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  • offline last seen April 27th

Night-Quill


Writer, artist, voice actor, cosplayer, huge friggin' nerd from the magical land known only in myths as Finland. And as a Finn, I require coffee: https://ko-fi.com/N4N715XLW:

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Feb
18th
2021

Unused materials · 4:40pm Feb 18th, 2021

Out of the depressed state into the energetic phase: Original cards that were going to appear:

Gem-Knight Sword and Shield
Equip Spell
Equip only to a ‘Gem-Knight’ Monster. When the equipped monster battles, during the Damage Step, switch either its ATK and DEF or the ATK and DEF of the monster it is battling. During either player’s turn (Quick Effect): Banish this card from your GY: Fusion Summon 1 Gem-Knight monster using monsters in your Hand and/or Field as Fusion Material. You can only use this effect of Gem-Knight Sword and Shield only once per turn.

Gem Unbreakable
Trap Card
‘Gem-Knight’ monsters cannot be destroyed by Battle or Card Effect until the next end phase. During either player’s turn (Quick Effect): You can Banish this card from your GY: Special Summon 1 ‘Gem-Knight’ Monster from your GY. You can only use this effect of Gem-Unbreakable only once per turn.

Gem-Knight Castle
Field Spell
You can only activate each effect of Gem-Knight Castle once per turn.
- When this card is activated add one ‘Gem-Knight Fusion’ or a Fusion Spell or Trap card that has ‘Gem-Knight’ in its text to your hand.
- If a Gem-Knight Fusion Monster leaves the field, add one Gem-Knight monster from your GY to your Hand.

Brilliant Slash
Normal Spell
Discard one card: Target one ‘Gem-Knight’ Fusion Monster you control: It can attack all monsters on your opponent’s side of the field once each. If the targeted monsters destroys a monster as a result of Battle, draw 1 card.

Gem-Dust Storm
Quick-Play Spell
Activate only if you control a ‘Gem-Knight’ Monster Special Summoned from the Extra Deck: Destroy all Spell and Trap cards your opponent controls.

Gem-Knight Opal
Fusion Effect Monster
Level: 7
Attribute: Earth
Type: Rock
ATK: 2700
DEF: 1500
Fusion Material: 1 ‘Gem-Knight’ monsters + 1 Rock-type Monster
Effect: Must be first Fusion Summoned with the above Fusion Materials. This card inflicts Piercing Damage. When this card attacks, you can change the Battle Position of the attack target. If this card destroys a Monster, it can one more time that Battle Phase.

(Weapons: Tekko-kagi claws.)

Gem-Knight Tanzanite
Fusion Effect Monster
Level: 6
Attribute: Earth
Type: Aqua
ATK: 1200
DEF: 2800
Fusion Material: 1 ‘Gem-Knight’ monster + 1 Aqua-type Monster
Effect: Must be first Fusion Summoned with the above Fusion Materials. During your Main Phase: Special Summon one ‘Tanzanite Token’ to your field in DEF position (Level 6, Earth, Aqua, ATK: 1200, DEF: 2800). You opponent can only select ‘Tanzanite Token(s)’ as attack targets. If this card leaves the field, destroy all ‘Tanzanite Tokens’ on the field.

(Weapon: Tower shield)

Gem-Knight Jadeite Steed
Fusion Effect Monster
Level: 5
Attribute: Earth
Type: Rock
ATK: 2000
DEF: 1100
Fusion Material: 2x ‘Gem-’ monsters
Effect: When this card leaves the field, return 1 card on the field to the Deck. During either player’s turns (Quick Effect): You ban banish this card from your GY and target 1 ‘Gem-Knight’

Gem-Knight Lady Beryl
Fusion Effect Monster
Level: 7
Attribute: Earth
Type: Thunder
ATK: 2600
DEF: 2100
Fusion Material: 1 ‘Gem-Knight’ monster + 1 Thunder-type monster
Effect: Must be first Fusion Summoned with the above Fusion Materials. Once per turn (Quick Effect): If a player activates a card effect; negate that effect and destroy that card. If this card leaves the field, add 1 ‘Gem-Knight Fusion’ and 1 ‘Gem-Knight’ monster from your GY to your hand.

