A group for the miniscule members of the MLP fandom who also love the Castlevania-ish Mega Man clone known as Rosenkreuzstilette: Blades of the Rose Cross.
It's highly unlikely this group will become popular but it was nonetheless vital to my existence that such a thing would come to be.:raritydespair:
Now go and shoot! FREUDENSTACHEL...

Please go play the game as well if you think yourself good at platformers.:raritywink:

Comments ( 48 )
  • Viewing 29 - 48 of 48

379336 Yeah. "perplexing" means "confusing", right?

379331
Overpowering depression and disillusionment is no trivial thing, indeed.
Sometimes, I must boost my own confidence as well by letting others' praise wash over me. :pinkiesad2:

People can be perplexing, no?:heart:

379330 Well, as long as you don't see the concept of me "ranting" in a negative light. Many people do that to me, and abandon me due to it being "too negative", even though it's not even my fault that I am so negative due to being hurt so much. I have also been accused of "ranting" when I had believed what I was saying was not a rant, but rather beautiful wisdom. I wish more people would see beauty in me. And then not say I am arrogant when I try to defend my own beauty and get people to see it.... all because whatever feelings I need to convey involves tooting my own horn. I believe its okay to, and support, toot one's horn as long as it is done honestly and unbiasedly. I am quite capable of such a thing, but many people seem to think it'd be impossible.

379329
His characters seems rather flawed, yes. I'd an scarcely understand his reasoning.:twilightsheepish:

I like the password system as it allows you to reach anywhere in the game instantly. I've just come to enjoy it. Preferences, I guess.:derpytongue2:

I was actually referring to the loopy directions and paths to take in order to reach the end of a level. RKS may take further inspiration from Castlevania than Mega Man, but is does still retain the usual architecture. The former is known to look realistic in that regard. For instance, there are few bottomless pits and instant death obstacles in these games.

I'm not always able to respond to your rants, but I don't mind them if it helps you blow off steam. :twilightblush:

379324 Well, remember, DST said absolutely nothing about the game's simplicity... as I described before. Still doesn't change the fact that he was ignorant and wrong, and the fact that he completely downplayed a hardcore 4chan type bully, is another sign of his ignorance level, as it is an indicator of his overall personality type, which can be applied both to the things he says about my games, and also to how he treats people in general. He is, in the end, an ignorant person, to whom, stopping the problem of bullying is not important enough... and unlike you, who says you will gladly stop dissecting the heck out of my games if it brightens my mood... he completely doesn't care how he has made me feel. He will instead, try to imply that I am arrogant for "not accepting critisism", even when said critisism is actually hardcore bullying. This is clear by the fact that, when I point out exactly how he, or the hardcore bullies he is defending, have hurt me by describing how they have been hypocritical and ignorant, etc, rather than attempting to make up for it or clarify that he really isn't that way, he either responds in a way that humanizes his ignorance, as if he just "isn't an ignorant bully, he just doesn't agree with me", or he just completely ignores my messages, because he wants to "avoid drama", even though this is drama he is actually responsible for creating to begin with, and even though ignoring the problem will not fix it and will also make it worse.

Interesting how you say how Megaman is different from Castle Vania, when RKS has heavy references to both, despite being MORE based on megaman in regards to the gameplay. This is, of course, an example of the simple concept that I do not force rules on myself, such as "you can't do x in situation y", and I do not like when other people tell me not to do whatever I already chose to do, especially when they have done similar things, which, if I point out to them how theirs is no different than mine, they will try to rationalize how it actually is, with stuff that makes no sense to me, due to just being absurdly rulebound and therefore something I cannot empathize with even a little.

