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tallestbrony
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Building Your Character

Beginning adventurers start campaigns with Build Points, or BP. These Build Points are used to buy Skills, Attributes, Items, and Lifestyles. Though it is up to the GM's discretion, starting Adventurers begin with 300 BP. From here, you buy and build your character, starting with your Meta type. Anything CROSSED OUT is meant for GM's only.


Meta Types

Earth Pony : 0 BP : Pace 20/30 : Body (2/7) Strength (2/7) Agility (1/6) Reaction (1/6) Charisma (1/6) Intuition (1/6) Logic (1/6) Will (1/6) Edge (2/6) Heat (Once a Month)

Unicorn Pony : 25 BP : Pace 15/25 : Body (1/5) Strength (1/5) Agility (1/6) Reaction (1/6) Charisma (1/6) Intuition (2/8) Logic (2/8) Will (1/6) Edge (1/6) Access to Mage Magic. Heat (Once a Month)

Pegasi Pony : 25 BP : Pace 20/30 Fly 45 : Body (1/6) Strength (2/7) Agility (2/7) Reaction (2/7) Charisma (1/6) Intuition (1/6) Logic (1/5) Will (1/6) Edge (1/6) Magic (0/3) Access to Flight. Weather Manipulation. +2 body check against Electricity. Heat (Once a Month)

Zebra Pony : 20 BP : Pace 20/30 : Body (1/6) Strength (1/6) Agility (2/7) Reaction (1/6) Charisma (2/7) Intuition (2/7) Logic (1/4) Will (1/6) Edge (1/6) +2 for Alchemy checks. +1 for Herbalist checks. Access to Shaman magic. Heat (Once a Month)

Goblin : 35 BP : Pace 15/20 : Body (1/4) Strength (1/4) Agility (1/7) Reaction (1/6) Charisma (1/6) Intuition (1/5) Logic (5/10) Will (1/6) Edge (1/6) Access to Goblin tech at creation. +2 arms. Ambidextrous. Knowledge Skill limitations (ask GM) Heat (None)

Minotaur : 35 BP : Pace 20/35 : Body (3/8) Strength (3/8) Agility (1/6) Reaction (1/5) Charisma (1/5) Intuition (1/5) Logic (2/7) Will (1/6) Edge (1/6) +1 Reach. Healing Surge. Access to Adept powers. Heat (Once every three Months)

Griffin (Eagle) : 35 BP : Pace 15/25 Fly 40 : Body (1/6) Strength (2/7) Agility (2/7) Reaction (2/7) Charisma (1/6) Intuition (1/6) Logic (1/6) Will (1/6) Edge (1/6) Magic (0/3)Access to Flight. +2 body against Frost. +1 to Unarmed Damage Heat (Once every seven weeks)

Griffin (Hawk) : 35 BP : Pace 15/25 Fly 40 : Body (1/6) Strength (1/6) Agility (2/7) Reaction (2/7) Charisma (1/6) Intuition (2/7) Logic (1/6) Will (1/6) Edge (1/6) Magic (0/3)Access to Flight. +2 body against Frost. +1 to Unarmed Damage Heat (Once every seven weeks)

Griffin (Owl) : 35 BP : Pace 15/25 Fly 40 : Body (1/6) Strength (1/6) Agility (2/7) Reaction (2/7) Charisma (1/6) Intuition (1/6) Logic (2/7) Will (1/6) Edge (1/6) Magic (0/3)Access to Flight. +2 body against Frost. +1 to Unarmed Damage Heat (Once every seven weeks)

Orc : 40 BP : Pace 20/40 : Body (5/10) Strength (5/10) Agility (1/6) Reaction (1/6) Charisma (1/4) Intuition (1/5) Logic (1/4) Will (1/6) Edge (1/6) Low Light Vision. +1 Reach. +2 Poison/Toxin resist. +1 Chaos. Heat (Once a Year)

Bear : 40 BP : Pace 20/30 : Body (4/9) Strength (4/9) Agility (1/6) Reaction (1/4) Charisma (1/6) Intuition (1/4) Logic (1/6) Will (1/6) Edge (1/6) +1 Armor. +2 Durability to Crafted Items. Unarmed Attacks can be lethal. Does not become drunk. Heat (Once Every three Months)

Chimp : 30 BP : Pace 20/35 (double climb pace) : Body (2/7) Strength (2/7) Agility (3/8) Reaction (1/6) Charisma (1/4) Intuition (1/5) Logic (1/6) Will (1/6) Edge (1/6) Heat (Once every two months)

*Key Note* ( (Base, staring number) / (Max))

Beating the Heat

For all Female characters, you will endure periods of Heat (Up to GM discretion). The Heat cycle will begin at the start of the campaign. From there, characters will make Body and Will checks to resist their urges (Take both Attribute level and roll die pool, adding successes). If their Threshold Number (TN) is met or beaten, you may continue on as you wish at a -3 die pool until heat period ends, or solved. If failed, take a - 6 die pool and the character must attempt to solve their problem. Any males of the same species take a - 2 dice pool when around females in heat, and must make Body and Will checks as well. If and when a character does copulate, they make a Body check. Critical / Standard Failure results in Pregnancy. No success results in Pregnancy.

Thresholds

Ages 13 - 18 TN: 9

Ages 19 - 24 TN: 7

Ages 25 - 30 TN: 5

Ages 31 - 36 TN: 3

Ages 37 - XX Barren.

tallestbrony
Group Admin

Disclaimer!!

Shadowrun is owned by Topps, and licensed by Catalyst Game Labs (or, to my understanding it is that way. If I'm wrong, please let me know!) Ponyrun is meant to be a parody modification.

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