We wanted to go home. But home was further away than we could have ever imagined: an endless journey across the wastes, and a trek into the deepest reaches of the mind and soul.
I felt that there wasn't enough character development or her longevity was to short to have an emotional attachment strong enough to have shaken readers of Radiant Hearts Death (unless that was intended. It's just my opinion). Kind of sucks that Radheart had to die so early. Also, What of Sky Sage's Roid Rage Raider Rank Perk? In the Fallout: Equestria canon (or was it Just Fallout Equestria: Project Horizon?), When someone is exposed to 'infected' raider blood, won't they eventually succumb to the disease, not have a mild case of anger management problems? (oh, wait, it doesn't have to be canon). Healing potions: whiskey, finely crushed gems, and exposure to magic equates to healing potion. I-for some odd reason-find this a better explanation of where healing potions come from in the wasteland economy aside from get potions from Zebra's/shaman's (unless successfully traded/on reasonable terms with. Usually if your a pony, the'd give you a soliloquy that states how much they dislike you), functional post-apocalypse potion production facility, FUCK TONS (can't be an understatement, literally tons of preserved potions over 200 years more-or-less) of scavenged potions. The 'Heart Broken' perk, how is this a perk? Maybe add some benefits to the perk like, increasing his DT/DR or make his attacks more reckless but damaging when he's low on health. Having a -2 penalty/perk(?) on all SPECIAL stats seems a tad bit excessive. (Is this considered a rant?)
Radheart: I fully agree that she didn't get developed enough before getting bumped off. I was aiming for whatever I could get, be that a cascade of tears or just a tense nod to the general crapsack aspect of the FoEverse.
Raider Sickness: I can't confirm or deny anything...
Healing Potions: This goes for fallout food and supplies and everything in general: I find it darn hard to believe that stuff still exists to loot 200 years after the fact. It should have all been snatched up, or otherwise decayed beyond use. Some of that is just canon universe, but some of it I think deserves a touch of realism.
Heart Broken: That...is more of a status than a perk. Consider it a hindrance, ailment, temporary status modifier, etc. I'd have to ask Dizzy to get his full intent behind it.
I dunno if it's a rant, but I liked it. I wish everyone had as much to say as you did. Also, that pic is awesome!
Poor Radheart
QUESTIONS/COMMENTS:
I felt that there wasn't enough character development or her longevity was to short to have an emotional attachment strong enough to have shaken readers of Radiant Hearts Death (unless that was intended. It's just my opinion). Kind of sucks that Radheart had to die so early. Also, What of Sky Sage's Roid Rage Raider Rank Perk? In the Fallout: Equestria canon (or was it Just Fallout Equestria: Project Horizon?), When someone is exposed to 'infected' raider blood, won't they eventually succumb to the disease, not have a mild case of anger management problems? (oh, wait, it doesn't have to be canon). Healing potions: whiskey, finely crushed gems, and exposure to magic equates to healing potion. I-for some odd reason-find this a better explanation of where healing potions come from in the wasteland economy aside from get potions from Zebra's/shaman's (unless successfully traded/on reasonable terms with. Usually if your a pony, the'd give you a soliloquy that states how much they dislike you), functional post-apocalypse potion production facility, FUCK TONS (can't be an understatement, literally tons of preserved potions over 200 years more-or-less) of scavenged potions. The 'Heart Broken' perk, how is this a perk? Maybe add some benefits to the perk like, increasing his DT/DR or make his attacks more reckless but damaging when he's low on health. Having a -2 penalty/perk(?) on all SPECIAL stats seems a tad bit excessive. (Is this considered a rant?)
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Radheart: I fully agree that she didn't get developed enough before getting bumped off. I was aiming for whatever I could get, be that a cascade of tears or just a tense nod to the general crapsack aspect of the FoEverse.
Raider Sickness: I can't confirm or deny anything...
Healing Potions: This goes for fallout food and supplies and everything in general: I find it darn hard to believe that stuff still exists to loot 200 years after the fact. It should have all been snatched up, or otherwise decayed beyond use. Some of that is just canon universe, but some of it I think deserves a touch of realism.
Heart Broken: That...is more of a status than a perk. Consider it a hindrance, ailment, temporary status modifier, etc. I'd have to ask Dizzy to get his full intent behind it.
I dunno if it's a rant, but I liked it. I wish everyone had as much to say as you did. Also, that pic is awesome!
-Sage