Just because other people see RKS as "higher tier" than my stuff, does not mean I actually think it is better. It lacks a save feature - something very core to my basic enjoyment of the game, while my game on the other hand, has one. And therefore, I would choose my game over RKS, even if it was not made by me, due to the fact that even from an outsider, unbiased point of view, I still like it better. And I really don't think RKS is THAT much higher tier, or like it is nearly as great as people make it out to be. Thry claim it can't save for the sake of being true to older games... yet is has an entire boss that is like an exact copy of one from Megaman X with one letter changed in the spelling of its name... it's also got references to Megaman Zero, a Goomba from mario (which we can't prove is from the oldest mario that couldn't save because it is redesigned and drawn colorfully), so it's got plenty of homage to things that actually could save, and also many nonsensical references to many random things on the game over screen I haven't heard of. and yet, DST also told me I should avoid "inside joke characters" since other people probably would not know them. And I basically feel like the things from classic megaman he DID choose to be true to, include one of the hugest bad ones, even though not everything is true to it, like for example the big one - the graphics. So it was like "let's give this game modern, colorful graphics, because they are pretty (can't say I disagree there, but the ability to save is still more important), but let's deny the ability to save - let's add an extreme annoyance for nostalgia purposes!". And you wanna know the worst dirt I have on it of all? I found this glitch in one of the challenges on Megaman 10. So basically, there is this part of a disappearing block puzzle where one block appears directly over top of the other, and in order to make it, you have to jump straight up at just the right time. A tricky challenge, but simple enough if you actually know what to do, right? or not. you see, there's a glitch here. When attempting this jump, Megaman will get automatically repositioned to the left for no reason - and I mean repositioned, not movement - and as a result, he will usually fall. And guess what? this bullcrap glitch that, rather than provide solid challenge level (which RKS supporters always say the game has), actually gets in the way of it due to being able to screw you over unfairly - was intentionally copied in RKSF, and appears on Zorne's stage, behaving in the exact same way. Of course, the part that makes this the worst, is that he copied this from Megaman 10.... you know, the game that can save, has 3 different difficuly settings, 3 playable characters, some extra DLC weapons and stages, achievements, and time attack and challenge mode, meanwhile staying true to the retro style graphics and gameplay? And yet what does WOMI take from it? a freaking glitch that wasn't even meant to be there? You can't even say it's paying homage to megaman, when it wasn't even supposed to be in megaman! Like seriously, uggh. :(

Sorry for the rant again.... when I think about everything I don't like about RKS, despite how I feel it gets overhyped, I get really fired up. CRC's stages will be similar to the previous ones, regarding the simplistic enemy behavior, and similar mechanics where it is 3 sections/checkpoints, each with extra health at the end and then a portal to the next area that plays a sonic sound. But this time there will be new stuff added too, such as the moving platforms I mentioned before. Also some swinging axes, which only hurt you if you touch the axe part and not the pole, despite them being one graphic, due to their collision polygon. I have actually made one stage currently, you can see it here: https://www.youtube.com/watch?v=PwZ7RIYJ7tE

379304
Excellent! I think I will be enjoying this a little.:raritystarry:

It's a subtle thing. I don't really know how to explain comprehensibly why we would feel the game isn't complete. Perhaps it's due to simplicity?:twilightsheepish:

I was thinking of the level design common to Mega Man. Unlike other platforming games released around the same time, such as Castlevania with its realistic Victorian(?) castle, this franchise is known to embodiment literal platforming. Everyday locations when a stage for battle can simply not be possible to traverse for regular humans due to their structure. :twistnerd:
I'm a bit curious, as I would have liked to see how you would handle stage portions in your most recent project. Would it still be straight forward and with few walls?

I realize I might be obsessing a bit again. I'm sorry about that.:twilightblush:

379299 Well you are in luck, because CRC now has exactly the controls you want.

Sure, RKS might require figuring out... but so does mine. And the DST guy, like many others, acted as if the need to figure stuff out like in any other game was not there, and instead, any trouble he had with it, when not used to it yet, was a flaw in the game's quality that was my fault. I also believe that the level of brain power required to figure out my games, versus that required in RKS, is less, but that might just be my perception.

