Games I Respect... But Will Never Play Again. And some I Despise in General · 1:24am Nov 11th, 2019
Tornnado Outbreak: Time limits are too short.
Kung Fu Chaos: see above, but double it
Persona 5, for having to stealth your enemies -in TIGHT CORRIDORS- or things will get progressively worse.
Dead Island: ATROCIOUS difficulty curve.
Warhammer 40k: Space Marines: being too frustrating to want to play over again.
Nioh: being too souls-like.
Onimusha 3: its STUPID puzzles!
Dynasty Warriors Strikeforce: Bi Xie.
Bloodborne: being a souls game with all that implies
Any Tenchu game: because I HATE stealth play
Any version of Onimusha 1: THAT puzzle -Those who have played it know the one-.
Sonic '06: being absolutely straight up broken.
Dreamfall: The Longest Jopurney: Not having a level up mechanic but having increasingly difficult fight sequences/its one hit kill bots.
Agreed. That game needed way more time than it got in development. Good thing the Generations ports of the levels fix 99% of the issues.