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RetroGamer


Nov
19th
2019

Retro Corner: Doom (PS1) Review · 4:58am Nov 19th, 2019

A new edition of Monday’s Retro Corner Review is up, and we focus on the PS1 port of Doom. During the 90s the classic PC FPS go ported to death to every possible console that could run it in some form. The Super NES and Sega Genesis 32X addon saw ports on its platforms, despite the limited tech each one had. The infamous series would see its license continue to appear on the Game Boy Advance and of course Xbox Live Arcade years later. Its clear Doom had made a legacy as its the reason the series is the grandfather of genre. The latest entries might not have set the genre on fire even as current releases. However, the latest entries don’t need to innovate as much as provide quality gameplay and level design.

The PS1 port itself is a combination between Ultimate Doom and its sequel. However, the biggest thing this version often gets noted for is the horror style theme. It makes me wonder why Id never went for the horror theme originally when such an idea has worked before in science fiction. I guess they redeemed that thought with this port because it was a great start. Thanks to their work on PS1 and developing Quake, they would do an even better job with Doom 64. I already reviewed Nintendo's own two years ago and if you want to read up on it then click here Doom 64 Review. I’m sure many will wonder how much this version has aged especially when fans have created mods like Brutal Doom. So how well has the vanilla game aged even compared to Doom 64?

Doom (PS1) Review

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