What do you mean by "impossible architecture"? Can you please explain to me what that even means?

379266
Yes, people who simply do not care how to treat others are quite troublesome. Sadly, some do find it diffcult to handle fellow humans, whether out of incomprehension or plain indifference.

Yes, that would be typical heteronormal conformist behaviour. I am surprised that someone who enjoyed that kind of game would have these thoughts, but I suppose that tastes can apply to every manner of person, even unpleasant ones. It appear Darkside did not wish to get involved, which often happens with cowardly authorative figures. They seem averse to take one side. A pity, that.

While I agree that it shouldn't be a point to aggressively protest, those would be obsessive compulsory habits. I enjoy having the jump button assigned to 'Z', and the shot button assigned to 'X.' Though yes, this person seemed petty.

Arguably, RKS is a kind of game that is designed to be difficult until people learn how to play. Some enjoy playing this type of game. It may be that I've been playing for so long, but I wouldn't call the difficulty "tough." Unfortunately, some people have trouble learning the mechanics well enough to become significantly skillful. Hm.

What would be your throughts on the trademark impossible architecture, then? The person may have been one of those who retain only the passion of loving a franchise, not the will to stay respectful should something challenge their view of fan products. I try, at least.:twilightblush:

It is a balance, I think. Following a set formula, but with a different system and appearance. They are subtle things. New in old, so to speak.:applejackconfused:

When commercializing games and toys based on a series fit for a younger audience, their demographic is always children, and they are almost exclusively dumbed down to suit them. The one exception I can think of right now is the curious "Undead Peek-a-Boo Teddy" which is apparently classified as a children's toy. The censoring and excessive discretion can be rather frustrating, yes.

Some like more adult kinds of games, others the utopia for what it is. I personally enjoy both kinds I find the games appealing.:pinkiesmile:

379267
Respectful reviewers are good ones. Informed ones as well.
To be fair, desperation tends to nurture those kind of feelings, and desperation was the impression I originally gained speaking with you. Still, I now know you're simply cautious, and as a result, will take care to remember this as I analyze a future person's comments properly as to avoid another storm.:yay:

379262 There's also this review: https://www.youtube.com/watch?v=YI1qiwiz5HY
This guy DID point out the "lack of meat" things I mentioned below, but liked it anyway despite its flaws, and even said he wanted to make his own spinoff of it (don't know how that's going). He also clearly researched the meaning of things... for example he found a video showing Aslan in real life, and commented on how cool that was. And he actually googled the reason why the game says that Peter Pan is RumpleStiltskin's father. So often, for me its about whether the review is fair, doesn't seem ignorant, and whether I feel like it has basic respect for the game. I don't expect people to shower it in blind praise and say its perfect, in fact I would actually be against such a thing. But some of the mean people act like they think I want that, when I have never asked for that.

379262 Even if you mess up once more, there is one huge different thing you have going for you. You see, I commonly hear things like "people are flawed/not perfect and you should not expect them to be". But I often find that this is used as an excuse, and that the people are not "imperfect, but good", but rather, just completely mean. A huge deciding factor though, is whether they do anything at all to recognize their mistakes and flaws, or do anything in an attempt to make up for them. Your last response strongly felt to me like the words of someone who does. Unfortunately, I have run into countless people who don't. Basic human kindness is not even a concept to them. If I were to say something like "you hurt my feelings", they will blatantly mock this type of thing.