Gem-Knight Cuprite
Fusion Effect Monster
Level: 7
Attribute: Earth
Type: Pyro
ATK: 2800
DEF: 2400
Fusion Material: 1 ‘Gem-Knight’ monster + 1 Pyro-type monster
Effect: Must be first Fusion Summoned with the above Fusion Materials. If this card destroys a monster as a result of Battle: Your opponent sends 1 random card from their hand to the GY. If this card is destroyed and sent to the GY: Draw 1 card.

(Weapon: chain flail and shield)

Gem-Knight Rider Musgravite
Fusion Effect Monster
Level: 9
Attribute: Earth
Type: Fiend
Fusion Material: 3 ‘Gem-Knight’ Monsters
ATK: 3200
DEF: 2700
Effect: Must be first Fusion Summoned with the above Fusion Materials. When this card attacks, your opponent cannot activate cards or effects until after the Damage Step. This card gains ATK equal to half of the ATK of the attack target. If this card leaves the field (Quick Effect): Banish monsters from your GY listed on a Fusion Monster in your Extra Deck and Special Summon that Fusion Monster (this Special Summon is treated as a Fusion Summon.) That monster’s summon cannot be negated.

Gem-Assortment
Continuous Trap
Once per turn (Quick Effect): Target 1 ‘Gem-Knight’ monster you control, then another ‘Gem-Knight’ monster you control: The second gains the effects of the first (its original effect is replaced) until the End Phase (even if this card leaves the field. If this card is destroyed and sent to the GY, draw 1 card.

Storm Cloud Pegasus
Synchro Effect Monster
Level: 5
Attribute: Wind
Type: Beast
ATK: 2200
DEF: 1200
1 Tuner + 1+ Non-Tuner Beast-type Monsters
Effect: This card’s Synchro Summon can’t be negated. If this card becomes the target of a Spell, Trap or Monster effect; negate that effect and this card gains 500 ATK until its owner’s next End Phase. During the owner’s End Phase, return this card’s ATK to its original, then you can destroy cards on the field X each 500 decreased from its ATK.

Hurricane Pegasus
Synchro Effect Monster
Level: 7
Attribute: Wind
Type: Beast
ATK: 2500
DEF: 2000
1 Tuner + 1+ Non-Tuner Beast-type Monsters
Effect: When this card is Synchro Summoned, negate the effects of all face-up cards currently on the field: This card gains 500 ATK for each effect negated.

Cyclone Pegasus
Synchro Effect Monster
Level: 7
Attribute: Wind
Type: Beast
ATK: 2800
DEF: 2000
1 Tuner + 1+ Non-Tuner Beast-type Monsters
Effect: This card is unaffected by card effects. If this card is destroyed, Banish all Spell and Trap cards from all GYs: Special Summon any number of Beast-type monsters whose levels add up to the number of cards Banished, or less, from your GY.

Cherub Elephun
Synchro Effect Tuner Monster
Level: 3
Attribute: Light
Type: Beast
ATK: 1000
DEF: 700
1 Tuner + 1+ Non-Tuner Beast-Type Monsters
Effect: This card’s Synchro Summon cannot be negated. Once per turn; you can Banish one Beast-type monster from your GY: This card’s Level becomes that of the Banished Monster.

Rainbow Pegasus
Synchro Effect Monster
Level: 10
Attribute: Light
Type: Beast
ATK: 4000
DEF: 3400
1 Tuner Synchro Monster + 1+ Non-Tuner Beast-type Synchro Monsters
Effect: When this card is successfully Synchro Summoned, return all banished cards to the GYs: Place a “Rainbow Counter” for each of your cards returned to the GY. If this card becomes the target of a card effect: Remove one Rainbow Counter from this card; negate that effect and destroy that card. If this card is Destroyed by an opponent’s card: Banish one Tuner and one Non-Tuner monster from your GY: Special Summon from your Extra Deck 1 Synchro Monster using those Banished cards as Synchro Material (This Special Summon is treated as a Synchro Summon).

