• Member Since 21st Sep, 2011
  • offline last seen Dec 14th, 2023

Valikdu


Maker of mods for Dwarf Fortress and Paradox games. Currently making a Crusader Kings mod. Support my modding activities.

Jan
4th
2016

[0.42.x] My Little Fortress 4.0: Endless Nights · 6:32pm Jan 4th, 2016

The new name and version is due to me being inspired to change a great many things.

So:

Read More

Dec
28th
2015

[0.42.x] My Little Fortress 3.1: The Perfect Carp · 7:59pm Dec 28th, 2015

I've adapted the mod's raw files for the changes in the new game version. Testing appears to show that it works.

Now, to add some new things.

Nov
29th
2015

My Little Pony 5.26: You Can (Not) Redo · 3:43pm Nov 29th, 2015

SPIKE
DON'T GET INTO THE FUCKING ROBOT ANYMORE
GET OUT OF THE FUCKING ROBOT
SPIKE

Read More

Oct
11th
2015

Generic Not Dead Post · 4:21pm Oct 11th, 2015

I'm currently making a mod for Crusader Kings II. It's not a real total conversion (I've heard that a whole team has tried / is trying to do that, and they've been at it for years already... so that'd be too much for me); just adding new alicorn-worshipping religions to the Charlemagne starting date, and all the stuff that goes with having new religions (holidays, special events, etc).
Also, an artifact system for creating and finding (and losing) magic weapons.

Read More

Report Valikdu · 327 views · #crusader kings II #mod
Feb
19th
2015

[0.40.24] My Little Fortress 3.0: Death Magmatic · 12:23pm Feb 19th, 2015

Forgot to make a post here. Um.

So, it's been released. Download here, readme here.

In this release, I've:
-Brought everything in line with DF 0.40 (well, duh), like creature gaits, new personality stuff, and... well, other stuff

Read More

Report Valikdu · 209 views ·
Dec
21st
2014

[0.40.21(?)] My Little Fortress 3.0: Death Magmatic - 6 · 6:38pm Dec 21st, 2014

Um. So, I'm working on it again. Gonna try to make a release before 2015.
First, I'm adding some new plants. There's a superfluous fuckton of them in the 0.40.X game, no way you're going to use even half of them (and they're all real-life plants, not... giant mushrooms or anything supernatural), but it's now kind of a requirement to have a larger selection.

Read More

Report Valikdu · 105 views ·
Nov
22nd
2014

Intentional DF announcement horror · 3:02pm Nov 22nd, 2014

Today saw the addition of an oft-requested feature -- the ability to geld!

Report Valikdu · 176 views ·
Oct
6th
2014

[0.40.???] My Little Fortress 3.0: Death Magmatic - 5 · 11:42am Oct 6th, 2014

So I've done some testing. And editing in accordance with the results of the testing.

I've added some things: ore that can be smelted into mithril (with luck), more uses for mithril, some 'rebalance' (dark iron and fungal steel aren't supermetals anymore). Also, I've added some features from the Orichalcum mod: new glazes (including uranium glaze!), new sources of porcelain, and lead crystal.

Read More

Report Valikdu · 182 views ·
Sep
25th
2014

Dwarf Fortress is telling me things · 9:12pm Sep 25th, 2014

...Yeah.

Report Valikdu · 234 views ·
Sep
25th
2014

No limit to human dumbassery · 12:43pm Sep 25th, 2014

Apparently, there was some kind of a fake "advertising" message to iPhone owners, and it said that the new iOS allows to charge the phone by microwaving it.

And... some people have actually put their overpriced pieces of iJunk into microwaves.

http://micthemicrophone.tumblr.com/post/98315973928/concertotodick-this-is-absolutely-fantastic

iDon'tEven.

Report Valikdu · 178 views ·