This happened to me on the RKS blog. someone said that Spiritia:SoF was "terrible", "a disgrace to RKS", and then, he also gave me a personal attack in the form of "from seeing your website, I think you need help". I assumed this most likely was referring not to the games on my website, but the stuff I write about myself there as a person. For example, I write that I am an adult male who wears dresses and plays with dolls, and plenty of things that make me "different". When I emailed Darkside Translations about this, they downplayed it. And they actually claimed that I "lashed out" which was actually just me defending myself, perhaps in a slightly defensive way, due to being legitimately upset. These people both talked trash about me on 4chan and sought me out and harassed my facebook page, and the DST guy said "those things are going too far, but we need to recognize the REAL problem here". He said that "both sides need to learn about giving and taking critisism" as if it actually was critisism, even useless critisism, rather than pure bullying. and then, he said "you acted as if he was stomping directly on you, and not just your game". As if he somehow thought that WASN'T happening. His advice would have been valid, if it was actually true. He then proceeded to give heavy, picky critisism of the game, which although I can't say is as bad as everything I wrote so far, it only added to the problem of an already extremely hurtful situation that was not being corrected in anyway.

I suppose I will describe some of the critisism, just to clarify. Though I do not really want to get into another debate about that type of thing. Basically, I know quite well the game is much more simple than most. It doesn't have alt weapons, or enemies with shields, helmets, or ones that can only be shot from behind, but rather ones that just walk back and forth and you just shoot them four times. It doesn't have a lot of classic megaman hazards, either. Although I am personally fine with this, I can see why that could easily make the game be seen as repetitive and boring, or like it didn't have enough meat to it. But did he mention any of that? No. Instead, he complained about things I thought were really petty. For example, the fact that the up arrow is the jump button... like what is even wrong with that? doesn't smash bros do it too? and also the health system... it wasn't the one from megaman, but the one from touhou, and it gives *only* five stars, and is therefore too hard, even though touhou usually only gives 3 and has tons more bullets everywhere even on easy mode. He claimed he died on a stage after meeting only 3 enemies. I just found this to be a huge insult to injury, since my games are made to purposely deviate from the tough difficulty of RKS, and the guy who did this was part of the official translators of RKS. In his position, he should have no trouble with a hard game, let alone an easy one. which makes me think instead, his problem was he just wasn't used to the game due to it being different. Which he should have just acknowledged, instead of holding those differences against it.

I also feel like people can't make up their mind about whether they want original, or unoriginal. Although I am constantly getting complaints about resources and stuff not being original, I also get complaints about stuff not being enough like a typical formula someone is expecting, like the general idea of "megaman" for example, and if my game mixes different things, or only uses parts of those forumlas or not others, then it is bad. My game is also the first one to ever have Zorne as a playable character, and this is true for many others in the game as well. Surely it's VERY original, and the graphics/resources/etc are not everything. And sometimes, it feels like people hate it only because its "too girly", or "too childish", which to me, translates to "too innocent". One of my other huge goals is to make games that are innocent, but at the same time, not be extremely dumbed down, and have only mini games and lacking boss battles or combat of any kind, with the assumption that is what kids want. I was very dissappointed in most of the official Precure DS games this way, especially since the anime itself has tons of fighting in it so I am sure they could come up with tons of fodder for making boss battles as well as the heros' attacks into playable moves. Most of the Pony games that are not dumbed down are made by bronies, but are also not innocent. My two favorite exceptions to this problem are MegaPony and MLP: The Magic Shards. I just love those two games.

So anyway, I hope from this you can even more so see why and how I am so sensitive about stuff.

379260
I'm glad you're feeling better. I did not mean to ever make you feel that way.

Unfortunately, there are people who are are subjected to the worse areas of the Net and the world in general. There are areas that are undoubtedly less safe. Still, the Internet is like a sword of dual edge; it can bring kind people to protect you from the darker folk, or it can betray you and leave you alone in the dark lonesome. I hope this changes for the better.:fluttershysad:

I see. I personally have little thoughts regarding such, but I can see why some would object. That's actually an interesting purpose for your creations. I suppose that would be fitting well with your personal, absorbed(?) type of games.

Kindness does matter. That's why I hope to be able to extend it to everyone in need. Hopefully, I won't mess up once more.:yay:

379256 I feel quite a bit better now.

Yes, it mostly likely is due to me being unlucky... it's just that I have been hugely unlucky to a large degree, without ever having much good luck to make up for it. It therefore feels like an awful phenomenon or pattern.

