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Oct
14th
2023

Every Zombie/Human Ability in Team Fortress 2: Zombie Infection · 1:39pm Oct 14th, 2023

Edit:
Big news! Zombie Infection got a major update just 2 hours after this video went up! (Absolutely unlucky.)

Major reworks and balancing changes for every zombie class included. Some zombies are severely overpowered right now, and those changes might probably get some hot-fixes and tuning in the next few days. (Example: Zombie Soldier can jump pretty much across the entirety of all the ZI maps in a single pounce. Yep.)

I'll wait for a bit until the balancing hot-fixes (probably) arrive, and begin working on a video about every major rework in Zombie Infection this weekend.
Despite the unfortunate timing, this video may still serve the purpose of documenting the release state of Zombie Infection.

Current changes that affect this video (Human only):

- Demoman shield items no longer give damage reduction against Zombies.

- Sentry Gun's damage reduction is now more severe (From 40% less damage to 60% less damage against Zombies).

- 1/5 of the server will be converted to zombies at the end of setup (from 1/6), and will also round up.

Also, let me know your thoughts about the character narrations on the changes, and if you wish for them to return for the upcoming ZI Rework video!

Thank you for watching!

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