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Smashology


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Aug
16th
2018

Smashmania: The customer's not always right · 3:01pm Aug 16th, 2018

"The customer is always right". This saying is typical of restoration so as not to offer a benefit of doubt to the opinion of the one who pays, but... is it applicable in all areas?

Making the simile, the players are that customer who should always be right. The problem is that fanboyism is one of our worst virtues. We demand from the developers all kinds of things to make the dreams of some come true. Some hundreds of thousands of people.

For the human being, the idea is simple: when he wants something he'll get it, and Super Smash Bros. Ultimate is an example of it. The addition of Ridley, King K. Rool and Mewtwo is the result of immense pressure from fans to Sakurai's team for these characters to join the much-acclaimed Nintendo fight saga.

Sakurai has already admitted in the past that putting Ridley as a character was a difficult task. Everything was due to the size of the space pirate, as is also the case with King K. Rool. However, there you see them, they have entered the roster thanks to the most hardcore fans of these icons of Metroid and Donkey Kong respectively.

Should we then be happy to know that Nintendo listens to us? Yes... and no. On the one hand, knowing that the Japanese cater to our needs is positive, since they have always been seen as a very closed company and seem to be demonstrating the opposite with this delivery. On the other hand, and although the players define what is a success or a failure depending on their money, the client should not always be right.

I won't lie. I was glad with these two, but I was even happier to see characters like Ryu or Cloud. These characters offered a variety that the first three couldn't give me due to the fact that I had played them before.

The latest installment of Super Smash Bros. promises to bring us all the characters we ever wanted in the history of the saga. In addition, it has fulfilled the wishes of many fans by incorporating Ridley and King K. Rool. We haven't seen the full potential of these characters yet, but let's hope that something similar to Bayonetta doesn't happen, whose inclusion is surrounded by controversy and has caused more problems than benefits.

Waiting for her third installment in Switch, the umbra witch has only starred two installments in Nintendo, but the obsession to have her in the fight saga has already made her in. Obviating the many forms in her way of defeating the rivals, the players didn't meditate correctly a ballot that the Japanese put at their disposal.

Both King K. Rool and Ridley didn't thrill me. The surprise couldn't be avoided, it's true, but the illusion of having them in Super Smash Bros. Ultimate doesn't exist. I know it will sound weird, but I like that they're here more for the variety I was talking about before. However, I dislike their inclusions for the apparent course the team has decided to take with the saga.

As I have said before, fans of the saga are carried away by impulses (Bayonetta is proof of that), so we ask for a series of things without being aware of their consequences. Waluigi and Goku are the most direct example of what I'm talking about.

The request of these characters arises from the Internet, like almost everything today. I know Waluigi has true fans who want him in Smash, but the vast majority want him, mainly, for the amount of memes he has and, as it would be said in the networks, "for teh lulz". If finally Sakurai gave in (which I doubt happens), what's next?

A great example to remind us how wrong we are sometimes.

As players, we have a duty to take care of and maintain a saga to keep it alive so that it remains a small celebration of the video game industry. With the anticipation of new deliveries in Super Smash Bros., I would not like it to end up having a team generated by the impulse of a few, but to meditate on the decisions that we offer players to make Smash an ode to video games.

But what do you think?

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