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Mar
25th
2022

Notes for Chapter 13 of "Giving Yourself Advice" · 2:39pm Mar 25th, 2022

Here are the notes for Chapter 13 of "On the Fine Art of Giving Yourself Advice", Code Duello:

Code Duello

These are the rules that govern a duel. For example: the challenged party gets to choose the weapons, date and time.

Nowhere

The town in Rango is named Dirt.

The drunk chameleon

Formerly the main character of Rango.

The Man with No Name

I’m just going to link to a little tribute video, for those unfamiliar with the character.

The bartender

I’m taking most of the Rango characters and replacing them with the inhabitants of Klugetown from My Little Pony The Movie. Rango’s bartender was a Sonoran desert toad named Buford. I replaced him with Louise, the frilled lizard bartender from The Movie.

White Raven

Raven is the trickster god of many Native American tribes. He started out white, and there’s a famous story about how he got his black feathers. I already have a character named “Raven”, so I decided to use “White Raven” for Rarity’s alias.

“Beyond the fields that you know...”

I’m curious to see if anyone recognizes this quote from a once-famous 1924 fantasy novel. The quote is a glorification of the East as a compass direction, in direct contradiction to Rango’s deification of “The Spirit of the West”.

White Raven’s shrinking spell

In Rango, the title character told a story about how he killed seven outlaw brothers with a single bullet.

Passamaquoddy

Main setting for Pete’s Dragon.

Tom and Jerry

Aka “that thing” with the mercenaries from Chapter 8. These two take the place of both Bad Bill and the unnamed hawk antagonist in Rango.

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