Progress Report Again · 3:45pm Jul 6th, 2012
I'd lost almost half of the progress I made on outlining the duel when my computer came unplugged without me realizing it. Laptop has a crappy battery. The duel is going to be over ten turns long, counting both player's turns collectively, and I had to start over from about Turn Six or Seven.
Fortunately, I still remember the general direction of where I wanted the duel to go, and it allowed me to catch something that would have proven an issue. So while I'm almost back to where I was, with several things in the duel changed but still heading in the same direction, I still have a ways to go.
To keep you guys occupied, here are two more of Paradox's "recruits".
Malefic Armed Dragon
DARK
Level 10
Dragon/Effect
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 "Armed Dragon LV10" from your hand or deck to the Graveyard, and cannot be Special Summoned by other ways. If "Malefic World" is not face-upon the field, destroy this card. Once per turn: You can target 1 card on the field; destroy that target.
ATK/3000
DEF/2000
Malefic Cyberdark Dragon
DARK
Level 8
Machine/Effect
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 "Cyberdark Dragon" from your Extra Deck to the Graveyard, and cannot be Special Summoned by other ways. If "Malefic World" is not face-upon the field, destroy this card. When this card is Special Summoned: Target 1 "Malefic" monster in your Graveyard; equip it to this card. This card gains ATK equal to the equipped monster's ATK. This card gains 100 ATK for each monster in your Graveyard. If this card would be destroyed by battle, destroy the equipped monster instead.
ATK/1000
DEF/1000
Yeah, Paradox has been busy.
Are you trying to write the entire thing before you start posting?
*shrug*
Well, it sounds like it's going to be awesome, so keep on writin'.
I just want to get the duel outlined. I have a few chapters written already and I'll start posting those when the duel is done.