Space Cats Saga: Things to say so they stop bothering me · 8:20pm Jul 9th, 2023
If you're confused, see the previous blog: I'm not recapping anything.
I finally figured out why Space Cats Saga 2.0 seems so long: Because it is.
Classic Doom has 27 levels; 9 per episode (counting secret levels).
So far, I have finished 58 levels in SCS; which is to say, I just finished the second episode. Each episode, so far, has more levels than all of Classic Doom. Some of these levels are short (one is like E1M1 speedrun short), but many of them are very long, particularly the ones that are functionally arenas (at least three of these have more than 1,200 monsters to deal with).
I'm still having fun with it, but man, I just can't play this game like I used to when I was 30.
ETA:
Also, I figured out why the soundtrack sometimes felt familiar; because it is. One level, I found myself thinking, "Hey, wait, is this Mega Man?" The one immediately following confirmed it: "This sounds like... this is the Brinstar jungle."