wizard101 crossovers 16 members · 3 stories
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adaptroug
Group Admin

In my experience in crossovering wizard101 some times not all the normal spells and classes can capture the creatfulness of the writer so custom spells need to be made. So if anyone thinks of a new class and/or spells that might make a difrence please let me know and your fellow group members here.

adaptroug
Group Admin

New class Idea
Eclipse, So far one spell idea for eclipse

Eclipse guardian, Pips required is X

The minion its self is a suit of gold armor suspended by a blue aura(treasure card version is suspended by a silver aura to indicate a diffrence.

TSLsmokey
Group Admin

Global Spell - School Myth(meant only for fic use, not ever idea for game)
Asterisk Field
Cost - 0 pips
This is a spell designed for battles to the end. To the point of you can not run away while it's active. It can be overwritten by other global spells. The spell basically turns the battlefield into this:

And yes it's based on Bravely Default where each boss that holds an asterisk will cast this field to prevent both you and them from escaping. There isn't a pips cost because it has no benefit to either side and can be overwritten fairly easily.

adaptroug
Group Admin

New spell Idea for eclipse class

Power eclipse
pip cost 2
Cuts targets health in half and gives target 3 pips

can be used on opponents or allies

adaptroug
Group Admin

Another spell class (or six) Is the harmonic class(es)

Refers only to the main six or a seventh element of harmony .

Use is X rainbow pips (Read Wizards of equestria for reference)

Each one is unique in animation but has to relate to the character in some way.

adaptroug
Group Admin

New class Idea, Chaos,

Spells include chaos cats(3) for X pips (100-150 damage per pip).

Chaos imp, 4 pips 150 damage.

Chaotic break, 5 pips stops oponent from using spells over rank 3 for 5 turns.

Chaos minion, 7 pips to summon a Discord minion but the rare ocasion that it would fizzle it steals 550 health and gives you half (225)

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