tanks are to be involved, I have that covered by ideas.

Lol, sorry. I have absolutely no idea why I'm arguing this. If you want to use them, but are worried about them being an endgame item, just have twilight and company spot and exploit a weakness that arose from poor maintenance or something. If not, the wasteland is already a pretty deadly place anyway. Either way you go, I'm sure it'll be a good read. Has been so far, and without a single tank. :pinkiehappy:

No prob, I have no objections :pinkiesmile: glad that you think my story has been a good read.

I don't say that there definitely will be tanks, but who knows - if they are to be, it's not until I get to the stage where everyone brings out the biggest guns they have. Given that the plot had already undergone several significant changes, no guarantees I will get there.

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