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RetroGamer


Jan
4th
2020

Retro Arena: Aladdin: Super NES vs Sega Genesis · 5:32am Jan 4th, 2020

A new edition of Friday’s Retro Arena is up, and we have a fight between two versions of Aladdin. Happy New Years to everyone and a decade has gone by once again as we look forward to the next. I would like to thank you all for making Retro Gamer Junction have a successful 2019. The site’s Facebook page reached 100 followers and I truly appreciate the likes and your time into reading my articles. For this edition of Retro Arena, it’s the second time we are comparing the same license between two systems. Just like Jurassic Park, both versions play different from the other and don't have similar gameplay. That was often common to find license titles that didn’t play the same and you would have to pick one or the other. It’s not like today where if you buy a license game then the gameplay will be exactly identical across all platforms. Aside Batman or Injustice (the only exceptions), developers don’t take these seriously and they see it as another way to make a quick buck.

Unlike the Lion King, Mickey Mania and Toy Story, Aladdin was the only series to see it developmental from two studios. The Disney games mentioned were the same across several platforms, and the difference was a slight tweak in the visuals. The Overall presentation and gameplay style were vastly different since two studios produced these titles. That’s why the Aladdin titles are such noteworthy Disney games from this era and none of them were the same. Of course, with Capcom, you knew what to expect from the gameplay to the sound effects and music. While for Virgin Interactive they were an unknown to most gamers who probably never heard of them.

Aladdin: Super NES vs Sega Genesis

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