• Member Since 6th Jul, 2012
  • offline last seen April 20th

Arad


A Midwest brony who enjoys writing about adorkable unicorns and alien invasions. Come join me for XCOM 2 livestreams!

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Oct
16th
2013

Mente Materia logo submissions! · 8:35pm Oct 16th, 2013

Good afternoon folks!

So, after much procrastination (and finishing the next chapter!) I've finally gotten around to posting the icons that were submitted per my request with the last chapter.

The first four were done by the amazing Carnelian (who as you might recall did the better version of the original Stardust Icon)

The next two were done by Zaponator!

The next two were done by Xuncu!

And the last was done by OneMoreDaySK!

Everyone give a round of applause for everyone who submitted the fruits of their creative labors!

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Comments ( 12 )

*Claps* Very well done, all of them! :twilightsmile:
If I had to pick a favorite, I'd have to go with the second one by Zaponator, like the color layout. :moustache:

Can't see mine. :raritycry:
>.>
But from the others, I do like Zaponator's with the three color scheme. Wait... I thought you wanted only two max. :raritydespair:

I think putting a straight-up unicorn right on the badge seems a little unsubtle. Besides, the Steelport National Guard already claimed one as their logo!
tinyurl.com/k7toodf
Besides that, these all look good!

1425387
Same here, seems like the one that would look best as a patch.

PPS

I keep thinking "Mentos over matter".

I like Zaponator's first one, with his second one a close second.

1425576

Just add some Diet Coke for instant transcendence! :trollestia:

They all look good though I don't really care for the last two by Carnelian.

As much as I want to see an XCOM badge that is a unicorn, I have to go with that second one, for a couple of reasons.

My main reason: The main xcom badge (and the warrior in the machine one, not sure about the changing of the guard) have a color (blue/yellow) as the background, and black as the details. This one matches that aesthetic.

My second choice, if that one doesn't work (It is quite bright), would be number one, over 5 or 6.
One and two seem a lot sharper than 5 and 6, which makes them appeal to me more.

Seven and Eight use too much brightness. Lets be honest, despite the presence of easily accessible Twily Smile, and the presence of magic making everything more....alive, XCOM hq is a metaphorically dark place.

3 and 4 are rejected if only because the unicorn depicted is a horse, rather than a pony. Unacceptable!

Need moar Stardust! MOAR!

A little wallpaper I threw together. `1366x768

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