• Member Since 21st Sep, 2011
  • offline last seen Dec 14th, 2023

Valikdu


Maker of mods for Dwarf Fortress and Paradox games. Currently making a Crusader Kings mod. Support my modding activities.

Oct
17th
2013

The Killer Rarityverse - art · 11:17pm Oct 17th, 2013

So, I've been thinking.
The thought was about a story series that I'm warm towards.
"If The Killer Rarity series was a game, what would be its secret 100% completion ending?"

I don't know how I arrived to that line of thinking, but here's an answer. Not necessarily the correct one, but what fun is there in making sense? :pinkiecrazy:

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Sep
21st
2013

Captain Hook The Biker Gorilla! · 9:49pm Sep 21st, 2013

...what, the update? Well, this is one of those times when the squirrels come for me. This time, they came with Europa IV, so I'm indisposed at the moment.

Meanwhile, there's cookies and punch by the door. You may or may not be ground up into rainbows later.

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Sep
9th
2013

My Little Fortress 2.3: The Pegasus Device · 5:46pm Sep 9th, 2013

Working on yet another new version, kinda on and off. The Bay 12 community is rather apathetic now, with the latest game release being somewhat far behind and a new one somewhere in an unkown distance ahead. This rubs off on me.

As the title shows, it will contain a reworking of the Rainbow Factory buildings and spectra production.

Also, several other improvements. Like... more booze! I know, I know, I'm a genius.

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Aug
28th
2013

My Little Fortress 2.2: The Device Has Been Modified - Release · 6:59pm Aug 28th, 2013

I've tested the new features. They work, apparently.

So, the new version is out.

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Aug
20th
2013

My Little Fortress 2.2: The Device Has Been Modified - Done writing · 4:34pm Aug 20th, 2013

So I've done in everything for this version of the mod. I think.
Adding to what was described in the previous post, I've also added bees.

There's now five species of bees (or Flutterwings), each appearing in a different set of biomes (forests, plains, glaciers, swamps, deserts).

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Aug
16th
2013

My Little Fortress 2.2: The Device Has Been Modified - Under development · 2:53pm Aug 16th, 2013

Hey.
So, in case you're wondering what's going on with the mod: I'm making an update right now. It'll be a relatively small one, compared to 2.0 or 2.1.

I've made improvements to several crafting systems. Namely:

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Jun
14th
2013

2.1 My Little Fortress Release · 6:40pm Jun 14th, 2013

Hey, it's done.

The new version includes:
-The new Crystal Empire faction. Crystal ponies have the same body size as dwarves do and grasp things with hoof-kinesis. Their skeletons are made of crystal. There's six "gem aspect" castes and the rare Demicorn caste which looks something like this
-Reworked plants

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Jun
6th
2013

Testing the My Little Fortress mod now · 7:04pm Jun 6th, 2013

After some time of playing with the first test fort, I've found and addressed multiple problems; mainly with the reactions that are dealing with the weird creature materials. Such as those of the star beasts, crystal beasts, golems and crystal ponies. Also, the hearts of the winged serpents.

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May
30th
2013

Hey, look! It's a blog post! · 4:38pm May 30th, 2013

Hey there, I'm [redacted] [data expunged].

I haven't got any stories to offer. Yet. Might be a long time (if ever) until I do.

In the meantime, here's what I'm actually working on: a Dwarf Fortress mod!

http://www.bay12forums.com/smf/index.php?topic=121116.0

Pony-inclined people on Bay 12 sometimes call it insane, grimdark or insanely grimdark. This being Dwarf Fortress, those are compliments. They enlarge my ego.

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