• Member Since 31st Oct, 2011
  • offline last seen 10 hours ago

Applejinx


Applejack will always love you 'cos that's jes' how she is, sugarcube <3

More Blog Posts246

  • 247 weeks
    Bronycon 2019: The Epic

    So, here I am. Nursing a nice warm herbal tea (dandelion burdock eluthero, my own blend) to soothe my Bronycon-wrecked voice, and preparing the final Bronycon con report. Beware, this is longer than most people's stories, but it also has a story arc and drama and the classic Applejinx happy ending.

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    18 comments · 728 views
  • 342 weeks
    Capstone

    Trixieverse is one million, three hundred and forty-six thousand and eight words. The eight words are "SORRY DOESN’T FROST THE CUPCAKES! screeched Pinkie Pie", and now it can be told: the millionth word of Trixieverse was Pinkie shrieking 'CUPCAKES' in a sincerely murderous mood. Because, if you're writing a million word clopfic series and you're aware of ponyfic traditions, how can you NOT have

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    2 comments · 678 views
  • 384 weeks
    Foreign Affairs

    I cannot launch 'Foreign Affairs' for Xmas. I've tried and I have a great deal of preparation and I'm excited about the story, but I have just over one day not counting traveling to visit family, dealing with that etc etc. and I've only got 700 or so words and I've had far too much to deal with and it ain't happening. :ajsleepy:

    But I can launch it for New Year's! :ajsmug:

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    6 comments · 508 views
  • 387 weeks
    The Bronycon Dialogue Panel

    People are beginning to post the panels they did at Bronycon, so I thought I might join in.

    Here's the panel Lunatone gave, with Applejinx-style preparation, rehearsal and presentation (I also brought some of my dialogue know-how to the table :raritywink: )

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    6 comments · 486 views
  • 389 weeks
    Bluebell

    Patron Saint Bluebell: Ursula Vernon Tumblr

    You might want to read that, it's good.

    It's also the reason that I'm going to write another full Trixieverse novel. It will be called 'Foreign Affairs', and take place in Neighpon.

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    2 comments · 506 views
Feb
6th
2016

Counterpart: Playable Early Access · 2:48am Feb 6th, 2016

Counterpart: Playable Early Access

So here's the thing: I will be able to do at least one chapter a month. But so long as I've written a video game and put weeks of work into it and put it on Steam Greenlight, I'm pretty much compelled to try and follow through with it. It's that 'finishing things I start' thing, and you know how I am about that.

And the thing is, Greenlight is fizzling because I'm not a known developer and can't get press coverage. The first weekend was amazing, and then bleh: people aren't hearing about this, partly because they can only see screen captures and don't get to play it for themselves.

So, while I'm dealing with a lot of other things (many of which will have finished up by the middle of next week), let's fix that problem!

Go to the link at the top. It's got complete current builds of Counterpart for Windows, Mac and Linux, in both 32 and 64 bit. Play them, and if it seems like a game to you, get people to vote it up on Steam Greenlight, so I can afford to write ponies again. :duck:

There is no doubt about that: the story is worked out, outlined to the last chapter, and this is not a 'no inspiration' thing, or not being able to think of more story. That's not the problem. I just can't afford the time to write it because I'm scrambling for money to cover bills this month and next, and the swerve into game-making has hit a roadblock NOT of my making and taken up a huge amount of my time.

But at least I can show what I'm talking about. This ought to make the point :raritystarry:

Report Applejinx · 270 views ·
Comments ( 3 )

Aight.

~Skeeter The Lurker

Hmm.
On the one hand, I have been pretty much off Early Access since Starbound.

On the other, it is you....

3736061 You might want to wait as I may have to relaunch the Greenlight campaign.

As near as I can tell, no votes on Greenlight do matter a great deal: they say it doesn't affect the Greenlight score but my experience suggests that they show people your game more if the yes/no ratio is more yes-oriented, even if it's casual and disengaged yeses. What I get with Counterpart is that some people are really excited and a lot are like 'lol nope' and do a no vote. The weight of those stops the Greenlight from ever being shown to anybody browsing Greenlight, and it dies. All the yes votes were in the first two days when people could see it.

As for early access, it's not exactly that. I'm just making the game available on my website so people can see it and play it. So it doesn't really count as early access since you're not paying anything :)

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