My problem with WOMI is that he is a rule 34 artist, and makes porn of the Star Ocean series. I actually villainized this in the game... including the aspects that involve the arguments I commonly hear from people who create or defend porn, in which they are not completely evil sounding the way many fictional villains like Discord and Tirek do. One major theme of the game is that from my experience, real life has a certain subtle type of evil... while fictional villains will usually admit they are evil or are villains, and if they don't, the series clearly paints them as such. Especially in the more innocent kids series that have a more black and white plot. But mean people in real life? they are far more cruel. They can be extremely mean, while truly thinking they are not mean, and instead blaming the victim for being "too sensitive" and all the while, through their actions, continuing to confirm to the victim why they are NOT being too sensitive. This can slowly and painfully break their spirit, and is worse than death, and is also worse than ultimate, fictional villains like Tirek who want to take over the world... this is not actually due to whether they are fictional or not, but due to the difference in bahavior of the two types... just that one type happens to usually be fictional and the other usually isnt. it is due to the fact that the ponies are not alone, where as this is a problem I feel very alone in, because it feels like absolutely no one understands me, and like anyone I ever try to express this problem to, just turns out to be another part of the problem. I was afraid of you too, for this very same reason, so I too want to apologize for the possibility of acting irrationally on that fear too much. The fact that porn is all over the internet, and is commonly defended, is just one aspect of this type of thing. My game is intended also to actually be a mixture of the two types of villains, while exploring the philosophy of such things. I recognize this story might not be done perfectly, but I tried my best.

And for relationships online, from my experience it has felt like the "close-knit"-ness of them was not as real as many of them claimed it was. There was this one community I was in where people were bullying me severely, including extreme acts of harassment, and the ones that were not doing this were instead blaming me for overreacting rather than recognizing the problem... the admins/mods of this community were part of this too, and did not do anything to make me feel safe. And at the same time, they were going on and on with each other, talking about how close knit their community was, and how they had all "matured over the years" like they were reflecting back and stuff, even though at the same time, this extreme level bullying by these same people was still going on and not being made up for. I am therefore extremely sensitive to this type of thing, and it doesn't help that I have encountered it many more times after, even if not to as high of an extreme. I do not like it when people tell me my games should have original graphics/music/characters, and then when I say I can't draw anything, they then tell me I should form a team of people to do this for me. I do not wish to work that closely or in a dedicated manner to people I do not know well, and I find this expectation to be a huge disgrace to internet safety, which my parents commonly teach me, and I hugely agree with them on, yet it feels like this is barely a concept to many people. I also don't like that many of the people who say this assume I use ripped resources because I am lazy, and not because I actually want them. Even if the internet safety thing was not a problem, I would still not change this about my games, as I view it as one of the core staples of them, along with what I said before about the randomness of all the different characters that are included.

I am certain I got off topic, and addressed more than you originally said. I guess I was just expressing myself in a friendly way, now that I am feeling somewhat better. This is, of course, due to your last response making me feel that way. Kindness and gentleness goes a long way in brightening peoples' days.

Everyone, I'm obsessive compulsive and deluded. Emily has been silly here, folks.:pinkiesad2:

379243
As for the online versus offline bonding, that would depend ever so slightly on the community. I find that in certain areas, the community is so tight knit that knowing someone for a few months feels akin to having known them for years. Whether it's because they feel more at ease speaking over the Net, or because you can speak at length continuously, it gets often easier to know a person.:pinkiesmile:

EDIT: We both snapped because of this. I hope we can at least let there be little lingering hurt, even if you don't forgive me. I'm so stupid.:pinkiesad2:

379243
I can relate to the difficulty making yourself clearly understood. I'm sorry yet again for reaching hysterics.:ajsleepy:
EDIT: I seem angry when I'm upset. That's concerning.

