• Member Since 22nd Apr, 2012
  • offline last seen May 3rd, 2021

Voldine


More Blog Posts27

  • 314 weeks
    Shifting covers for shifting sands

    Many of you may be wondering what is taking so long for the next update. Sadly, life causes all kinds of interruptions. I was recently hired to work at a location some sixty miles from where I currently reside, and thus travel and work have taken a huge bite out of the time I have available to do fun things like write and game.

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    1 comments · 443 views
  • 321 weeks
    Starlight's Shifting Sands status update

    I know this story is one that a good number of people have been enjoying so far, and I want to assuage any panic immediately due to the long break since the most recent chapter: this story will be continuing soon.

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    1 comments · 340 views
  • 360 weeks
    This is the fifth time my computer has failed to save this chapter...

    I'm getting quite sick of this happening. Sorry about the absolutely massive delay.

    3 comments · 327 views
  • 365 weeks
    New delays

    I do once again apologize for the lack of timely updates. Part of this has to do with the recent heat wave weather sapping all of my energy in my free time.

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    2 comments · 377 views
  • 367 weeks
    Future plans...

    So, in addition to my plans for each independent sapient race to have a zerg hive corruption event (ponies count as one race regardless of subtype) I have ambitious plans to introduce transformers elements as another factor of setting mythos, and I'm going to start BIG with 'Five Ancient Colossi:'

    The Iron Bulette. (Rippersnapper)
    The Bone Roc. (Cutthroat)
    The Gold Orthos. (Sinnertwin)

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    5 comments · 479 views
Sep
21st
2013

Re: Stories · 8:30pm Sep 21st, 2013

This is just a quick little blob of information in general about the stories I am writing and my current plans for them.

Mega Mare 2 is harder to write and maintain excitement as I have to go outside of the original plan just to make it even partially entertaining. This means I have to do a lot more playthroughs of the game it is based on just to get a feel for the levels and the ability to remap them in three dimensions.

The City Lives On is much more complex, and I will only say one more thing about it to preserve the mystery and tension that will eventually build.

Vae Victus.

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