Lonefang, Mystical Beast of the Forest
Effect Monster
Level: 4
Attribute: Earth
Type: Beast
ATK: 2000
DEF: 1200
Effect: This card cannot be Normal Summoned or Set. You can Special Summon this card when a Beast-type monster on your side of the field is destroyed. Then destroy one Monster on the field.

Bamboo, Mystical Beast of the Forest
Effect Tuner Monster
Level: 2
Attribute: Earth
type: Beast
ATK: 400
DEF: 300
Effect: During your Opponent’s Battle Phase, if a Beast-type Monster becomes the target of an attack: You can Special Summon this card from your Hand: Then you can perform a Synchro Summon using monsters on your field, including this card, as Synchro Material. Then banish this card.

Shinron, Sylvan Divine Dragon
Xyz Effect Monster
Rank: 9
Attribute: Light
Type: Plant
ATK: 3500
DEF: 3000
2 Level 9 Monsters
Effect: This card is unaffected by Card Effects, except its own. If a Plant type monster is Excavated and sent to the GY, attach that card to this as Xyz Material. During either player’s turn (Quick Effect): Remove one Xyz Material from this card: Return to your deck from your GY Plant-type monsters equal to the number of ‘Sylvan’ Monsters you control; then Excavate X the number of cards returned to your deck: If the Excavated Card is a Plant-type Monster, send it to the GY, otherwise place it on the bottom of your Deck.

Rank-Up-Magic Sylvan Force
Quick-Play Spell
Target one Xyz Monster you control: Special Summon from your Extra Deck one ‘Sylvan’ Xyz Monster that is 1 Rank higher than the targeted monster, using that target as the Xyz Material (This Special Summon is treated as an Xyz Summon. Xyz Material attached to the targeted monster become Xyz Materials on the Summoned monster). Then Excavate X the number of Xyz Material attached to the Special Summoned Xyz Monster: If the Excavated Card is a Plant-type Monster, send it to the GY, otherwise place it on the bottom of your Deck.

Rank-Up-Magic Sylvan Nova
Quick-Play Spell
Target one Xyz Monster you control: Excavate 5; if the Excavated Card is a Plant-type Monster, send it to the GY, otherwise place it on the bottom of your Deck. The Special Summon from your Extra Deck one ‘Sylvan’ Xyz Monster whose Rank is X higher than the targeted monster, X being the number of Plant-type monsters sent to the GY, or less, using that target as the Xyz Material (This Special Summon is treated as an Xyz Summon. Xyz Material attached to the targeted monster become Xyz Materials on the Summoned monster).

Torage, Sylvan Reaper
Xyz Effect Monster
Rank: 5
Attribute: Earth
Type: Plant
ATK: 2500
DEF: 2000
2 Level 5 Monsters
Effect: Once per turn (Quick Effect); remove one Xyz Material from this card: Excavate X the removed monster’s Level/Rank: If the Excavated Card is a Plant-type Monster, send it to the GY, otherwise place it on the bottom of your Deck: For each Plant-type monster sent to the GY: Destroy up to that many cards on the Field. “Torage, Sylvan Reaper” can’t attack the turn you use this effect.

Furukame, Sylvan Ancient
Xyz Effect Monster
Rank: 4
Attribute: Water
Type: Plant
ATK: 2000
DEF: 2800
2 Level 4 Monsters
Effect: Once per turn this card cannot be destroyed in battle. Once per turn (Quick Effect), remove one Xyz Material from this card: Excavate X the removed monster’s Level/Rank: If the Excavated Card is a Plant-type Monster, send it to the GY, otherwise place it on the bottom of your Deck. For every Plant-type monster excavated, target that many cards on the field: They cannot be destroyed by battle until the next End Phase, and for every Spell/Trap card excavated, target that many cards on the field; they cannot be destroyed by card effects until the next End Phase.

Sylvan Cycle
Continuous Spell
Once per turn; if you control a ‘Sylvan’ Monster; draw 1 card; then place one card from your Hand to the top of your Deck. You can only activate 'Sylvan Cycle's' effect once each turn.