379243
I see. Once again, I'm sorry. I perceived that entire paragraph where you used the word as bitter. It might have been just my imagination.

I think it's because I've been scared of you. You seemed like an insecure person, and that was something I remained conflicted on. I wished to be honest, but I was also afraid of causing this kind of situation. I suppose it was my own fear that left us cold.

That makes a bit more sense. I was not aware of any history behind the flagging. I assumed it was a pure result of not appreciating his coarse language. If this person has been arbitrarily insulting others, then that may be ample reason to remove him from association. Still, that may bring attention to you. I just hope this will work well.

I realize my tone changed, yes. I couldn't keep a lid on my melancholy.:facehoof:
I attempted to list these things to bring my mindset back into altruistic pity mode. Suffice to say, that backfired because I still didn't know as much as I thought I knew.
I wasn't aware the slur was directed anyone. That would possibly have been evident had I watched the video to the end. Indeed, it isn't something anyone would say. I'm not blind or deaf to the struggles of abused or otherwise struggling people, whether LGBT or not. This is solely my fault. I perceived something that wasn't there twice.:fluttershbad:

Disregard everything I said about you. The statements are inaccurate to a fat zero.:applecry:

Still, there's one thing with which I must disagree. I don't believe that the majority of fans of RKS and of MLP are bad. Those I've met, at least, have proven kind and understanding individuals who I can confide in. It's possible you were unlucky with the people you met, but I have yet to meet any other undesirable person (being one certain 'lordofmyth', not you) in my area of FiMFiction.
I don't really think it's possible to know yet whether the good people or the less so are in the majority, but I trust that a significant portion of the fans are kind.


On that note, I just realized who you were speaking of. My brain didn't process that you meant one of the leading character designers of [erka:es] as opposed to the leading developer. Is your dislike to them a result of their other projects? :twilightblush:

379230 Basically, you are upset because I used the word "harsh", which is basically one word. I am not always the best at expressing myself. It was merely a mistake in wording, in a case where I thought all three of the words I listed were similar, and do not dissect the meanings of them as much as you do. I also used the word because I thought you described yourself with it first. Even if not, it was a small mistake that you are overreacting to. And you have suddenly changed your tone, due to merely this one word. So you have looked into me enough to know about the incident with Linkeh, I take it? This indicates that you are showing interest in me, but in this case it is a negative one as you are looking things up and them using them against me... all because you are mad about just one word which is similar to two others. Let me just explain that Linkeh used the word "faggot", blatantly claimed he thought doing so was okay and that he wouldn't stop, and even called me one. Your profile says you are trans right? Shouldn't you understand how ignorant these types of slurs are? Even if they don't offend you, they WILL offend other gay/trans people, simply because people are different. And people like Linkeh do not care that they might offend people, because they ignorantly think it is okay and not offensive. Although I admit filing for copyright might have been the wrong way to handle it, I was really frustrated with him and did not know what else to do. I am only even talking about this, and defending myself regarding it, because you were offended by, I can't stress this enough, one word. That means this conversation is not healthy. Given the way your tone changed, had I actually been disregarding you the way I do many people who were actually mean all along, your last message would have only served to confirm how I felt. I do not believe online friendships are formed as easily as you seem to think. Even in cases where a friendship is claimed to be there, usually there is more detachment than there is in real life. And I do not see brony communities in the same light as you do. Just about every single one I went to was full of mean people, as well as people who post disgusting, sexual or violent things about an innocent kids show, publicly and all over the place, and think doing so is okay. Heck, perhaps you even think that way too, as I do not know you well enough, and I have learned the hard way that assuming people are innocent will usually get me burned.... yet I usually make myself vulnerable and do anyway, due to my strong moral desire to give anyone the benefit of the doubt, as a sort of "innocent until proven guilty" type concept. I only joined here to partake in this specific group, due to the fact that it liked not just one, but two things I liked. But at the same time I knew it was a huge gamble, due to how most people on the internet are. The RKS community is made up of mostly mean people, and so is the brony community. I do not know what I was thinking, though you have basically confirmed to me why this was, in fact, a huge gamble, which I probably should have never taken. The stuff you said is stuff I commonly hear, with stuff along the lines of saying the problems are due to MY interaction with people. But the fact is, we were having a friendly discussion, despite the tensions I was feeling that wound up being confirmed, and then, it all changed due to merely one word. When people are that rigid, that they will completely change their tone with me, over one word that is also similar in meaning than two others they are okay with, it means I am walking on eggshells to try and please people. I will admit I am more defensive now that I was before, even though you claimed I was so before when I actually wasn't. but that is because I am now legitimately upset, after you got defensive first, and accused me of being defensive first when I actually wasn't.

