• Member Since 19th May, 2012
  • offline last seen April 26th

faren455


More Blog Posts4

  • 576 weeks
    Evil/Good and Problems

    Evil for for Evil's sake: Stories are often just about the hero, even though alot of the time the villain is the more interesting. I prefer my antagonist with baggage or even better, a different concept of right and wrong. Evil just for evil's sake is just bad writing, and a cheep way to defeat him away is to make him/her see the light. This is why I hate what the elements of Harmony did

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    0 comments · 389 views
  • 586 weeks
    Pyrrhic Victories

    (this is a rant and as such it rambles. I am only blogging this so I can remember to think more on it later.)

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    1 comments · 280 views
  • 608 weeks
    The Conversion Bureau (according to me)

    Portrayal of Human Liberation Front (HLF) as good and evil

    It all depends on the universe. Some times HLF are racist, bible-bashing, bigoted, nutjub murderers. In other universes they are the only ones that care or are willing to die to save humanity, even if the fight is futile they will not die quietly even if everyone else is resolved to. The important parts are:

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    3 comments · 477 views
  • 609 weeks
    Common issues with fanfictions!

    There are three things about MLP stories that I can't stand: Time Turner being portrayed as the doctor (also common as dirt), Fluttershy using the stare on a sentient being and not getting called on it later, and finally Humans being evil or broken and in need of fixing (This is why I have a low opinion of most Conversion Bureau stories).

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    1 comments · 475 views
Feb
19th
2013

Pyrrhic Victories · 11:33pm Feb 19th, 2013

(this is a rant and as such it rambles. I am only blogging this so I can remember to think more on it later.)

It took awhile but I think I understand abit more of why I hate good vs evil stories that end with the good winning and evil taking nothing but loss. It mostly screams 'this is the side you are to root for', and while I probably sometimes would root for that side the punishment is nothing but depressing otherwise. It is common for villains that lose to either be killed or sealed away indefinitely, but always it seems that the world doesn't change at all because of this. I always goes back to how it was before the villain.

I understand why this is, "status quo = god", but this makes the struggle seem meaningless. This is sometimes justified (atleast to the story's view) by many nameless good mooks died to make this victory possible. More rarely, a named person will die to show how much they lost, but they cry and morn and in the end everyone is unchanged so long as no one mentions the one who died. They stop developing as a character before the final conflict at best, at worst they hit the reset button.

I also think I know why this is. Most stories, adventure ones in particular use the hero's journey. Whether they follow the formula or do it by instinct, it always ends basically the same, the end of the story is the end of the journey. The world has no stories left to tell without new plotlines or just filling in plot holes.

I am sure the general audience doesn't share my love for causing the protagonist such Pyrrhic Victories, but I wish they did. (Seriously, I think almost every story should have one if it involves a cliche good guy/bad guy motif)

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