Sylvan Springardener
Effect Monster
Level: 4
Attribute: Wind
Type: Plant
ATK: 1700
DEF: 1000
Effect: When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated and sent to the GY by a card effect: Increase or decrease the level of a face-up Plant-type monster you control by 1.

Sylvan Peachmonk
Effect Monster
Level: 5
Attribute: Water
Type: Plant
ATK: 2000
DEF: 2100
Effect: When this card is Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated and sent to the GY by a card effect: Look at the top five cards of your deck and put them back in any order.

Sylvan Mandala
Trap Card
Target 1 “Sylvan” monster you control: Activate its effect as if it were Excavated and sent to the GY.

Madolche Operawr
Effect Monster
Level: 3
Attribute: Earth
Type: Beast
ATK: 1500
DEF: 1100
Effect: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal Summoned, if you have no monsters in your GY; target one card on the Field: Return that target to the Hand.

(Pun: A teddy bear, hence “rawr”, and opera cake.)

Madolche Chiffonberlain
Effect Monster
Level: 4
Attribute: Earth
Type: Spellcaster
ATK: 1400
DEF: 900
Effect: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal Summoned; shuffle two cards from your GY to your deck and draw 2 cards. You must control a ‘Madolche’ monster, other than ‘Madolche Chiffonberlain’ to activate this effect. You can activate the effect of ‘Madolche Chiffonberlain’ only once per turn.

(Pun: Chamberlain and chiffon cake.)


Madolche Infanpraline
Effect Monster
Level: 4
Attribute: Earth
Type: Warrior
ATK: 1400
DEF: 900
Effect: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. If this card is destroyed as a result of battle and sent to the GY: Special Summon 1 ‘Madolche’ monster from your Deck, except ‘Madolche Infanpraline’.

(Pun: Infanterie (French for infantry/foot soldiers), praline.)

Madolche Meringchioness
Xyz Effect Monster
Rank: 4
Attribute: Earth
Type: Fairy
ATK: 2400
DEF: 1200
2 Level 4 Monsters
Effect: (Quick Effect): Detach one material from this card; change any monster(s) on the field to face-down DEF position X the number of face-up ‘Madolche’ monsters you control. If this card is destroyed and sent to the GY, add one ‘Madolche’ Spell or Trap card from your Deck to your Hand.

(Pun: Marchioness and meringue.)
­­­
Madolche Barenberg
Effect Monster
Level: 5
Attribute: Earth
Type: Warrior
ATK: 2000
DEF: 1800
Effect: When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. If you control a face-up ‘Madolche’ monster while your opponent controls a monster, you can Special Summon this card (from your hand.) If Special Summoned this way, increase or decrease the level of one face-up ‘Madolche’ monster by 1. You can only activate each effect of ‘Madolche Barenberg’ once per turn.

(Pun: Baron, Battenberg cake.)

Madolche Empress Haute
Xyz Effect Monster
Rank: 5
Attribute: Earth
Type: Fairy
ATK: 3000
DEF: 2800
3 Level 5 Monsters
Effect: If this card is successfully Xyz Summoned, activate 1 ‘Madolche Chateau’ directly from your deck. Once each turn, if a ‘Madolche’ monster would be shuffled into the deck; attach it to this card as material. Detach one material from this card; all ‘Madolche’ monsters on the field inflict piercing damage until the next End Phase. If this card is destroyed and sent to the GY: Special Summon all monsters that were attached to it as material.

Madolche Parade
Quick-Play Spell
Banish all ‘Madolche’ Spell and Trap cards in your GY: Special Summon ‘Madolche’ monsters from your GY up to the number of cards banished: Their effects are negated. During the End Phase of the turn this card was activated; Banish them.

Rank-Up-Magic Madolche Goodness
Quick-Play Spell
Target one Xyz Monster you control: Special Summon from your Extra Deck one ‘Madolche’ Xyz Monster that is 1 Rank higher than the targeted monster, using that target as the Xyz Material (This Special Summon is treated as an Xyz Summon. Xyz Material attached to the targeted monster become Xyz Materials on the Summoned monster). If a Madolche Xyz monster(s) would be destroyed by battle or a card effect; banish this card from your GY instead.

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