379225
Okay, I got a little upset there. I'm sorry about that.

Trust is something not everyone can readily spend. The focus in there was quite simply that you should try not get upset, because that can turn away prospective friendships. Harmony isn't about removing what doesn't coexist. It's about first trying peaceful integration, then removing what doesn't coexist. That was the entire point of that line you took offense to. Many of the users here are genuine human beings who love their neighbors like family.:heart:

Unfortunately, opinions may differ, and they may be passionate. Therefore, I hope you learn not to fight them with vitriol.

379224
Ah. My apologies, I interpreted your replies as an invitation to give you feedback on the game, in which I often include a short statement of what 'I like and don't like" in a project. I suppose that would make my review rather void.

I did not demand you do as I suggest, nor that you are to develop your games any way you find inconvenient. I'm rather puzzled you'd think I did, which I find somewhat concerning. There is no need to get on the defensive.:rainbowderp:

Most of my statements were simply blunt honesty born of obsessive compulsive gaming enthusiasm. I said that I hoped you'd take my words to heart so that you'd remember that I say this only because I believed I was doing something you asked me to do, because I wished to help. I apologize once again for receiving the wrong impression, but I will also advise you to be a bit careful how quick you are to revoke what people say. I can understand dealing with people may be difficult, but that doesn't mean you're justified in forever responding with bitterness should you perceive bluntness as malice.

Some of what I say now may indeed sound harsh. I'll give you that. I don't mean to be, but I don't think I appreciated your earlier accusation. There's a difference between being honest, blunt and harsh. Commonly, being harsh suggest you bring excessive or otherwise brutal verbal debate designed to crush the conversational partner. That was not my intention, nor did I ever perceive myself as this. Rather, I was earnestly trying to help the way I believed you had requested it. That part is still my fault, but really? Harsh? Yes, I was biased. I' biased because I've always loved a game with a sound whole, composed of an excellent storyline, a wonderful soundtrack, fun gameplay, remarkable visuals and comfortable mechanics. People can be biased, and it's good to recognize this sometimes, but it isn't necessarily a quality to be condemned. You speak as though I deliberately belittled your work to make you feel bad about yourself. And that, quite frankly, hurts to learn.

You seem to have a tendency to dislike people. Darling, I really can't agree with your response of proclaiming an actual person as an embodiment of evil and your practice of removing the videos of every random potty mouth who happens to play your games. That would be abusing the system and can potentially lead to your integrity being damaged. I refrained from saying anything about this, but now I fear for you. I really do not want for you to lose contact with people just because they sometimes hurt you. I made a mistake, and I accept that, but I can't accept that you feel the need to react this way if your competence is ever brought to question. I urge you to rethink your stance on humanity. I pray you can work past those issues.:fluttershysad:

Being alone with your doubts is not a good thing. No, I do not know you, but sometimes, strangers can be wonderful friends. FiMFiction at least has certainly shown me this. That's why I hope you have faith in that there are people on the Internet, who you have never once met that actually wish your well.:twilightsmile:

  • Viewing 29 - 48 of 48