Not Dead Yet · 4:40am Nov 9th, 2017
I figured I'd just keep quiet till I finally get around to making my new chapter, but for the very few who actually watch out for my updates, I thought I owed this to them:
I figured I'd just keep quiet till I finally get around to making my new chapter, but for the very few who actually watch out for my updates, I thought I owed this to them:
As I was sitting down, feeling that peculiar feeling of idleness after ending one of my video-game streams, I went to browse through some of my favorite music-videos of my favorite shows / online series. Might I just say that music is an amazing thing? It can make you feel happy, sad, excited, dull, murderous and divine all at the same time.
I've been gone for a long, LONG time (life got rough, and I also started focusing more on my content creation, link tree to all my medias in my bio!), BUT, I've got a new PROJECT: Flood Control and Clout chapter in progress! I'm bad with keeping my promises on dates for chapters, as this is only a small hobby / pasttime for me, but I will say that P:FC has a dual-chapter coming, and is about 90% done, whilst the Clout update has a lot of interesting developments in this next chapter, and is
Yo.
I'm back... kinda.
I mainly came back because I was interested in making chapters for MLPokemon. It's the most fun and the easiest one to pick up and continue again out of all my others. I've got some ideas for it moving forward. I did make a preview for a future chapter a few years ago, but as it is I'll either scrap that chapter or rewrite it completely.
As usual, writing is what I have the least time for. However, I've been vacationing in Jamaica, revisiting family I haven't seen in years, and there's one thing I realized while down here: ain't shit to do when there's no wifi. So guess who got lots of writing done?
So it's been 2 weeks since I've done a weekly teaser, and there's good reason for that: I originally planned to do an extra-long teaser of an idea for a new story I had, planning to get your opinions on whether or not you'd like to see it, however, after working on it extensively for a while, I decided it was too good of an idea to potentially not do.