• Member Since 25th Nov, 2012
  • offline last seen Dec 14th, 2022

Uranium Plastic Cup


Will be creative for Coke and Mike and Ikes.

More Blog Posts9

  • 467 weeks
    The gears are turning, the stories are writing

    I am alive.

    It's been over a year since my last update on any stories. Well, time to fix that. After some deliberation, I'm going to go through and rewrite "An Apple A Day" completely. If possible, I'll try to keep the second-person style, but in either case, I'm going to be more accurately portraying the characters.

    Read More

    5 comments · 308 views
  • 553 weeks
    Conflicting projects. (RELEVANT TO AAAD)

    Wow, never thought I'd attach a blog post to one of my stories... Though, seeing as less than 9 percent of the people reading AAAD are following me, they might miss some information here. Is it relevant to the story and my update cycle? Well... Yes and no...

    Read More

    1 comments · 376 views
  • 564 weeks
    So my friend got me this...

    Personally I don't want it, and I can't think of anybody who would want it, so I'm trying to think of creative things to do with it.

    Any suggestions?

    8 comments · 326 views
  • 569 weeks
    Conflicted

    Every now and then I get an idea for a new story, but I feel like I've gotta just wait until I finish what I'm working on. This has been happening for a large chunk of An Apple a Day's existence, and I'm wondering if I should work on some of these other ideas.

    Read More

    4 comments · 335 views
  • 579 weeks
    For a lack of better words


    HOLY SHISH KABOB!

    I uploaded that story, maybe expecting 5 or so likes, and maybe a couple favorites. But this is just crazy; 47 favorites and 27 likes. I guess it's only fair that I continue with the story.

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    0 comments · 286 views
Sep
20th
2013

Conflicting projects. (RELEVANT TO AAAD) · 4:30am Sep 20th, 2013

Wow, never thought I'd attach a blog post to one of my stories... Though, seeing as less than 9 percent of the people reading AAAD are following me, they might miss some information here. Is it relevant to the story and my update cycle? Well... Yes and no...

I'm just going to say right now, I'm not done yet. I'm nowhere near done with the story in terms of what I want to do. There's a hell of a lot more feels, laughs and romance that I want to put into this tale.

That being said, I've got another brainchild in the works that may start taking more time. For those that don't know, I'm an indie game developer and contract programmer. What's that got to do with the story? I recently quit my job as a plugin developer for a minecraft hub server, due to personality conflicts with some of the other admins and a ridiculously low and infrequent pay for maintaining the skyblock plugin for the past calendar year.

Over the last weekend, I picked up an old voxel engine I had ceased development on in July. It was really fun to get it into a presentable condition, and now I want to work more on it to develop a full game. Here's the most recent build of the game, which I'm considering naming "Cybus" (after the latin word for cube) :

I really want to work on this game, as game design has been my passion for the past 7 years and I could use some extra money for gas and what have you. However, I also want to work on AAAD, which I feel I'll be neglecting it and especially you guys if I focus full time on the voxel game.

Therefore guys, remember I still love you all. I'm starting on the next chapter tonight, and I'll hopefully have something out next week. I'm going to see how I handle working on the game in conjuncture with writing AAAD, and figure out a way to handle developing the two in a way that benifits everyone. If you have any ideas on how to do this, by all means tell me.

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Comments ( 1 )

I hope you put as much time as you feel you need into this Cybus project. AAAD is Amazing, but it's still just a fanfiction that will not be paying any bills... Keep being awesome :)

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